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Old January 20th, 2003   #1 (permalink)
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Final Fantasy 9 - bad CD or bad config?

I've been having major problems with emulating my backup ff9 cd's on my comp.

I don't like using the original disc's as they can sometimes get damaged...

Here's my problem:

When I run the backup CD with epsxe it displays the logo's then goes to the main menu. I select New Game and it brings me to the movie sequence. Here's where the problem is, when it zooms into the window on the door my game shuts itself off and gives me this error:

Opcode 1f UNK (PC 00000080) (9013,0)

And ePSXe just remains like that, displaying that error...

NOW... I've been to Kane's site and configged it all the exact same way - same problem.

I've even created iso's from the cd's and STILL same problem, i then even used the original cd's and same thing...


Any suggestions?

Here's my settings:

Plugin: Pete's OpenGL Driver 1.1.64
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/SSE2

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing
- Keep psx aspect ratio: on

Textures:
- R8G8A8A8
- Filtering: 4
- Hi-Res textures: off
- Palettized tex windows: on
- Garbage collection: on
- VRam size: 32 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Game fixes: on [00000202]
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Old January 21st, 2003   #2 (permalink)
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is it the PAL version? I think it maybe something with your config.....could u post the settings for your other plug-ins

Last edited by yeloazndevil; January 21st, 2003 at 00:52.
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Old January 21st, 2003   #3 (permalink)
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It's NTSC

Other configs:

CD-Rom: ePSXe CDR WNT/W2K core 1.5.2.

∙Enable Subchannel Read

Sound: Pete's DSound Audio Driver 1.15

∙Enable Sound
∙Fast Mode

Thanks for any help...
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Old January 21st, 2003   #4 (permalink)
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YAY i fixed the problem... I actually had to downgrade my video pluggin but it worked great... here are my working settings:

Plugin: P.E.Op.S. Soft Driver 1.1.7
Author: Pete Bernert and the P.E.Op.S. team

Resolution/Color:
- 1024x768 Fullscreen - [32 Bit]

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Misc:
- Scanlines: disabled
- Game fixes: on [00000000]
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Old January 21st, 2003   #5 (permalink)
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but then the graphics will look horrible try these settings for pete's OpenGL plug-in

Plugin: Pete's OpenGL Driver 1.1.68
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce3 TI/AGP/3DNOW!

Resolution/Color:
- 640x480 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: off
- Palettized tex windows: on
- Garbage collection: on
- VRam size: 64 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 1
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000202]
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Old January 21st, 2003   #6 (permalink)
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Didn't work... I'll just settle for USABILITY rather than supreme graphics

Thanks anyways
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Old January 21st, 2003   #7 (permalink)
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Location: Gosport, England
Posts: 26,255
Hmm... I sometimes get problems in hte opening MDEC too. I haven't yet isolated it.
You can probs go back to the openGL plugin once the opening is finished.
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Old January 21st, 2003   #8 (permalink)
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Actually, I upgraded my old GL plugin, it was version 1.64 and vesion 1.68 then applied the new settings and the graphics are great

Thanks everyone
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