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Old January 19th, 2003   #1 (permalink)
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Exclamation InuYasha - Sengoku Battle

Hi!

I would really like you to give me an idea what to do.
My problem is: I can run the game, but when I try to access the first mode (story mode) it stops, and it won`t go on.
Technically I can`t use the game.

Please help anybody!!!
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Old January 20th, 2003   #2 (permalink)
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What plugins are you using?
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Old January 21st, 2003   #3 (permalink)
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Plugins

I use Pete`s D3D 1.68, Eternal SPU 1.30, SCPH7502 BIOS...
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Old January 23rd, 2003   #4 (permalink)
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What are your settings for your D3D plugin?
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AMD Athlon XP 2200+ @1.86Ghz with 275MHz FSB
Gigabyte GA-7VAXP Ultra Motherboard with 333MHz FSB
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Dual Harddrive : Maxtor DiamondMax Plus 30 Gb and 120 Gb 7200 rpm
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Lite-On 52X24X52 CD-Writer
Creative Inspire 5200 Speakers with sub-woofer
Microsoft Windows XP Professional Edition with SP1
Viewsonic G90fb 19 inches monitor (1280X1024 resolution)
Direct X 9.0c

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Old January 23rd, 2003   #5 (permalink)
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Resolution: 1024*768
Color Depth: 16 Bit
Texture quality: Best Colors
Texture Filtering: Extended + Smoothed Sprites

Smart Texture Garbage Correction: on
Faster Palettized Texture Windows: on
Hi-Res Textures: on

Use FPS Limit: on
Use Frame Skipping: off
AutoDetect FPS/Frame Skipping Limit: on

Off-Screen Drawing: 4 - Extended
Advanced Blending: 2 - Hardware
Framebuffer Textures: 2 - Gfx Card Buffer
Framebuffer Access: 3 - Gfx Card Buffer Reads & Moves

Alpha Multipass: on
Mask Bit: off

Unfiltered Framebuffer updates: on
Color Dithering: on
Screen Smoothing: on

The other options I didn`t mentioned are turned off.
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Old January 23rd, 2003   #6 (permalink)
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are you using a ISO file?
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Old January 23rd, 2003   #7 (permalink)
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i tried it both (from ISO and from CD).
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Old January 23rd, 2003   #8 (permalink)
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Try turning off framebuffer access.
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Creative Inspire 5200 Speakers with sub-woofer
Microsoft Windows XP Professional Edition with SP1
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Old January 23rd, 2003   #9 (permalink)
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It doesn`t work (i`ve tried all the other modes)...
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Old January 24th, 2003   #10 (permalink)
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you got the same prob as me
it seems theres a bug in the sound playback, as u might hear sounds from other actors and the cd is continuously being read, and the play stops till the sound is complete, hense its an infinate loop.
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Old January 24th, 2003   #11 (permalink)
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Exactly...
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Old January 24th, 2003   #12 (permalink)
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try using petes midas sound plugin...

it solves the crash bancoot racing problem just like that...
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Old January 24th, 2003   #13 (permalink)
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It works on ePSXe beta.
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File Type: png inu.png (76.4 KB, 110 views)
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Old January 24th, 2003   #14 (permalink)
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Well I guess we'll all just have to wait for it then. I'd also like to see if it fixes some savestating issues with a lot of Japanese games.
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Old January 24th, 2003   #15 (permalink)
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I`m feeling kinda stupid...What`s this ePSXe Beta stuff?
I use 1.52. Which is that Beta U wrote about?
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Old January 24th, 2003   #16 (permalink)
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It's the beta version of the next ePSXe version that the authors send to their betatesters.

If you're so impatient to play it, try other emus like VGS or PCSX.
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Old January 24th, 2003   #17 (permalink)
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I tried it on VGS, but it has a terrible sound (i don`t know what could be the matter, but i can`t configure anything in it, so it`s no use trying it on VGS for me). PCSX is worse...
I read something about this beta in the other forums...so as i read it seems to be available in a few weeks. Doesn`t it?
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Old January 24th, 2003   #18 (permalink)
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No one knows when the next ePSXe will be out for sure. Usually betatesters give out a few hints when a release is impending, but so far there has been none, nor can they say for sure when.
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Old January 24th, 2003   #19 (permalink)
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The emulation scene is extremely slow after christmas vacation, when everyone is going back to school. Let's cross our fingers and hope i'll be out soon
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