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#161 (permalink) |
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Emulation Connoisseur
![]() ![]() Join Date: May 2004
Location: Earth
Posts: 170
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Way of the Samurai 2 (NTSC-U) (SLUS-20893)
Playable PC Intel C2D E4300 @ 3.2GHz Asus P5N-E SLI XpertVision 8600 GT 256MB GDDR3 2GB Corsair XMS2 PC2-5400 DDR2 RAM Windows XP Professional SP2 Emulation Configuration PCSX2 0.9.5 (SVN 227) VM 32-bit MTGS & DC Enabled GSdx9 0.11.0: PS 3.0 | 1280x1024 internal resolution P.E.opS SPU2 1.9.0 SSSPSX Pad 1.6.0 Pressure Mod Linuzappz ISO CDVD 0.7.0 BIOS: SCPH-70012 (14/06/2004)
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Intel C2D E4500 @ 3.60 GHz Asus P5N-E SLI Point of View 8800GT OC 2GB Corsair XMS2 PC2-6400C4 DDR2 SDRAM Windows XP Professional SP3 |
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#162 (permalink) |
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Emulation Connoisseur
![]() ![]() Join Date: May 2004
Location: Earth
Posts: 170
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Virtua Fighter 4 (NTSC-U) (SLUS-20323)
Playable PC Intel C2D E4300 @ 3.2GHz Asus P5N-E SLI XpertVision 8600 GT 256MB GDDR3 2GB Corsair XMS2 PC2-5400 DDR2 RAM Windows XP Professional SP2 Emulation Configuration PCSX2 0.9.5 (SVN 227) VM 32-bit MTGS & DC Enabled GSdx9 0.11.0: PS 3.0 | 1280x1024 internal resolution ZeroSPU2 0.4.4 SSSPSX Pad 1.6.0 Pressure Mod Linuzappz ISO CDVD 0.7.0 BIOS: SCPH-70012 (14/06/2004) Notes: The black border at the bottom of the screen is due to GSdx9 calculating that the games native resolution is 512x480 instead of 512x448.
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Intel C2D E4500 @ 3.60 GHz Asus P5N-E SLI Point of View 8800GT OC 2GB Corsair XMS2 PC2-6400C4 DDR2 SDRAM Windows XP Professional SP3 Last edited by Eiji; December 6th, 2007 at 22:50. |
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#163 (permalink) |
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Registered User
Join Date: Apr 2007
Location: rus
Posts: 7
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Dark Cloud 2 (NTSC) (SCUS_972.13)
Ingame PC Intel(R) Core(TM)2 4300 @ 1.80GHz NVIDIA GeForce 7950GT 256MB 2GB RAM Windows XP Professional SP2 Emulation Configuration PCSX2 0.9.5 (SVN 222) VM 32-bit MTGS & DC Enabled ZeroGS KOSMOS 0.97.1: Interlace Enable, 1024x768 SPU2null 0.7.1 TwinPad: PadWink mod 0.7.0 Linuzappz ISO CDVD 0.6.0 BIOS: SCPH-70012 (12/07/2005) Near 40-60 fps, but some visual bug debasing the game.
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#164 (permalink) |
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Registered User
Join Date: Jun 2006
Location: Argentina
Posts: 27
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Kingdom Hearts
Kingdom Hearts NTSC (SLUS 20370)
Playable PC: AMD Athlon X2 3600+ ![]() 2GB RAM 600mhz Geforce 7300GT 256 MB ![]() PCSX2 0.9.2 VM,PCSX2 0.9.4 VM Plugin configuration: GSdx9 (SSE2) 0.11.0 Pixel Shader3.0 ZeroSPU2 Linuzappz Iso CDVD 0.6.0 speed average 48fps
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#165 (permalink) |
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Registered User
Join Date: Jun 2006
Location: Argentina
Posts: 27
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Devil May Cry 2
Devil May Cry 2 NTSC (SLUS 20484)
Playable PC: AMD Athlon X2 3600+ ![]() 2GB RAM 600mhz Geforce 7300GT 256 MB ![]() PCSX2 0.9.2 VM 32bits ,PCSX2 0.9.4 VM 32bits, PCSX2 0.9.5 VM 32bits Plugin configuration: ZeroGS KOSMOS 0.97.1: 800x600 ![]() ( i tried with GSdx9 (SSE2) 0.11.0 but is terrible slow! maybe other Powerful PC should do better) CPU: Frameskipping(0.9.5 VM) ZeroSPU2 Linuzappz Iso CDVD 0.6.0 speed average 35fps
Last edited by neeoo; December 8th, 2007 at 02:03. |
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#166 (permalink) |
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Emulation Connoisseur
![]() ![]() Join Date: May 2004
Location: Earth
Posts: 170
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Tekken 5 (NTSC-U) (SLUS-21059)
Playable PC Intel C2D E4300 @ 3.2GHz Asus P5N-E SLI XpertVision 8600 GT 256MB GDDR3 2GB Corsair XMS2 PC2-5400 DDR2 RAM Windows XP Professional SP2 Emulation Configuration PCSX2 0.9.5 (SVN 222) VM 32-bit MTGS & DC Enabled ZeroGS KOSMOS 0.97.1 | Bilinear Filtering P.E.opS SPU2 1.9.0 SSSPSX Pad 1.6.0 Pressure Mod Linuzappz ISO CDVD 0.7.0 BIOS: SCPH-70012 (14/06/2004) Notes: Last three shots are taken with 8x AA. To make the game look better under ZeroGS, enable Progressive video mode under the games options menu. PCSX2 has a bug which makes the camera appear much lower than it should be on most stages in the game. With GSdx9, the game has vertical stripes going down the screen in any resolution higher than native. These vertical lines also appear in ZeroGS if you enable AA and there are also various other graphics glitches under ZeroGS.
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Intel C2D E4500 @ 3.60 GHz Asus P5N-E SLI Point of View 8800GT OC 2GB Corsair XMS2 PC2-6400C4 DDR2 SDRAM Windows XP Professional SP3 Last edited by Eiji; December 8th, 2007 at 05:21. |
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#167 (permalink) |
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Registered User
![]() Join Date: Jan 2004
Posts: 57
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Naruto Ultimate Ninja 2
Computer specs:
Compal FL90 (laptop) c2d T7300, 2gb ddr2, gf 8600gt 256mb PCSX2 0.9.5 (SVN 222) VM 32-bit MTGS and Dual Core mode Enabled GSdx9 (SSE2) 0.11.0 Pixel Shader3.0 ZeroSPU2 0.4.4 menu: full speed ingame: 40-60 fps |
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#168 (permalink) |
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Registered User
![]() Join Date: Jan 2004
Posts: 57
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Marvel VS Capcom 2
Computer specs:
Compal FL90 (laptop) c2d T7300, 2gb ddr2, gf 8600gt 256mb PCSX2 0.9.5 (SVN 222) VM 32-bit MTGS and Dual Core mode Enabled GSdx9 (SSE2) 0.11.0 Pixel Shader3.0 ZeroSPU2 0.4.4 playable, full speed |
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#169 (permalink) |
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CHS Department
![]() ![]() ![]() Join Date: May 2005
Location: Russia
Posts: 304
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Xenosaga
Pcsx2 0.9.4 VM
Video (GSdx9 0.11.0) W,D3D,PS3,none,4:3,1280*1024, (true,false,true,false) Sound (ZeroSPU2) 0.4.4 (true,false,false,false) SSSPSX PAD 1.6.0 P.E.O.p.S 1.3.0 (all false) (read ahead) BIOS Europe v02.20 CPU (all true) Perhaps even: Playable
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#170 (permalink) |
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CHS Department
![]() ![]() ![]() Join Date: May 2005
Location: Russia
Posts: 304
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Xenosaga 2
Pcsx2 0.9.4 VM
Video (GSdx9 0.11.0) W,D3D,PS3,none,4:3,1280*1024, (true,false,true,false) Sound (ZeroSPU2) 0.4.4 (true,false,false,false) SSSPSX PAD 1.6.0 P.E.O.p.S 1.3.0 (all false) (read ahead) BIOS Europe v02.20 CPU (all true) Game not hang, not stop, not freeze while testing but slooooooooow. Perhaps even: Playable
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#171 (permalink) |
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CHS Department
![]() ![]() ![]() Join Date: May 2005
Location: Russia
Posts: 304
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Xenosaga 3
Pcsx2 0.9.4 VM (win32)
Video (GSdx9 0.11.0) W,D3D,PS3,none,4:3,1280*1024, (true,false,true,false) Sound (ZeroSPU2) 0.4.4 (true,false,false,false) SSSPSX PAD 1.6.0 (XBOX360 USB Controller) P.E.O.p.S 1.3.0 (all false) (read ahead) BIOS Europe v02.20 CPU (all true) Game not hang, not stop, not freeze while testing but slooooooooow. Perhaps even: Playable |