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Old October 2nd, 2002   #1 (permalink)
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Unhappy Ff9 Cd3

On Disc 3 of the American version of Final Fantasy 9, when it loads the first movie (I think), right after Kuja said:

"Your former master is here, Bahamut
Play a requiem for her and all of Alexandria"

The Movie suppose to load, but instead... ePSXe just crashes ... I used the CD, didn't work. I mad an ISO out of it using CloneCD, still had the same thing.

Computer Spec:
• Windows XP
• 2.26 ghz Intel Pentum 4 533mhz
• 516 MB DDR333
• 120 GB 7200rpm 2MB Buffer HDD
• 40x12x48x CD Burner
• 16x/40x DVD Drive
• GeForce4 TI4200 AGP 128MB

Plugin Info:
GPU: Pete's OpenGL Driver 1.66
Plugin: Pete's OpenGL Driver 1.1.66
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce4 Ti 4200/AGP/SSE2

Resolution/Color:
- 1024x768 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: off
- Palettized tex windows: off
- Garbage collection: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000002]

SPU: Eternal SPU Plugin 1.30
Enable Sound: on
Enable CDDA Sound: on
Enable XA Sound: on
Enable SPU IRQ: Off

Buffer: 8
Audio Out method: Thread
Update before accessing register: off
Wait CPU Action: off
Force interruption: off
Misc:
Show realtime: off
Wait for XA Buffer is free: on
Finetune: 0

CDROM: Pete's CDR ASPI/IOCTL Driver 1.10
Interface: W2k/XP - IOCTL scsi commands
Drive: [2:0:0] Drive F:
Read mode: BE_2 [ATAPI SPEC 2]
Catching mode: Async read - fastest, additional asychronous reads

Misc:
Tri to limit speed: off
Don't wait until drive is ready: off

Error handling:
Try again on reading error: on Retry: 5
Show message box on reading error: on

PPF patches: off
Subchannel: Don't read subchannels*

*If I set to read, it doesn't seem to be slow, it didn't cache or anything.* :eek:
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P4 2.26 SiS Chipset 533-type
516MB DDR333 Ram,
GeForce4 Ti4200 AGP 128MB
OC3 Connection
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Old October 2nd, 2002   #2 (permalink)
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Did you get any read errata?
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Old October 2nd, 2002   #3 (permalink)
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There was no Error Data at all, it's like brand new, no scratches on the back of the CD.
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P4 2.26 SiS Chipset 533-type
516MB DDR333 Ram,
GeForce4 Ti4200 AGP 128MB
OC3 Connection
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Old October 2nd, 2002   #4 (permalink)
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Using save states in ff9 is known to cause that part to crash horribly. If you are using them, switch to normal memory cards.
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Old October 3rd, 2002   #5 (permalink)
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Yeah, it's bad to use sstates

But when I saved to a memory card, then play my final round for the card game, and when the Kuja part ends, it still crashes, even when I removed the sstates.

Does that mean I have to restart all over again?
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516MB DDR333 Ram,
GeForce4 Ti4200 AGP 128MB
OC3 Connection
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Old October 3rd, 2002   #6 (permalink)
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A stupid question: Did you also load from memcard?
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Old October 4th, 2002   #7 (permalink)
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it happened to me too
i have restarted the game and deactivated all cheats but it still happens.
My ssister can play it ok for 2 times but i can't.
She uses the 1.4.0 versh. and uninstalled the 1.5.2 versh. and installed the 1.4.0 versh. on my cpu but it still crashes.
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