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#1 (permalink) |
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Registered User
Join Date: Jan 2002
Posts: 27
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moo
problem is: nfs starts normal, everything ok. but then after the start of a race, ( 10 - 15 sec.) (every course, every car, every modus) the game resettes the game. means, i'm on start again, the race gebinns new. and so on and on.... ![]() currend config: (all with daemon tools) Plugin: Pete's OpenGL Driver 1.1.72 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce4 Ti 4200 with AGP8X/AGP/3DNOW! Resolution/Color: - 1024x768 Fullscreen - NO desktop changing [16 Bit] - Keep psx aspect ratio: off Textures: - B8G8R8A8 - Filtering: 2 - Hi-Res textures: 0 - VRam size: 64 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 60 Compatibility: - Offscreen drawing: 4 - Framebuffer texture: 2 - Framebuffer access: 3 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: on - 15 bit FB: off - Dithering: on - Screen smoothing: off - Screen cushion: off - Game fixes: on [00001080] Pete's DSound Audio Driver 1.15 or epsxeCore ( ALL enabled exept SPU IRQ Hack) Pete's CDR ASPI/IOCTL Driver 1.11 / read ahead / correct cd timing enabled (with ALL subchannel functions disabled , because the daemon emulates them) Bios(e) : System ROM Version 4.1 (U) (971216) (Sony) [SCPH7001].bin System ROM Version 4.1 (E) (971216) (Sony) [SCPH7502].bin System ROM Version 2.2 (U) (950412) (Sony) SCPH1001-DTLH3000].bin need help
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#7 (permalink) |
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Registered User
Join Date: Jan 2002
Posts: 27
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Re: Need for Speed Porsche (PAL)
yes, i've tried (without any patches too) all 2 available patches (i've found) for the copy protection (both! work with my pal version but the same problem happens).
hm, it's my first game that seems to be unplayable on epsxe...
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