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Old July 31st, 2006   #1 (permalink)
kenmasters8319
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opengl 2.0 tester...much need program.

well after playing with the natural vision shader and not knowing why it wasnt working i decided i would do a little searching for a neat program that would tell me if my crappy geforce 3 could handle it..

after a good 5 mins of google searching i ran across this free program called

opengl extensions viewer...

this excellent program will a do a series of opengl tests to see if your card can handle opengl 2.0 if it passes tests 6 and 7 you will then know your able to use the cool shaders on this forum..

i should mention you need to have the latest directx and latest vid card drivers aswelll...

this will save us all a lot of time...

well enough with my useless banter get this excellent prgram here..

http://www.realtech-vr.com/glview/


this post is soley aimed at those with trouble getting those shaders working..

if you find this post useful make it a sticky or something..
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Old July 31st, 2006   #2 (permalink)
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nice little tool, thx!
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Old August 1st, 2006   #3 (permalink)
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actually, ShadX's natural vision shader and some of the advanced custom shader (otherwise stated in its readme file) requires a rather newer and fast graphics cards. (support for DirectX 9 pixel and vertex shader 2.0)
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Old January 13th, 2007   #4 (permalink)
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sorry for asking out of topic question
now does my geforce 440 support support any shaders??
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Old January 13th, 2007   #5 (permalink)
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i'm assuming you mean a GEForce MX440 and the answer is no. it's not good for the OGL2 plugin anyway (afaik from experience)
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Old January 14th, 2007   #6 (permalink)
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Quote:
Originally Posted by JJXB View Post
i'm assuming you mean a GEForce MX440 and the answer is no. it's not good for the OGL2 plugin anyway (afaik from experience)
thanks for anwering as i dont really come to ps1 forums, i didnt knew about it.
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