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Old December 9th, 2002   #1 (permalink)
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Configuration with DW7?

Hullo folks!

I wanted to know your full configuration with Dragon Warrior 7?
I want to use the OpenGL (or D3D) API, but I can't find any acceptable settings for the game!

Thank you!
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Old December 9th, 2002   #2 (permalink)
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Did you enable this fix in Pete's plugins?
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Old December 10th, 2002   #3 (permalink)
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Hi,

Sure did... But it's not as perfect as it can be in Software Mode.

bye
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Old December 10th, 2002   #4 (permalink)
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post your plug-in settings and post your PC specs, u could enable 2xSAI
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Old December 10th, 2002   #5 (permalink)
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Here you go.
--------------
Athlon XP 2000+
Asus A7V333 BIOS 1015
512MB of Standard PC2100 RAM
Pioneer DVD-Rom 303S SCSI
Yamaha CRW8424S SCSI
Quantum FireBall KX 13.6G
Quantum FireBall LM 20G
Maxtor 4D040H2 40G
Western Digital WD1200BB 120G
SB Live! Value
Adaptec SCSI 2940U/UW Card
Aopen 10/100Mbits NIC
Albatron GeForce 4 Ti4200P Turbo (Detonator 41.09)
Guillemot Dual Analog GamePad
Windows XP SP1
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Old December 10th, 2002   #6 (permalink)
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if u want to use FVP u need to set Framebuffer Textures to 0
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Old December 10th, 2002   #7 (permalink)
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Why not post your full configuration for DW7?
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Old December 11th, 2002   #8 (permalink)
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Plugin: Pete's OpenGL Driver 1.1.68
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce3 TI 200/AGP/3DNOW!

Resolution/Color:
- 640x480 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: on
- Palettized tex windows: on
- Garbage collection: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 0
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000802]
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Old December 11th, 2002   #9 (permalink)
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Moved to problems with games
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