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#1 (permalink) |
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Registered User
Join Date: Dec 2002
Posts: 2
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FF6 Sound...
I can't get the sound in FF6 to play right..... sometimes the sound will be distorted, sometimes it just lags, depending on what plugins I use.....
System Specs: Athlon XP 1600+ Geforce 4 MX 440 Sound Blaster Audigy 512 megs of SDRAM I can run most any other game perfectly in ePSXe.... but not this one, I've tried using Pete's D3D, OpenGL, and software GPU's, the internal SPU, Eternal's SPU, the peops SPU, and a few others and they all give the same main problem I can fix the sound distortion with Eternal's SPU by giving it a buffer size of 32 - 64, but, when going through the menu's or when I move from one screen to another where the screen goes black then draws the next area the sound will lag during that time... gets really annoying after a while. My config atm: ePSXe sound: Enable Sound: on Enable CDDA Sound: off Enable XA sound: on Enable SPU IRQ: off Eternal SPU: Audio out method: Thread Wait for XA buffer free checked Sound buffer size: 32 No game fixes on... P.E.Op.S software GPU 1.11 Full Screen, 640 x 480 Color Depth: 16 bit Use FPS Limit: 60 Stop screen saver: on Scanlines disabled Everything else is off... I'm running the game off an ISO, so I know it's not a problem with reading from the CD, and I've tried both an ISO or the ISO mounted in Daemon Tools, to the same problem each time. Any ideas? Other than playing it on ZSNES ?
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#2 (permalink) |
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I want you INSIDE me
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Massachusetts, USA
Posts: 8,382
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you could try to disable "Wait for XA buffer" Other than that, update your sound drivers.
__________________
![]() Kirby's AnimeDB list AMD Athlon64 X2 4400+ Toledo, Nvidia GeForce 7950GT SLi, 2GB PC3200 2-3-2-5, ABit AN8-SLi, Sound Blaster X-FI XtremeMusic |
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