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#1 (permalink) |
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Registered User
Join Date: Jul 2001
Location: amazonas - brazil
Posts: 41
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black screen in next fear mode- Silent Hill
the problems ocurrs when I access item/weapons menu after I fill the recipient with the misterious blood in hospital.
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Amd Atlon XP 2600+ 266 FSB, +-2.139 MHZ, 512 RAM DDR 226 PCI 2100, Geforce 2mx 400 64MB, Sondcard: Realtek Semicondutor Onboard, MSI Motherboard kt4V AGP 4x on, 128 MB on AGP Aperture Size, Smartalec Pc game Accelerator 1.4 enabled intelligent memory allocation checked, PeteGPU fast default settings+ , FSAA off, Eternal SPU: SPUasync audio method, async mode: smooth, P.E.Op.s CDR Driver 1.3, CDR-RW Lite-on 24x, or Atapi 52x v5.10 CDR, using lastest Adaptec Aspi Layers, 2 N64 controllers connected+2 adaptoids. Last edited by Prafull; July 7th, 2002 at 05:22. |
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#3 (permalink) |
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Registered User
Join Date: Jul 2001
Location: amazonas - brazil
Posts: 41
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what?
moved?
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Amd Atlon XP 2600+ 266 FSB, +-2.139 MHZ, 512 RAM DDR 226 PCI 2100, Geforce 2mx 400 64MB, Sondcard: Realtek Semicondutor Onboard, MSI Motherboard kt4V AGP 4x on, 128 MB on AGP Aperture Size, Smartalec Pc game Accelerator 1.4 enabled intelligent memory allocation checked, PeteGPU fast default settings+ , FSAA off, Eternal SPU: SPUasync audio method, async mode: smooth, P.E.Op.s CDR Driver 1.3, CDR-RW Lite-on 24x, or Atapi 52x v5.10 CDR, using lastest Adaptec Aspi Layers, 2 N64 controllers connected+2 adaptoids. |
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#4 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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He's moved the thread to a more appropriate section of the forum.
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#5 (permalink) |
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Beta Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Nantes, France
Posts: 6,145
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Yeah,if you look closely in the main ePSXe section,there are other sub-forums,such as this one,which as Lord Kane said,is more appropriate.
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Last edited by Raziel; July 4th, 2002 at 15:08. |
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#7 (permalink) |
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¡¾¡¾¡¾¡ Fantasy ¡¾¡¾¡¾¡
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Manila, Philippines
Posts: 3,648
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post a screenshot so we can see...
and your settings too
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FoR PiNoYs WhO WanTs To BuY CheAp ParTs CliCk Here also Here Processor - Intel Quad 2 Quad q6600 G0 Stepping [Stock Settings] Memory - 2GB Team Elite 800mhz Graphics Card - Palit Daytone Geforce 8800 GT 512 MB Mobo - Abit IP-35-E OS - Dual Boot Windows XP Professional SP3 and Ubuntu Linux Pad - PS1 and PS2 > USB Adapter 3DMark05 Score - 35082 |
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#8 (permalink) |
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Registered User
Join Date: Jul 2001
Location: amazonas - brazil
Posts: 41
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My specs and shots
My specs
Plugin: Pete's OpenGL Driver 1.1.63 GFX card: GeForce2 MX/AGP/SSE Resolution/Color: - 848x480 Fullscreen - Desktop changing [32 Bit] - Keep psx aspect ratio: off Textures: - R8G8A8A8 - Filtering: 4 - Garbage collection: on - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: on [240] - Line mode: off - Unfiltered FB: off - Dithering: off - Screen smoothing: off - Game fixes: on [00000080] Sound Plugin Eternal SPU Plugin 1.30 Sound buffer size: 50 Audio out method: TIMER special game fix: none Misc- wait for xa buffer is free: on CD Plugin Pete's ASPI/IOCTL PSX CDR Driver Drive: LITER-ON LTR- 24102B V5S0D Read Mode: BE_2 (ATAPI SPEC 2) Caching Mode: Async read Misc- don't wait util drive is ready: on error handling try again or reading error. retry number- 5 subchannel reading Read subchannels directly from CDR drive- second option selected ePSXe Cutor Setting - Sond Settings - Enable sound: on - Enable MDECXA: on - Enable SPU IRQ hack: on - Enable CDDA Misc Settings - Auto Load PPF files: off Cdrom Settings - CD drive letter: F - Read Subchannles: on - Cache Subchannel M3S file to disk: on - Cache Subchannel LG 8529/21/22b: off ------------------------------------ below something shots the first is showing a bottle picked in kitchen the second picture show the character to filling the bottle with misterious liquid from floor after it and try to access menu item and I get just black screen. The only way to pass it is cheating with pec cheater plugin, but in second phase of hospital in that part in you must to burn some weeds blocking a passage in ground. again I get black screen. I´m did a try in epsxe 1.40 old version, but I got the same results.
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Amd Atlon XP 2600+ 266 FSB, +-2.139 MHZ, 512 RAM DDR 226 PCI 2100, Geforce 2mx 400 64MB, Sondcard: Realtek Semicondutor Onboard, MSI Motherboard kt4V AGP 4x on, 128 MB on AGP Aperture Size, Smartalec Pc game Accelerator 1.4 enabled intelligent memory allocation checked, PeteGPU fast default settings+ , FSAA off, Eternal SPU: SPUasync audio method, async mode: smooth, P.E.Op.s CDR Driver 1.3, CDR-RW Lite-on 24x, or Atapi 52x v5.10 CDR, using lastest Adaptec Aspi Layers, 2 N64 controllers connected+2 adaptoids. Last edited by mrxdvd; July 7th, 2002 at 03:20. |
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#9 (permalink) |
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Registered User
Join Date: Jul 2001
Location: amazonas - brazil
Posts: 41
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first shot
first shot
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Amd Atlon XP 2600+ 266 FSB, +-2.139 MHZ, 512 RAM DDR 226 PCI 2100, Geforce 2mx 400 64MB, Sondcard: Realtek Semicondutor Onboard, MSI Motherboard kt4V AGP 4x on, 128 MB on AGP Aperture Size, Smartalec Pc game Accelerator 1.4 enabled intelligent memory allocation checked, PeteGPU fast default settings+ , FSAA off, Eternal SPU: SPUasync audio method, async mode: smooth, P.E.Op.s CDR Driver 1.3, CDR-RW Lite-on 24x, or Atapi 52x v5.10 CDR, using lastest Adaptec Aspi Layers, 2 N64 controllers connected+2 adaptoids. |
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#10 (permalink) |
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Registered User
Join Date: Jul 2001
Location: amazonas - brazil
Posts: 41
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second shot
second shot
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Amd Atlon XP 2600+ 266 FSB, +-2.139 MHZ, 512 RAM DDR 226 PCI 2100, Geforce 2mx 400 64MB, Sondcard: Realtek Semicondutor Onboard, MSI Motherboard kt4V AGP 4x on, 128 MB on AGP Aperture Size, Smartalec Pc game Accelerator 1.4 enabled intelligent memory allocation checked, PeteGPU fast default settings+ , FSAA off, Eternal SPU: SPUasync audio method, async mode: smooth, P.E.Op.s CDR Driver 1.3, CDR-RW Lite-on 24x, or Atapi 52x v5.10 CDR, using lastest Adaptec Aspi Layers, 2 N64 controllers connected+2 adaptoids. |
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#12 (permalink) |
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發水麵包
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Calgary, Alberta
Posts: 1,435
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I don't see anything wrong with the shots...
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--------------~My specs~--------------- AMD Athlon XP 2200+ @1.86Ghz with 275MHz FSB Gigabyte GA-7VAXP Ultra Motherboard with 333MHz FSB 768Mb PC2700 DDR SDRAM Dual Harddrive : Maxtor DiamondMax Plus 30 Gb and 120 Gb 7200 rpm SoundBlaster Audigy with latest driver Asus Geforce FX 5600 with 128 DDR RAM Lite-On 4X DVD-Burner Lite-On 52X24X52 CD-Writer Creative Inspire 5200 Speakers with sub-woofer Microsoft Windows XP Professional Edition with SP1 Viewsonic G90fb 19 inches monitor (1280X1024 resolution) Direct X 9.0c (Specs will be updated soon) |
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#13 (permalink) |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 637
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He wants to say that he gets the black screen after this sequence.I better edit the title from back to black.
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E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM |
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