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#1 (permalink) |
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Registered User
![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 175
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Menus in Driver 2
Just curious if there's any way to fix the menus in Driver 2 while using lewpy's Glide plugin 1.39. The text in the menus flicker to point where there unreadable. A couple other plugins like pete's work ok with the opening menus but the save menu is screwed up still. Plus i really want to use Lewpy's because it by far gives the best appearence. Any ideas?
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Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers Want to use one of the best N64 video plugins? Try the latest Glide64 right here: Link to Homepage and for help and comments use the support forums here: Link to Forums |
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#2 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Southern England
Posts: 519
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I can't remember the specifics on this game, but it probably needs something like "Frontbuffer Rendering Fix" enabled. The alternative is to switch to "Pure Software" rendering for the menus, and switch back to normal hardware rendering when out of the menus. You can do this by creating two stored configurations and switching between them with hotkeys.
Also, there is a v1.40 of my plugin out there: that would give you the option of enabling the VSA-100 drawing method. |
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#3 (permalink) |
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Registered User
![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 175
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The "Frontbuffer fix" did'nt work but using "pure software" and the hotkeys did - and perfectly as well. And I was using 1.4-I don't know how I forgot that. Anyway, honored by your response and love your amazing plugin. Cheers.
__________________
Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers Want to use one of the best N64 video plugins? Try the latest Glide64 right here: Link to Homepage and for help and comments use the support forums here: Link to Forums |
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