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Old February 27th, 2003   #1 (permalink)
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Breath of Fire III won't start.

The help file specifies what to do for the PAL version, but I don't have the PAL version, I have the NTSC one. All I get is a black screen. Nothing happens. I tried doing what the help said for the PAL version, and it didn't solve the problem.
Also, if I switch windows, then go back to the ePSXe window, it doesn't update, so it's like I'm seeing right through it to whatever's underneath. Resetting doesn't help. Restarting the program doesn't help. I just wanna rip those dragon sprites, why can't anything ever WORK for me? XP

EDIT: Er, should probably post my settings...
Pentium III, 512MB RAM
NVIDIA GeForce4 Ti 4200

Video plugin: P.E.Op.S. Soft Driver 1.12
Default SPU plugin
CD plugin: P.E.Op.S. CDR Driver 1.3

Last edited by NeoZero; February 27th, 2003 at 03:15.
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Old February 27th, 2003   #2 (permalink)
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Is the cd scratched up?
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Old February 27th, 2003   #3 (permalink)
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Slightly... nothing deep. It ran just fine on my PSX (before it died) and bleem! some years ago. (I just tried bleem! again now, and it won't recognize its own CD...) I've had games more beat up than this one run just fine...
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Old February 27th, 2003   #4 (permalink)
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are u using winxp? cuz Bleem won't work on win2k/xp only on win95/98, try using the ePSXe CDR WNT/W2K core 1.5.2.
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Old February 27th, 2003   #5 (permalink)
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No, I'm using Win98...

I really would rather not use bleem! though. No screencapture function. Very useless for sprite ripping. I know BoFIII WORKS on ePSXe, I saw other posts from people having problems with it in the game itself. x.x
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Old February 27th, 2003   #6 (permalink)
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post your plug-in settings
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Old February 27th, 2003   #7 (permalink)
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Try using other Plugins:

Think that on Pete`s OpenGL + Eternal SPU
game should look better, & it`s running 4 sure on this plugs...

BTW; maybe making iso will help

S-ya
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