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#1 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: you know...
Posts: 506
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I have been trying to put my Final Fantasy XI running by the ePSXe 1.70! I got some troubles when the game goes to the battle mode. But first my specs: (oldest)
After, my Video Config: Code:
Plugin: Pete's D3D Driver 1.1.75 Author: Pete Bernert GFX card: Radeon X1650 Series Resolution/Color: - 1024x768 Fullscreen - [32 Bit] Textures: - R8G8A8A8 - Filtering: 6 - Hi-Res textures: 1 - VRam size: 256 MBytes Framerate: - FPS limit: off - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 4 - Alpha multipass: on - Mask bit: off - Advanced blending: hardware Misc: - Scanlines: off [0] - Unfiltered FB: on - Dithering: off - Screen smoothing: off - Full vram: on - Game fixes: off [00004208] ps: it happens just on the transition of no battle to battle... that black screen which shrink and then the battle starts... on battle the game runs fine. After read here on forum and over the Internet about the GOOD fame of ATI drivers I think that ATI should pass the power (or simply the source code) to the users develop the drivers... thanks
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The Empyrean |
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#2 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Cleveland, Ohio
Posts: 1,812
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First of all, you should be able to run the OpenGL 2 plug-in fine. It's odd that you haven't been able to. Secondly, the differences between the DirectX and DirectX 6 plug-in is that the DirectX 6 version uses older (and probably, thus, easier) DirectX instructions? It's made for old (really old) or weak GPUs. I tend to ignore the DirectX plug-ins outright. They're far inferior to the OpenGL ones. For the problem you're having with your current configuration, usually that is the result of not having the VRAM amount defined on ATi hardware, since their drivers don't work with the autodetect method, but I see you have it defined. I'd maybe try turning the framebuffer access down from 4 to 2 or 1. I think it may be choking your CPU. Framebuffer stuff is one of the harder parts of Playstation emulation, especially for a CPU. Also, what game fixes are on? If I remember right, you only need one, and it's the Final Fantasy IX one. Edit: You don't have AA forced in your video card's control panel, do you? That would be my second guess (actually, first, since it only happens at that spot, and I used to have the same thing happen on my old GeForce4 Ti4200 with AA on at that spot). If you want to use AA while using the OpenGL plug-in, there's a game fix for it somewhere. It's something with a description of "speedup in nasty framebuffer upload situations" or something like that.
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#3 (permalink) | |
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Bruce Willis as Ichigo...
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: ...means Bleach ends after episode 1
Posts: 3,585
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Quote:
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#4 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: you know...
Posts: 506
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I have changed Framebuffer options over n over n over again until I get it running! Now the transition between the scenario and battle is just a black screen, but it is fast! I mean it's working! thank you guys However with OpenGl I didn't get it working. About the AA I just checked on Catalyst Control Center and it was marked as "Controlled by Application"! And yeahh, I've been thinkig move to W7! Someone have already finished this game on ePSXe 1.70 ? ( I'm afraid about any freeze or any kind of bug) Quote:
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The Empyrean Last edited by dreampeppers99; 3 Weeks Ago at 00:58.. Reason: Automerged Doublepost |
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#5 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,950
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update your drivers, and use OpenGL. the direct3d versions are not ati friendly. its been listed as a fact in the readme for ever.
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![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#6 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: you know...
Posts: 506
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Squall-Leonhart I have the latest drivers... but the opengl is not working... maybe I should return to XP OS or Windows 7.
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The Empyrean |
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#7 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,950
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Is your card made by asus?
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![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#8 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: you know...
Posts: 506
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no, my card is made by Radeon
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The Empyrean |
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