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Old April 19th, 2008   #141 (permalink)
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funnily, none of the extensions added to 8.49(8.5), were in 7.4
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Old April 19th, 2008   #142 (permalink)
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Talking

Its working for me as well.
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Old April 20th, 2008   #143 (permalink)
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Old April 21st, 2008   #144 (permalink)
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i´ll just wait to 8.5 but is good to know

ati sucks a lot sometimes, because a read that some guy send them a mail and ati said "we don´t care about emus" ------that answer traslate "go and buy nvidia cards"

at least games like (RE, P.eve, ff9 works fine) except ff9 in world map and some fights, the rest of prerender images are working ok

i´ll just wait to 8.5 but is good to know

ati sucks a lot sometimes, because a read that some guy send them a mail and ati said "we don´t care about emus" ------that answer traslate "go and buy nvidia cards"

at least games like (RE, P.eve, ff9 works fine) except ff9 in world map and some fights, the rest of prerender images are working ok

Last edited by maurocds; April 21st, 2008 at 06:29.. Reason: Automerged Doublepost
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Old April 21st, 2008   #145 (permalink)
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Is there a driver for Vista 32 bit? I don't found one. Need one to remove triangle please.
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Old April 22nd, 2008   #146 (permalink)
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I finally got ogl2 to work with my ati x1600 card all I did was install the original drivers on the cd I got and config petes ogl2 2.8 plugin and it works great now on epsxe 1.6 anyone with a ati card having problems with ogl2 try what i did it may work you never know it doesnt hurt to try
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Old April 22nd, 2008   #147 (permalink)
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We've tried that and putting the OGL drivers from 7.x into ePSXe folder.
those who have a card witch supports these drivers it worked, but for those(like me) who has a new card who doesn't support these drivers just caused a crash.
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Old April 22nd, 2008   #148 (permalink)
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Originally Posted by Degeon View Post
We've tried that and putting the OGL drivers from 7.x into ePSXe folder.
those who have a card witch supports these drivers it worked, but for those(like me) who has a new card who doesn't support these drivers just caused a crash.
o ok well i figured id post it anyway for anyone who could support sorry to hear it doesnt work for you that sux
have you tried the beta version 8.49 for catalyst drivers? I am told that these do work for every card 9500 and up
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Old April 22nd, 2008   #149 (permalink)
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yes, it it works great. thanks
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Old April 25th, 2008   #150 (permalink)
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This may make me sound really stupid, but how do I use the 8.49 beta, exactly? I downloaded it and ran the installation thingy, but nothing seems to have changed.
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Old April 27th, 2008   #151 (permalink)
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I can confirm here too, it's fixed on HD3850
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Old May 6th, 2008   #152 (permalink)
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Dumm question maybe, but i am too suffering from the problems in this thread (errors in graphics) and since there are so much posts now, and i'm not good at technical stuff, can someone give me a simple solution or answer how to get it fixed? Cauze my games look so cool right now with Pete's openGL2 driver 2.8 exept of the errors of course wich get anoying after a while.

I have AT Radion X1950 PRO and installed all new drivers for Vista 32bit
Version 2008.0328.2322.39969
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Old May 7th, 2008   #153 (permalink)
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Unfortunately I don't think there was a Vista 32bit version of the leaked driver, but by the build date of the driver it looks like 8.5 will have the fix and maybe even more fixes. I've attached the opengl icd file,unzip it and put the atioglxx.dll in your C:\windows\system32 folder. You'll need 7zip to unzip it.
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File Type: 7z atioglxx.7z (1.95 MB, 25 views)
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Old May 7th, 2008   #154 (permalink)
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I got an E-Mail from Ati claiming that this problem has been addressed in Catalyst 8.5
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Old May 7th, 2008   #155 (permalink)
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Unfortunately I don't think there was a Vista 32bit version of the leaked driver, but by the build date of the driver it looks like 8.5 will have the fix and maybe even more fixes. I've attached the opengl icd file,unzip it and put the atioglxx.dll in your C:\windows\system32 folder. You'll need 7zip to unzip it.

That worked fine!!!! Thank you verryyy much!!!
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Old May 9th, 2008   #156 (permalink)
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Sure. Hopefully this'll work...

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These are the Dll's from Catalyst 7.11 for Windows XP.
This worked perfectly for my XP x64 installation. Thank you.
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Old May 22nd, 2008   #157 (permalink)
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Catalyst 8.5 is out and since i'm quite bussy right now i was wondering if anyone got the chance to test it ?
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Old May 22nd, 2008   #158 (permalink)
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i did test 8.5

ff9 works great without no triangles in world map, finally

so far all good, in ati x800, xp sp3, pete ogl 2
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Old May 22nd, 2008   #159 (permalink)
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Catalyst 8.5 is out and since i'm quite bussy right now i was wondering if anyone got the chance to test it ?
got a chance to use my other system and when i tested it with 8.5, everything seems to be back to normal. hell of a wait for this though.
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Old May 22nd, 2008   #160 (permalink)
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Sweet. Downloading 8.5 asap.
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