|
|
|||||||
| About Us | Register | FAQ | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#41 (permalink) |
|
@ES Co-Developer
![]() ![]() ![]() Join Date: Aug 2007
Location: Brisbane-Australia Posts: Mail You Dummy _______________________
Posts: 286
|
I hope this is what your after Jonc!
I was uncertain as there is no properties tab on the screen shot I posted earlier.
__________________
PC Spec ASUS M2A-VM Motherboard AMD Athlon 64x2 6000+ G.Skill 4G(2x2G) 800Mhz Heatspreader MSI GeForce 9800GTX Factory OC (730/2200mhz) 250GB Seagate HDD IDE + 500GB Western Digital HDD SATA + 160GB Seagate HDD IDE 1x sata DVD RW Drive 1x sata Blu-ray drive LG GCC-H20L ASUS VW222U 22" Widescreen LCD Monitor WINDOWS VISTA ULTIMATE SP1 32BIT Try @ES it will change the way you emulate games!!! Please go here for @ES Bug reporting or Set-up Support! |
|
|
|
|
|
#42 (permalink) |
|
VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 4,156
|
Catalyst 7.10 and lower are known not to have a problem, Catalyst 7.12 and higher are known to have the problem.
All catalysts have issues with NPOT, though some have a semi working implementation, where others don't. usually the catalyst control center has an info page which lists the current driver version.
__________________
Last edited by Squall-Leonhart; March 17th, 2008 at 10:31. Reason: Automerged Doublepost |
|
|
|
|
|
#43 (permalink) |
|
Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,605
|
I wish I had the cap to just download some 300 MB demos for a test but unfortunately I don't....I do have the original HomeWorld game though...will that help?
Also Squall what should I be looking at in the OpenGL extension viewer? Also as I said, my card seems to be propperly using MS's OpenGL stuff (as PC Wizard says if I click on the 2nd tab)...I have no mention of OpenGL at those registry entries....nor does my Device Manager have such a category as Device GUID....I guess it's a Vista thing...
__________________
AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM (OEM), 4x512MB DDR400 RAM, ATI Radeon X850XT (256MB GDDR3 PCIe), Seagate Barracuda 320GB SATA2 HDD, Windows XP SP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!!
|
|
|
|
|
|
#44 (permalink) | |
|
VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 4,156
|
this is what the report page in Realtech VR should look like
Quote:
more so, can anyone post a comparison between Catalysts 7.10 to the latest 8.x release, since it likely seems that a **** load of extensions are missing (down from 132 to 90ish)
__________________
|
|
|
|
|
|
|
#45 (permalink) | ||
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Wuzzleberg
Posts: 1,357
|
Quote:
Quote:
Oh wait...
__________________
"Software is getting slower more rapidly than hardware becomes faster......" -Niklaus Wirth Last edited by mudlord; March 17th, 2008 at 12:11. Reason: Automerged Doublepost |
||
|
|
|
|
|
#46 (permalink) |
|
Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 182
|
Renderer: Radeon X1600/X1650 Series
Vendor: ATI Technologies Inc. Memory: 256 MB Version: 2.1.7412 Release Shading language version: 1.20 Max number of light sources: 8 Max viewport size: 4096 x 4096 Max texture size: 4096 x 4096 Max anisotropy: 16 Max samples: 6 Max draw buffers: 4 Max texture coordinates: 8 Max vertex texture image units: 0 Extensions: 94 GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) OpenGL driver version check (Current: 6.14.10.7412, Latest known: 6.14.10.6847): Latest version of display drivers found According the database, you are running the latest display drivers for your video card. Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices. Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping. Secondary color support This feature provides an alternate method of coloring specular highlights on polygons. S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression. Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering. Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.) Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.) Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces. Occlusion test support This feature provides hardware accelerated culling for objects. Point sprite support This feature improves performance in some particle systems. OpenGL Shading Language support This feature enables high level shading language for shaders. Frame buffer object support This feature enables render to texture functionality. Extension verification: GL_ARB_imaging was not found, but has the entry point glBlendEquation GL_EXT_framebuffer_blit was not found, but has the entry point glBlitFramebufferEXT GL_EXT_framebuffer_multisample was not found, but has the entry point glRenderbufferStorageMultisampleEXT GL_EXT_vertex_shader was not found, but has the entry point glBeginVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glBindLightParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindMaterialParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTexGenParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTextureUnitParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDeleteVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDisableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEnableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEndVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glExtractComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT GL_EXT_vertex_shader was not found, but has the entry point glGenVertexShadersEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantPointervEXT GL_EXT_vertex_shader was not found, but has the entry point glInsertComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glIsVariantEnabledEXT GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT GL_EXT_vertex_shader was not found, but has the entry point glSetLocalConstantEXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT GL_ARB_fragment_program_shadow was not found, but is available in driver version 6.14.10.6847 GL_ARB_vertex_blend was not found, but is available in driver version 6.14.10.6847 GL_ATI_element_array was not found, but is available in driver version 6.14.10.6847 GL_ATI_map_object_buffer was not found, but is available in driver version 6.14.10.6847 GL_ATI_shader_texture_lod was not found, but is available in driver version 6.14.10.6847 GL_ATI_texture_mirror_once was not found, but is available in driver version 6.14.10.6847 GL_ATI_vertex_array_object was not found, but is available in driver version 6.14.10.6847 GL_ATI_vertex_attrib_array_object was not found, but is available in driver version 6.14.10.6847 GL_ATI_vertex_streams was not found, but is available in driver version 6.14.10.6847 GL_ATIX_texture_env_combine3 was not found, but is available in driver version 6.14.10.6847 GL_ATIX_texture_env_route was not found, but is available in driver version 6.14.10.6847 GL_ATIX_vertex_shader_output_point_size was not found, but is available in driver version 6.14.10.6847 GL_EXT_clip_volume_hint was not found, but is available in driver version 6.14.10.6847 GL_EXT_framebuffer_sRGB was not found, but is available in driver version 2.1.7056 Release GL_EXT_vertex_shader was not found, but is available in driver version 6.14.10.6847 GL_HP_occlusion_test was not found, but is available in driver version 6.14.10.6847 GL_NV_occlusion_query was not found, but is available in driver version 6.14.10.6847 GL_S3_s3tc was not found, but is available in driver version 6.14.10.6847 GL_SGI_color_matrix was not found, but is available in driver version 6.14.10.6847 GL_SGIS_multitexture was not found, but is available in driver version 6.14.10.6847 GL_SGIS_texture_border_clamp was not found, but is available in driver version 6.14.10.6847 GL_SUN_multi_draw_arrays was not found, but is available in driver version 6.14.10.6847
__________________
Core 2 Duo E4300, Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops 5-5-5-12, Gigabyte GA-965P-DS3 rev 2.0, Coolermaster iGreen 430w PSU, Sapphire X1600 pro, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
|
|
|
|
|
#47 (permalink) |
|
Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 182
|
And I don't know if this makes any difference, I don't have crossfire, and this 'secondary' has identicle registry entries, this was found by selecting 'show hidden devices' in device manager
__________________
Core 2 Duo E4300, Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops 5-5-5-12, Gigabyte GA-965P-DS3 rev 2.0, Coolermaster iGreen 430w PSU, Sapphire X1600 pro, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
|
|
|
|
|
#50 (permalink) |
|
Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 182
|
Here Degeon ftp://ftp2.realtech-vr.com/realtechv/pub/glview301.exe
Go to report, do Ctrl+A, then Ctrl+C then paste it here
__________________
Core 2 Duo E4300, Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops 5-5-5-12, Gigabyte GA-965P-DS3 rev 2.0, Coolermaster iGreen 430w PSU, Sapphire X1600 pro, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
|
|
|
|
|
#53 (permalink) | |
|
VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 4,156
|
Quote:
__________________
|
|
|
|
|
|
|
#54 (permalink) |
|
Bringer of Darkness
![]() Join Date: Apr 2005
Location: At Dusk
Posts: 76
|
Renderer: ATI Radeon HD 2900 XT
Vendor: ATI Technologies Inc. Memory: 512 MB Version: 2.1.7412 Release Shading language version: 1.20 Max number of light sources: 8 Max viewport size: 8192 x 8192 Max texture size: 8192 x 8192 Max anisotropy: 16 Max samples: 8 Max draw buffers: 4 Max texture coordinates: 8 Max vertex texture image units: 0 Extensions: 96 GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ATI_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) OpenGL driver version check (Current: 6.14.10.7412, Latest known: 6.14.10.6783): Latest version of display drivers found According the database, you are running the latest display drivers for your video card. Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices. Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping. Secondary color support This feature provides an alternate method of coloring specular highlights on polygons. S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression. Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering. Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.) Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.) Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces. Occlusion test support This feature provides hardware accelerated culling for objects. Point sprite support This feature improves performance in some particle systems. OpenGL Shading Language support This feature enables high level shading language for shaders. Frame buffer object support This feature enables render to texture functionality. Extension verification: GL_ARB_imaging was not found, but has the entry point glBlendEquation GL_EXT_framebuffer_blit was not found, but has the entry point glBlitFramebufferEXT GL_EXT_framebuffer_multisample was not found, but has the entry point glRenderbufferStorageMultisampleEXT GL_EXT_vertex_shader was not found, but has the entry point glBeginVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glBindLightParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindMaterialParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTexGenParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindTextureUnitParameterEXT GL_EXT_vertex_shader was not found, but has the entry point glBindVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDeleteVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glDisableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEnableVariantClientStateEXT GL_EXT_vertex_shader was not found, but has the entry point glEndVertexShaderEXT GL_EXT_vertex_shader was not found, but has the entry point glExtractComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT GL_EXT_vertex_shader was not found, but has the entry point glGenVertexShadersEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantBooleanvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantFloatvEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantIntegervEXT GL_EXT_vertex_shader was not found, but has the entry point glGetVariantPointervEXT GL_EXT_vertex_shader was not found, but has the entry point glInsertComponentEXT GL_EXT_vertex_shader was not found, but has the entry point glIsVariantEnabledEXT GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT GL_EXT_vertex_shader was not found, but has the entry point glSetLocalConstantEXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT WGL_ATI_render_texture_rectangle has been added to the extensions list of ATI Radeon HD 2900 XT GL_APPLE_aux_depth_stencil was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_client_storage was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_element_array was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_fence was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_float_pixels was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_flush_buffer_range was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_flush_render was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_object_purgeable was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_packed_pixels was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_pixel_buffer was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_specular_vector was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_texture_range was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_transform_hint was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_vertex_array_object was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_vertex_array_range was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_vertex_program_evaluators was not found, but is available in driver version 2.0 ATI-1.5.18 GL_APPLE_ycbcr_422 was not found, but is available in driver version 2.0 ATI-1.5.18 GL_ARB_half_float_pixel was not found, but is available in driver version 2.0 ATI-1.5.18 GL_ARB_imaging was not found, but is available in driver version 2.0 ATI-1.5.18 GL_ARB_shader_texture_lod was not found, but is available in driver version 2.0 ATI-1.5.18 GL_ARB_vertex_blend was not found, but is available in driver version 2.0 ATI-1.5.18 GL_ATI_blend_equation_separate was not found, but is available in driver version 2.0 ATI-1.5.18 GL_ATI_blend_weighted_minmax was not found, but is available in driver version 2.0 ATI-1.5.18 GL_ATI_texture_mirror_once was not found, but is available in driver version 2.0 ATI-1.5.18 GL_EXT_blend_equation_separate was not found, but is available in driver version 2.0 ATI-1.5.18 GL_EXT_clip_volume_hint was not found, but is available in driver version 2.0 ATI-1.5.18 GL_EXT_framebuffer_blit was not found, but is available in driver version 2.0 ATI-1.5.18 GL_EXT_geometry_shader4 was not found, but is available in driver version 2.0 ATI-1.5.18 GL_EXT_stencil_two_side was not found, but is available in driver version 2.0 ATI-1.5.18 GL_EXT_texture_compression_dxt1 was not found, but is available in driver version 2.0 ATI-1.5.18 GL_IBM_rasterpos_clip was not found, but is available in driver version 2.0 ATI-1.5.18 GL_NV_fog_distance was not found, but is available in driver version 2.0 ATI-1.5.18 GL_NV_light_max_exponent was not found, but is available in driver version 2.0 ATI-1.5.18 GL_SGI_color_matrix was not found, but is available in driver version 2.0 ATI-1.5.18 |
|
|
|
|
|
#55 (permalink) |
|
Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,605
|
Renderer: RADEON X850 Series Vendor: ATI Technologies Inc. Memory: 256 MB Version: 2.1.7275 Release Shading language version: 1.20 Max number of light sources: 8 Max viewport size: 2048 x 2048 Max texture size: 2048 x 2048 Max anisotropy: 16 Max samples: 6 Max draw buffers: 4 Max texture coordinates: 8 Max vertex texture image units: 0 Extensions: 92 GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) OpenGL driver version check (Current: 6.14.10.7275, Latest known: 6.14.10.6232): Latest version of display drivers found According the database, you are running the latest display drivers for your video card. Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices. Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping. Secondary color support This feature provides an alternate method of coloring specular highlights on polygons. S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression. Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering. Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.) Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.) Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces. Occlusion test support This feature provides hardware accelerated culling for objects. Point sprite support This feature improves performance in some particle systems. OpenGL Shading Language support This feature enables high level shading language for shaders. Frame buffer object support This feature enables render to texture functionality. Extension verification: GL_AMD_performance_monitor has been added to the extensions list of RADEON X850 Series GL_ARB_imaging was not found, but has the entry point glBlendEquation GL_ARB_pixel_buffer_object has been added to the extensions list of RADEON X850 Series GL_ATI_meminfo |