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#162 (permalink) |
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Bringer of Darkness
![]() Join Date: Apr 2005
Location: At Dusk
Posts: 79
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Ok, For me, ePSXe(1.70) works very well with 8.5Vista 64. but I'm refacing some problems with some PC games. I also gtet this in the Ogl report.
Renderer: ATI Radeon HD 2900 XT Vendor: ATI Technologies Inc. Memory: 512 MB Version: 2.1.7537 Release Shading language version: 1.20 Max number of light sources: 8 Max viewport size: 8192 x 8192 Max texture size: 8192 x 8192 Max anisotropy: 16 Max samples: 8 Max draw buffers: 4 Max texture coordinates: 8 Max vertex texture image units: 16 Extensions: 103 GL_AMD_performance_monitor GL_AMDX_vertex_shader_tessellator GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) OpenGL driver version check (Current: 2.1.7537 Release, Latest known: 6.14.10.7275): Outdated version of display drivers detected According the database, you are might be not using the latest version of display drivers for your video card. No ICD registry entry The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename. Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices. Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping. Secondary color support This feature provides an alternate method of coloring specular highlights on polygons. S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression. Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering. Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.) Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.) Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces. Occlusion test support This feature provides hardware accelerated culling for objects. Point sprite support This feature improves performance in some particle systems. OpenGL Shading Language support This feature enables high level shading language for shaders. Frame buffer object support This feature enables render to texture functionality. Extension verification: GL_AMDX_vertex_shader_tessellator has been added to the extensions list of ATI Radeon HD 2900 XT GL_ARB_color_buffer_float was not found, but has the entry point glClampColorARB GL_ARB_half_float_pixel has been added to the extensions list of ATI Radeon HD 2900 XT GL_ARB_imaging was not found, but has the entry point glBlendEquation GL_EXT_abgr has been added to the extensions list of ATI Radeon HD 2900 XT GL_EXT_framebuffer_blit has been added to the extensions list of ATI Radeon HD 2900 XT GL_EXT_framebuffer_multisample has been added to the extensions list of ATI Radeon HD 2900 XT GL_EXT_packed_float has been added to the extensions list of ATI Radeon HD 2900 XT GL_EXT_texture_shared_exponent has been added to the extensions list of ATI Radeon HD 2900 XT GL_EXT_vertex_shader was not found, but has the entry point glBeginVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glBindLightParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindMaterialParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTexGenParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTextureUnitParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDeleteVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDisableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEnableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEndVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glExtractComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT GL_EXT_vertex_shader was not found, but has the entry point glGenVertexShadersEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantPointervEXT GL_EXT_vertex_shader was not found, but has the entry point glInsertComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glIsVariantEnabledEXT GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT GL_EXT_vertex_shader was not found, but has the entry point glSetLocalConstantEXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT WGL_ATI_render_texture_rectangle has been added to the extensions list of ATI Radeon HD 2900 XT WGL_EXT_pixel_format_packed_float has been added to the extensions list of ATI Radeon HD 2900 XT GL_APPLE_aux_depth_stencil was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_client_storage was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_element_array was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_fence was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_float_pixels was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_flush_buffer_range was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_flush_render was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_object_purgeable was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_packed_pixels was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_pixel_buffer was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_specular_vector was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_texture_range was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_transform_hint was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_vertex_array_object was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_vertex_array_range was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_vertex_program_evaluators was not found, but is available in driver version 2.0 ATI-1.5.24 GL_APPLE_ycbcr_422 was not found, but is available in driver version 2.0 ATI-1.5.24 GL_ARB_fragment_program_shadow was not found, but is available in driver version 2.0 ATI-1.5.24 GL_ARB_imaging was not found, but is available in driver version 2.0 ATI-1.5.24 GL_ARB_shader_texture_lod was not found, but is available in driver version 2.0 ATI-1.5.24 GL_ARB_vertex_blend was not found, but is available in driver version 2.0 ATI-1.5.24 GL_ATI_blend_equation_separate was not found, but is available in driver version 2.0 ATI-1.5.24 GL_ATI_blend_weighted_minmax was not found, but is available in driver version 2.0 ATI-1.5.24 GL_ATI_texture_mirror_once was not found, but is available in driver version 2.0 ATI-1.5.24 GL_EXT_blend_equation_separate was not found, but is available in driver version 2.0 ATI-1.5.24 GL_EXT_clip_volume_hint was not found, but is available in driver version 2.0 ATI-1.5.24 GL_EXT_geometry_shader4 was not found, but is available in driver version 2.0 ATI-1.5.24 GL_EXT_stencil_two_side was not found, but is available in driver version 2.0 ATI-1.5.24 GL_EXT_texture_compression_dxt1 was not found, but is available in driver version 2.0 ATI-1.5.24 GL_EXT_transform_feedback was not found, but is available in driver version 2.0 ATI-1.5.24 GL_IBM_rasterpos_clip was not found, but is available in driver version 2.0 ATI-1.5.24 GL_NV_fog_distance was not found, but is available in driver version 2.0 ATI-1.5.24 GL_NV_light_max_exponent was not found, but is available in driver version 2.0 ATI-1.5.24 GL_SGI_color_matrix was not found, but is available in driver version 2.0 ATI-1.5.24
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System: Main board:GA-P35-DS3L Intel Core 2 duo E8400 3.0Ghz 4GB DDR2 667Mhz RAM VGA: Asus Radeon HD 2900XT Windows Vista Ultimate 64bit |
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#163 (permalink) |
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Monkey Sundae
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Newfoundland, Canada.
Posts: 1,068
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Woah, okay. Scratch what I said at the beginning of this thread.
Upon downloading Pete's new OGL2.9 plugin, I went to test it out and started experiencing black triangles. I don't think it's Pete's plugin that's to blame. Lately, I've only been using P.E.Op.S soft plugin and it's been a long while since I used the OGL2 plugin. I think the last time I used it was when I played through Final Fantasy IX two summers ago. Right now I'm using Omega v4.8.442, based on Catalyst 7.12. I haven't tried the new drivers yet. When I was playing Final Fantasy IX I was using drivers older than the ones I'm using now. This is very interesting. So Catalyst v8.5 fixes these problems? Ah well, it doesn't matter, I'm getting an 8800 soon. |
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#168 (permalink) |
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Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 204
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Gran Turismo 1 and 2 are very slow in menus and I have to enable frame skipping to get normal speed, racing is fine. I imagine its that I have a particularly **** Sapphire X1600 pro with a tiny fan with virtually no thermal paste on it.
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Core 2 Duo E4300, Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops 5-5-5-12, Gigabyte GA-965P-DS3 rev 2.0, Coolermaster iGreen 430w PSU, Sapphire X1600 pro, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
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#169 (permalink) |
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Registered User
![]() Join Date: Apr 2008
Location: Massachusetts,united states
Posts: 64
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man I cant figure it out i have everything on that i should to stretch picture but yet still cannot get it to fullscreen and im thinking it may either be the catalyst drivers or the new version of ogl2
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#174 (permalink) |
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Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 204
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Ati drivers don't have an 'off' setting, you can turn off adaptive AA and AF but the best you can do to disable them is set them to 'application managed'.
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Core 2 Duo E4300, Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops 5-5-5-12, Gigabyte GA-965P-DS3 rev 2.0, Coolermaster iGreen 430w PSU, Sapphire X1600 pro, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
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#177 (permalink) |
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Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 204
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New Catalyst 8.6 Beta available ATI Catalyst 8.6 Windows Vista Beta (32|64) download from Guru3D.com
at the top of the page you can see that there is an xp32/64 link too. Renderer: Radeon X1600/X1650 Series Vendor: ATI Technologies Inc. Memory: 256 MB Version: 2.1.7656 Release Shading language version: 1.20 Max number of light sources: 8 Max viewport size: 4096 x 4096 Max texture size: 4096 x 4096 Max anisotropy: 16 Max samples: 6 Max draw buffers: 4 Max texture coordinates: 8 Max vertex texture image units: 0 Extensions: 98 GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) OpenGL driver version check (Current: 6.14.10.7656, Latest known: 2.1.7412 Release): Latest version of display drivers found According the database, you are running the latest display drivers for your video card. Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices. Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping. Secondary color support This feature provides an alternate method of coloring specular highlights on polygons. S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression. Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering. Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.) Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.) Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces. Occlusion test support This feature provides hardware accelerated culling for objects. Point sprite support This feature improves performance in some particle systems. OpenGL Shading Language support This feature enables high level shading language for shaders. Frame buffer object support This feature enables render to texture functionality. Extension verification: GL_ARB_color_buffer_float was not found, but has the entry point glClampColorARB GL_ARB_half_float_pixel has been added to the extensions list of Radeon X1600/X1650 Series GL_ARB_imaging was not found, but has the entry point glBlendEquation GL_EXT_framebuffer_blit has been added to the extensions list of Radeon X1600/X1650 Series GL_EXT_framebuffer_multisample has been added to the extensions list of Radeon X1600/X1650 Series GL_EXT_vertex_shader was not found, but has the entry point glBeginVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glBindLightParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindMaterialParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTexGenParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTextureUnitParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDeleteVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDisableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEnableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEndVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glExtractComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT GL_EXT_vertex_shader was not found, but has the entry point glGenVertexShadersEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantPointervEXT GL_EXT_vertex_shader was not found, but has the entry point glInsertComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glIsVariantEnabledEXT GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT GL_EXT_vertex_shader was not found, but has the entry point glSetLocalConstantEXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT WGL_EXT_pixel_format_packed_float has been added to the extensions list of Radeon X1600/X1650 Series GL_ARB_fragment_program_shadow was not found, but is available in driver version 6.14.10.6847 GL_ARB_vertex_blend was not found, but is available in driver version 6.14.10.6847 GL_ATI_element_array was not found, but is available in driver version 6.14.10.6847 GL_ATI_map_object_buffer was not found, but is available in driver version 6.14.10.6847 GL_ATI_shader_texture_lod was not found, but is available in driver version 6.14.10.6847 GL_ATI_texture_mirror_once was not found, but is available in driver version 6.14.10.6847 GL_ATI_vertex_array_object was not found, but is available in driver version 6.14.10.6847 GL_ATI_vertex_attrib_array_object was not found, but is available in driver version 6.14.10.6847 GL_ATI_vertex_streams was not found, but is available in driver version 6.14.10.6847 GL_ATIX_texture_env_combine3 was not found, but is available in driver version 6.14.10.6847 GL_ATIX_texture_env_route was not found, but is available in driver version 6.14.10.6847 GL_ATIX_vertex_shader_output_point_size was not found, but is available in driver version 6.14.10.6847 GL_EXT_clip_volume_hint was not found, but is available in driver version 6.14.10.6847 GL_EXT_framebuffer_sRGB was not found, but is available in driver version 2.1.7056 Release GL_EXT_vertex_shader was not found, but is available in driver version 6.14.10.6847 GL_HP_occlusion_test was not found, but is available in driver version 6.14.10.6847 GL_NV_occlusion_query was not found, but is available in driver version 6.14.10.6847 GL_S3_s3tc was not found, but is available in driver version 6.14.10.6847 GL_SGI_color_matrix was not found, but is available in driver version 6.14.10.6847 GL_SGIS_multitexture was not found, but is available in driver version 6.14.10.6847 GL_SGIS_texture_border_clamp was not found, but is available in driver version 6.14.10.6847 GL_SUN_multi_draw_arrays was not found, but is available in driver version 6.14.10.6847
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Core 2 Duo E4300, Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops 5-5-5-12, Gigabyte GA-965P-DS3 rev 2.0, Coolermaster iGreen 430w PSU, Sapphire X1600 pro, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
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#178 (permalink) |
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Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 204
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Catalyst 8.6 Released Drivers & Software
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Core 2 Duo E4300, Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops 5-5-5-12, Gigabyte GA-965P-DS3 rev 2.0, Coolermaster iGreen 430w PSU, Sapphire X1600 pro, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
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#180 (permalink) |
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Registered User
Join Date: Jul 2008
Location: El Salvador
Posts: 4
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Hey man could you please help me????
I'm having problems with the video plugins. According to experts i should use the Pete's plugins but it doesn't work with my video card Gforce FX 5200 128Nvram. i had a Gforce mx/mx 400 64Nvram and all was going good. but when ichanged the video card i cant'n make my games function. Can anybody suggest a solution please i'm into it now. please help me
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