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Old July 2nd, 2003   #1 (permalink)
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Freeze in Megaman Legends 2

The game locks up at a specific point, when you rescue that girl in Glyde's base. I'm not sure if this is a sound problem or a graphics problem, or maybe a bad ISO.

I'm using Pete's D3D Driver 1.72 and Eternal SPU Plugin 1.41.

Has anyone else that has played this game had a similar problem?
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Old July 8th, 2003   #2 (permalink)
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Err.. no one has any ideas?
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Old July 8th, 2003   #3 (permalink)
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Re: Freeze in Megaman Legends 2

Post your configs, we need them to help you. Also, try another emu, it might be a compatibility problem.
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Old July 8th, 2003   #4 (permalink)
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Well, that would help, wouldn't it?

VIDEO: Pete's D3D 1.72
Window Mode: 800x600
Color Depth: 32 Bit

Texture Quality:R8 G8 B8 A8
Hi-Res Textures: None
Texture Filtering: None
Gfx Card vram: Autodetect

Off-screen Drawing: 3. Enhanced
Advanced Blending: 2. Hardware
Framebuffer Textures: 2. Gfx card buffer
Framebuffer Access: Emulated vram
Alpha Multipass: On
Mask Bit: On

Screen Smoothing: On

SOUND:Eternal SPU 1.41
Audio Device: DirectSound
Buffer Size: 64

Audio Out Method:SPUasync
Async mode: Smooth

Fine Tune: 0
Reverb: Neill's
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Old July 8th, 2003   #5 (permalink)
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Re: Freeze in Megaman Legends 2

try running the game on psxeven (they share the same memcard format so load from there)
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Old July 9th, 2003   #6 (permalink)
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Tried PSXeven, game stops after the Capcom logo. =\
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Old July 9th, 2003   #7 (permalink)
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Re: Freeze in Megaman Legends 2

try turning on the special fix 'odd/even bit hack' on your gpu config. With your settings in eternal, you should be able to lower the buffer. It will result in more acurate timing on playing sounds. Try remaking the iso. You can try mounting the iso on Daemon tools or alcohol 120% virtual drive, and running it with a cd plugin; or even using mooby's cd plugin to load the iso directly.
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Old July 9th, 2003   #8 (permalink)
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I used the Daemon Tools, and it worked! Thanks a lot!
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