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#101 (permalink) | |
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Registered User
Join Date: Dec 2006
Location: Europe
Posts: 20
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Quote:
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#104 (permalink) |
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Registered User
Join Date: Jan 2008
Location: england
Posts: 2
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i know there are loads on the codebreaker website. just wondering if anyone had the complete set of cheats available for download because on the pec database suikoden 2 (created by Slynderdale) code list doesn't come up..
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#105 (permalink) |
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Registered User
Join Date: Dec 2006
Location: Europe
Posts: 20
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ok i tried it and also got an error, so i think the codes are not there, cause some work and some don't. Should be nice if he could make a standalone app, he does some converting. In the past something similar worked with pecedit by importing the webpage from codebreaker. Unfortunately that doesn't work anymore...
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#106 (permalink) |
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Registered User
Join Date: Feb 2008
Location: sudia arabia
Posts: 1
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hi
can you help me in this emu (AndriPSX) it is work very well but can you explan for me how it work I mean the PEC on the emu hoshigami the english version how I add the codes in the game plz explane to me can you get for me the code shark for hoshigami Last edited by lovelyman; February 22nd, 2008 at 12:15. Reason: Automerged Doublepost |
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#107 (permalink) |
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Registered User
Join Date: Apr 2006
Location: Airzona
Posts: 11
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I did Final Fantasy Origins
I saw you wanted some codes.inf for the Final Fantasy 1-5
I was doing Final Fantasy Origins which is FF1 and FF2 Took a while I saved it as a Favorite.inf then change the name to match the game. Hope this helps with your collection. If any one done FF3-FF5 let me know so I can take a look Keep It If Final Fantasy 3-5 have not been done I will start searching for there game shark codes. |
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#108 (permalink) |
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Registered User
Join Date: Feb 2008
Location: Sydney
Posts: 1
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help
could someone make a codelist up for xenogears and suikoden 2? thanks alot
if you could comply with my request =] much apperciated nvm i found the xenogears code XP nvm i found the xenogears code XP Last edited by vietfatboi; February 28th, 2008 at 01:18. Reason: Automerged Doublepost |
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#110 (permalink) |
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Registered User
Join Date: Apr 2006
Location: Airzona
Posts: 11
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opps ff3 is ff6 on playstation 1
So I think we will need ff4-ff5 Final Fantasy cronicals has ff4 and crono trigger on it Final Fantasy Anthology has ff5 and ff6 I know a site that has links for these iso downloads but because of the rules I can't post them. Not sure if this applys if some one private message me and ask for them. =) I can't download anymore games until I burn some info on to dvds Sorry vietfatboi don't have the game xenogear I test all codes I upload to ensure they work I only use usa codes and games so remember that when you use the files. SnoDawg If I have some Spare Time I will Look into rearranging the codes for ff9 not making any promisses though my job tires me out. stupid agents. Last edited by Cyberfreak; March 1st, 2008 at 22:28. Reason: Automerged Doublepost |
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#111 (permalink) |
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GameShark H4xxorz Elite
Join Date: Feb 2008
Location: Seattle WA
Posts: 31
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See my codes as posted on cmgsccc.com by "Prometheus"
User-Submitted codes To add to codelist follow this format (example code below): Code:
"Auto/Manual Trans (L2+D up/dn) D01C97AA FEEF 300A9CF6 0000 D01C97AA FEBF 300A9CF6 0001 .Change your transmission anytime during a race. Code:
"# of Cars in Test-Run D01D58B6 0006 801D58B6 00?? $01 1 $02 2 $03 3 $04 4 $05 5 $06 6 .Sets the number of cars in the Test-Run from 1 (you) to what you set. May conflict with the "# of cars in race" code if that code is set to $01. If you game is not listed, and you are adding one, the format is as follows: Code:
#Gran Turismo 2 Version 1.2#SCUS-94455 I have been trying to get my codes added to new releases of the PEC codelist.inf, so they may be there in the next release. I hope this helps for directly editing the codelist.inf file when opened with Wordpad or similar basic text-editor. |
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#113 (permalink) |
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GameShark H4xxorz Elite
Join Date: Feb 2008
Location: Seattle WA
Posts: 31
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As I said, but actually you should treat it as "Sxxx-xxxxx", as you have such as SCUS, SLUS SCES, SLPS, etc....But good advice anyway, as chaining them is how you keep PEC inline with the game where you may need to change discs.
Following the code on the binder (especially the prefix) is important for that to happen. For the above example, "SLUS-94455" will not work with PEC for finding the same game disc, as this code does not match the header on the physical disc. For "Colony Wars". You'd enter Code:
#Colony Wars#SLUS-00554#SLUS-00543 |
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#117 (permalink) | |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 2,988
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Quote:
Final Fantasy 8 NTSC cheats will not work on Final Fantasy 8 PAL, hell even within PAL regions the cheats don't work amongst each other, FF8 France codes won't work on FF8 UK/Australia disks and whos crazy assed idea was it to put 20mbs of Valkyrie Profile cheats in the codelist.? i figure condense it down to All items codes or remove it entirely >.>
__________________
Last edited by Squall-Leonhart; April 7th, 2008 at 22:39. |
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#119 (permalink) |
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Registered User
Join Date: May 2008
Location: United States
Posts: 1
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Suikoden II
I created a codelist for Suikoden II, but i haven't double checked the codes. I found that the inventory/rune modifications will freeze my game, but if you do a soft reset then load the game it will be fine. I also didn't include the damage modifiers. Sorry, I'm new to this stuff
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