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Old January 19th, 2003   #1 (permalink)
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Final Fantasy 8 Problem

I am trying to play this and I am running into some problems.
The games graphics are mediocre, look like PSX graphics. I want to use Direct 3D or something of that sort to improve the graphics but when I do, the graphics look smoother but the models look really wierd when they move. Whats up with this?

MY SPECS:

2.26 Ghz Pentium 4
512 RAM
32 MB Geforce4 MX420
Windows XP

What settings should I put epsxe on to run the game best? Any ideas?
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Old January 19th, 2003   #2 (permalink)
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Use Pete's OpenGL plugin
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Old January 19th, 2003   #3 (permalink)
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>graphics look smoother but the models look really wierd when they move

Probably because you are running in a higher resoloution than the PSX rendered the game in.
The PSX rendereing pipeline lacks sub-pixel accuracy. This means, when you pump up the resoloution, although the models and the like are rendered at a much higher rez, removing jaggies, etc, the coordinates of polygons are still calculated in the PSX's original resoloution (around 320x240).
Live with it, or run in 640x480 with anti aliasing.
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Old January 20th, 2003   #4 (permalink)
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I can deal witht he wierd movements but I need a lil help first.

The Movies run bad on high resolutions they like run then slow down then they are ok then slow then ok then slow, it messes up the movies and the sound in the movies. How do I fix this.

And Kane, how do I turn on anti aliasing?
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Old January 20th, 2003   #5 (permalink)
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how do I turn on anti aliasing?

in your graphics card properties and post your plug-in settings and play from a ISO
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Old January 20th, 2003   #6 (permalink)
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Also, dont turn on frameskkiping. And yes, run at 640x480 with antialiasing. It looks really good. And set the dept color to 32 and the color to 8(best colors your pc can give)
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