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Old April 29th, 2008   #401 (permalink)
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Join Date: Aug 2007
Location: Ukraine
Posts: 130
Silent Hill Origins [SLUS_217.31]

PCSX2 svn 349
Using special patch (see bottom link)
CPU - all options on
Speedhacks - first two enabled.
GSdx 1.7 sse2
Native resolution, Logarithmic Z enabled.
ZeroSPU2 0.4.5
Status: ingame
SH sometimes suffers from "flashlight" glicht and some others graphic bugs. Text mostly is corrupted. FPS 15-24. After you getting out from burning house game crashes. There is no sound during game, only in cutscene.
For more info about how get this game workable see this thred: Silent Hill Origins Patch?
Thanks for ThePriest909, refraction and Prafull for doing this patch (and rest of PCSX2 team)
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Old April 29th, 2008   #402 (permalink)
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Join Date: Dec 2007
Location: Hungary
Posts: 37
STAR WARS Episode 3:Revenge Of The Sith [SLES 531.55]

Status:Ingame

Emu:
Pcsx2 0.9.5 svn 351
Speed Hacks:First two enabled
CPU:All enabled FPS Limiting 60

My System: See the signature

Plugins:Gsdx 0.1.7 ssse3
Zero SPU 0.4.5
PEOPS CDVD 1.3

Conclusion:
First video not freezing in svn 351!/Great job PCSX2 Team/
The Game speed it's good! I try the Gsdx 0.1.8svn,0.1.7,and ZeroGs 0.97.1,but in the game some Grafical bug,and glitch!
Attached Images
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Last edited by Attelee; April 30th, 2008 at 18:10.
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Old April 30th, 2008   #403 (permalink)
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Join Date: Sep 2006
Location: Bulgaria
Posts: 20
GAME: Naruto Ultimate Ninja 2
STATUS: Playable (Only VS "DUEL" ... RPG is crashing)
VER: PCSX2 0.9.5 svn 351
CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 3600+
VIDEO: GF 8600 GT 256MB DDR3
RAM: 1 GB
GRAPHIC: GSdx (MSVC 15.00,SSE2) 0.1.4
Controller: TwinPad - Pad WinK mod 01.0
CDVD: Linuzappz ISO CDVD 0.7.0
SOUND: Zero SPU2 0.4.4
COMMENT: With the previous version the game was running with the same FPS but somehow looking slower , now playing the game without feeling this slowness ... but RPG mod still crashing when I start running around .
Attached Images
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File Type: png Zero.png (9.9 KB, 67 views)
File Type: png CPU.png (16.2 KB, 74 views)
File Type: png Speed.png (8.5 KB, 56 views)
File Type: png Menu.png (153.6 KB, 76 views)
File Type: png Ingame.png (115.8 KB, 139 views)
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Old May 1st, 2008   #404 (permalink)
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Location: Sarawak, Malaysia
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Monster Hunter SLUS

pcsx2 0.9.5 svn 354
Gsdx9 1.8 svn 745
ZeroGS 0.97.0 (SSE2)
SSSPSX PAD Plugin 1.7 Pressure mod
P.E.Op.S CDVD Driver (CDDA mod)1.0.2.0 - IOCTL,E:\,None |0,0,0|1,0|0
USBqemu Driver 0.1.0
ZeroSPU2 0.4.6
DEV9 Driver 0.2
FWnull Driver 0.6.0
DC and MTGS disable| VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
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Old May 1st, 2008   #405 (permalink)
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continue....
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Windows XP SP2 | Monitor BenQ FP 91G+|AMD Athlon 64 3000+(9x239=2.145GHz) | Corsairs 512MB RAM 3-3-3-8 Dual Channel
Albatron 6600GT 128MB PCI-E | Albatron KXT890 ProII | WD SATA 120GB | SONY DVDRW DW-Q30A
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Old May 1st, 2008   #406 (permalink)
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continue...
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Old May 2nd, 2008   #407 (permalink)
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Join Date: Mar 2008
Location: JPN
Posts: 3
Software:
- pcsx2svn354
- Graphic plugin: Gsdx (MSVC 15.00, SSE3) 0.1.8
direct 3D9 (hardware)
pixel shader 2.0
interlacting: none
aspect ratio 4:3
NLOOP hack on, texture filtering on, alpha correction on
- First controller: LilyPad 0.9.1
- CD/DVD rom: Linuzappz Iso CDVD 0.7.0
- Sound: ZeroSPU2 0.4.6
time scaling on
PC Spec:
- Intel Core 2 Quad Q9450 @2.66Ghz
- Memory: 4,096 MB
- Video Card: Nvidia GeForce 9800 GX2
- Operating System: Windows XP Professional/ Service Pack 2

Tested Games
Hokuto no Ken (J) - Playable @60fps
Giga Zone (J) - Fully Playable @60fps
Katamaridamacy - Not Playable
Kingdom Hearts II (J) - playable mostly at @60fps, sometimes gray screen
Mushihimesama (J) - Fully Playable @60fps
Neogeo BattleColiseum (J) - Playable @60fps
Shake2 (J) - Playable @35-45fps, OC to 3.2Ghz @55-60fps
Yamasa Digi Slot World 3 (J) - Playable @30-35fps OC to 3.2Ghz @45-50fps
Shin Yoshimune (J) - Playable @50-55fps, sound stop during Big bonus
Rakushou Pachislot Sengen4 (J): Playable @60fps with some graphic bugs
Minna Daisuki Katamaridamacy (J) - Training part playable @60fps
Hihouden (J) - Playable @50-55fps, OC to 3.2Ghz Fully playable @60fps
Final Fantasy X (J) - Playable mostly @60fps
Final Fantasy X-2 (J) - Playable mostly @60fp

Regards,
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Old May 2nd, 2008   #408 (permalink)
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Join Date: Mar 2008
Location: JPN
Posts: 3
continue..

Final Fantasy XII (J) - Playable mostly @60fps
Code Gears (J) - game can start @60fps, but stop after some point.
Aruze Oukoku 6 (J) - Playable @60fps with graphic bugs
Ikkitousen (J) - Fully Playable @60fps
Soul Caliber 3 (J) - menu @60fps, in game @4-15fps
Gradius 5 (J) - Fully Playable @60fps

Regards,
Attached Images
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Old May 2nd, 2008   #409 (permalink)
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Join Date: Aug 2006
Location: Norway
Posts: 102
Spyro The Eternal Night

Status: Playable/Ingame

System Spec:
IntelCore2Duo E6850@3.85GHZ
GeForce 8800 GTS V620MB Edition
Ram 2GB
Windows Vista Ultimate x86 (32Bit)SP1

PCSX2 SVN 351
GSDX 0.1.8 SSSE3


This game have full speed but alot of graphic bugs!
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Old May 2nd, 2008   #410 (permalink)
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Join Date: Aug 2006
Location: Norway
Posts: 102
Status: Playable


System Spec:
IntelCore2Duo E6850@3.85GHZ
GeForce 8800 GTS V620MB Edition
Ram 2GB
Windows Vista Ultimate x86 (32Bit)SP1

PCSX2 SVN 351
GSDX 0.1.8 SSSE3


The game have full speed but the characters have alot graphic errors!
Attached Images
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