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Old August 25th, 2002   #1 (permalink)
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Parasite Eve 2

ePSXe and system specs in sig
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File Type: jpg psogl004.jpg (22.0 KB, 546 views)
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now

OS1 : Windows XP / SP2 | Direct X 9
OS2 : Gentoo Linux 2006.0
OS3 : Windows Vista Beta 2

ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K)
Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5
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Old August 25th, 2002   #2 (permalink)
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Screen of the same scene
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File Type: jpg pe2-1.jpg (45.4 KB, 533 views)
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now

OS1 : Windows XP / SP2 | Direct X 9
OS2 : Gentoo Linux 2006.0
OS3 : Windows Vista Beta 2

ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K)
Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5
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Old August 25th, 2002   #3 (permalink)
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Plugin: Pete's OpenGL Driver 1.1.65
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/SSE

Resolution/Color:
- 800x600 Fullscreen - NO desktop changing
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: off
- Palettized tex windows: on
- Garbage collection: on
- VRam size: 64 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 2
- Framebuffer access: 1
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Game fixes: off [00000000]

Here's the exact problem.

When going from scene to scene things are fine , but when going to another portion of the game via a door or something similar the above are the results OR you can see the previous sene as sort of a shadow, which I'll post screenies of if any want them.... any ideas?
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now

OS1 : Windows XP / SP2 | Direct X 9
OS2 : Gentoo Linux 2006.0
OS3 : Windows Vista Beta 2

ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K)
Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5
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Old August 27th, 2002   #4 (permalink)
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help?
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now

OS1 : Windows XP / SP2 | Direct X 9
OS2 : Gentoo Linux 2006.0
OS3 : Windows Vista Beta 2

ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K)
Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5
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Old September 29th, 2002   #5 (permalink)
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I have the exactly the same problem.. why???
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Old September 29th, 2002   #6 (permalink)
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I think Pete added some fix for PE2 in version 1.66 of his plugin.
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Old September 29th, 2002   #7 (permalink)
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WHOA!!! how did you get such AWESOME graphics i wish mine looked that good..
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Old September 29th, 2002   #8 (permalink)
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Try lowering Offscreen drawing to 3.
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Old September 29th, 2002   #9 (permalink)
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I got PE II working VERY SMOOTHLY on my epsxe. The offscreen drawing should be on maximum,....

PS: i am not using my personal computer right now, so i dont remember the exact configurations,....if the problem persists,..i ll give ya my configurations for Pete Open GL tommorow,...

as for Lord Kane,..Pete doesnt have a fix for PE II in his new plugin as far as i am concerned
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Old September 29th, 2002   #10 (permalink)
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/me re-reads the plugin docs.
No you is right, that was or persona 2.
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>Site Live<
Pop over to my site for help with setting up PSX emulators.
Help for the Final Fantasies and other RPGs avalaible

Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business
Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE
Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb

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Old September 29th, 2002   #11 (permalink)
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I think you were refering to the Parasite Eve II fix which came with epsxe v1.5.0 , its the only parasite eve II fix i know,..otherwise, epsxe 1.5.2 runs this game without the need of fixes or even PPF patchs
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Old September 30th, 2002   #12 (permalink)
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try kazzuya GPU.
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Old September 30th, 2002   #13 (permalink)
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No,..Kazzuya is a software plugin and its compability is lower than Pete's. Use Kazzuya if you dont have a graphics card........
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Old September 30th, 2002   #14 (permalink)
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i guess that means, i dont have a graphics card.
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Old September 30th, 2002   #15 (permalink)
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no,.......if you DONT have a graphic card, use kazzuya, if you HAVE a graphic card ( imean like voodoo, geforce, Radeon,.....etc) USE pete's plugin
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Old January 7th, 2003   #16 (permalink)
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Me too,help
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Old January 7th, 2003   #17 (permalink)
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I would certainly hope that you have a graphics card. If you don't, I would be a little concerned about your state of mind.... And I would wonder how the hell you were on the internet typing this.
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Old January 8th, 2003   #18 (permalink)
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Strange!! the Game Gives me Black screen in the first stages at the building, after meeting that guy says `FREEZ'!! and I cant Handle it!

My image contains some Bad Sectors, I want to know if that game had the Copy protection of that kind!! thanx.
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