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#281 (permalink) |
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Registered User
Join Date: Dec 2006
Location: Ukraine
Posts: 1
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Mortal Kombat Armageddon
Status: Playable, but slow... ![]() Menu - 60 FPS Ingame - ~22 FPS PCSX2 0.9.5 ZeroGS KOSMOS 0.97.0 P.E.Op.S SPU2 1.9.0 SSSPSX PAD 1.6.0 P.E.Op.S CDVD(CDDA mod) 1.3.0 Bios Europe v02.00(14/06/2004)
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PC Spec: CPU: Core 2 Quad 3.6GHz ![]() M/B: ASUS P5K ![]() RAM: 2x1024 Samsung ![]() Video: MSI 8600GTS: ![]() O/S: Windows XP Professional SP2
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#282 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2007
Location: Ukraine
Posts: 130
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Killzone
Killzone PAL SCUS_974.02
PCSX2 0.9.5 SVN 269 VM GSdx 0.1.7: 1024x768, inetrnal res800X600, Logarithmic Z enabled Zero GS 0.97.1 (plus some additional options) ZeroSPU2 Linuzappz CDVD ISO 0.7.0 Status:Ingame 1-2fps( A lot of garbage on the screen, wrong textures, etc. GSdx hangs on load screen, but it shows menu greatly. all screens was made on ZeroGS.
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Pentium 521HT 2.8GHz@3.1GHz, 512mb Ram, GeForce 9600GT 512mb Yea, I am crazy
Last edited by Dante1717mx; January 10th, 2008 at 13:02. |
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#283 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2007
Location: Ukraine
Posts: 130
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Splinter Cell Chaos Theory
Splinter Cell Chaos Theory PAL SLES_530.07
PCSX2 0.9.5 SVN 269 VM GSdx 0.1.7: 1024x768, inetrnal res800X600, Logarithmic Z enabled Zero GS 0.97.1 ZeroSPU2 Linuzappz CDVD ISO 0.7.0 Status:Ingame 6-25fps, depends on scene Video goes fullspeed(50 fps) but it has lags. Sound is glichy too. GSdx shows only first frame in 3d, but you can hear sounds of your moving. With ZeroGS graphic shows well exept some minor bugs such as: weapon textures are not drawing, some 3D garbage.
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Pentium 521HT 2.8GHz@3.1GHz, 512mb Ram, GeForce 9600GT 512mb Yea, I am crazy
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#284 (permalink) |
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Banned
![]() Join Date: Nov 2007
Location: japan
Posts: 87
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need for speed is not playable, but run the racers, too slow, camera are moving all time, and not work with twin pad i donīt know why, the people looks black yet, with aa will looks, but only work the race with GSDX9 v1.7 last version update this greats and amazing plugin of the great friend gabest.
bully fast: 40-60fps, playable, somes gitches in floor and walls, devil my cry: fast playable, 60fps in my core2duo 3.0.nvidia geforce 8400, options: pixel shadders 3.0, logaritms z, alpha corrections, Devil my cry3, in some parts the guy jump and stay jumping in the air hold on, and somes mini videos donīt show..but is fast, need more aax, thanks |
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#285 (permalink) |
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Registered User
Join Date: Jan 2006
Location: Brazil
Posts: 16
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Ultraman (NTSC-J) (SLPS 25364) (fcabb636)
Status: Playable menus: fullspeed ingame: 41~55 Athlon 64 X2 6000+ 3.0Ghz 4GB DDR2 667 Nvidia GeForce 8800GTS 320MB Windows Vista Ultimate 32-bit PCSX2 0.9.5 SVN 239 VM 32-bit CPU Settings: MTGS & DC Enabled, rest is default GSdx 0.1.7: Windowed, Direct3D10 Renderer, 4:3, Native Resolution, rest is default SSSPSX PAD Plugin Pressure Mod 1.7.0 ZeroSPU2 0.4.4 Linuzappz CDVD ISO 0.7.0 |
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#286 (permalink) |
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Registered User
Join Date: Jan 2006
Location: Brazil
Posts: 16
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The Battle of Yu Yu Hakusho 120% (NTSC-J) (SLPS 25734) (c80df46d)
Status: Playable menus: 41~60 ingame: 40~45 Athlon 64 X2 6000+ 3.0Ghz 4GB DDR2 667 Nvidia GeForce 8800GTS 320MB Windows Vista Ultimate 32-bit PCSX2 0.9.5 SVN 239 VM 32-bit CPU Settings: MTGS & DC Enabled, rest is default GSdx 0.1.7: Windowed, Direct3D10 Renderer, 4:3, Native Resolution, rest is default SSSPSX PAD Plugin Pressure Mod 1.7.0 ZeroSPU2 0.4.4 Linuzappz CDVD ISO 0.7.0 |
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#287 (permalink) |
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Ideas user :D
![]() ![]() Join Date: Nov 2003
Location: Ecuador
Posts: 145
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Residen Evil 4
Resident Evil 4 Very Playable!!
Dual Core 1.8 1GB RAM Ati Radeon X1550 512MB Mainboard: Biostar 945 PCSX2 0.95 (BETA) Gsdx 1.7 (SSSE3) PEOp.S 1.6 Fps : 30-45-60 )
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PC: Core2Duo E4600 O.C. 3.0 2GB RAM Mainboard: Biostar Video Card : Geforce 8400GS Silver Knight water cooler OS: XP Sp2
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#288 (permalink) |
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Registered User
Join Date: Jan 2008
Location: TheFarSide
Posts: 1
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Shadow of the Colossus (NTSC)
Status: (almost*) playable** Intel Q6600 2.4 4 GB DDR2 800 Nvidia GeForce 8600GT 256MB Windows XP 64bit PCSX2 0.9.5 SVN 239 CPU Settings: MTGS & DC Enabled GSdx 0.1.7 SSSE3: PS3.0, Direct3D9 Renderer, 4:3, Native Resolution, Fullscreen 1024x768 ZeroSPU2 0.4.4 *some artifacts coming from motionblur and speed 15-48 FPS (in game mostly 20~25) **EDIT: unable to finish first colossus or extremaly hard - his legs are shaking and is very hard hit and jump up over
Last edited by farbenaut; January 20th, 2008 at 23:05. |
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#289 (permalink) |
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Registered User
Join Date: Aug 2006
Location: Melbourne, Australia
Posts: 48
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10.000 Bullets [SLES 53481]
10.000 Bullets [SLES 53481]
Computer Specifications * Intel Core 2 Duo E6600 @ 2394Mhz * Legend 1GB DDR2 667 * Gainward Bliss 512MB nVidia GeForce 7900GS PCI-E x16 Plugin Configuration ZeroGS KOSMOS 0.97.0 --> Default Settings (Except I disabled BF) ZeroSPU2 0.4.4 --> Time Scaling Enabled SSSPSX PAD Plugin Pressure Mod 1.6.0 P.E.Op.S CDVD (CDDA mod) 1.3.0 MTGS --> Enabled Comment: Speed seems very good except when going down stairs. Also Crow would sometimes transport to the wall when walking sometimes. There are a lot of glitches like camera angle going below the floor and jumping makes the character go through the floor and teleport to the start.
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Intel Core 2 Duo E6600 @ 2394MHz - Legend 1GB DDR2 667 RAM + SMART 1GB DDR2 800 RAM (running at 667 ) - Asus P5B Motherboard - Gainward Bliss 512MB GeForce 7900GS PCI-E x16 - Seagate 200GB SATA2 HDD - LG GSA-H10 DVD Burner |
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#290 (permalink) |
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Registered User
Join Date: Jan 2008
Location: Sonul
Posts: 4
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Naruto Shippuuden: Narutimate Accel 2 (JAP)
Status: Fully Playable 50-70 FPS Pcsx2 0.9.4 Watermoose VM Settings: Gsdx 1.7 SSSPSX PAD Plugin Pressure Mod 1.6.0 Linuzappz ISO CDVD 0.7.0 USBnull Driver 0.5.0 ZeroSPU2 0.4.4 DEV9null Driver version 0.3.0 FWnull Driver version 0.4.0 BIOS Region - Japan Version 1 CPU EEREC, VU Recompilers, MTGS, DC Mode, Frame Skip System AMD Athlon(tm) 64 X2 Dual Core Processor 5000+ (2 CPUs), ~2.6GHz 2046MB RAM NVIDIA GeForce 8300 GS Last edited by Neige; January 18th, 2008 at 07:40. |
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#291 (permalink) |
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Registered User
Join Date: Jan 2008
Location: Kuala Lumpur
Posts: 8
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various games
MTGS and Dual Core mode Enabled w\ Frame Limiter, Pixel Shader 3.0
GSdx9 (MSVC 14.00, sse2) 0.10.9 1280x800 - Full screen (native) P.E.O.p.S spu2 1.9.0 P.E.O.p.S. CDVD 1.3.0 i have a crapy pc so i think the results will look better on your rigg silent hill 3 ntsc SLES_514.34 when you go ingame it's quite alright (slow for my pc). sound is ~ok. winback 2: project poseidon ntsc SLUS_209.47 sound is slow and gf are ok knights of the temple 2 PAL SLES_536.45 the sound is good but slow display (maybe my gpu scks NVIDIA GeForce Go 6150 ) killer 7 NTSC SLUS_211.54 playable (sometimes when u press R1 it doesn't respond) conspiracy weapons of mass destruction ntsc SLES_530.98 when u you look at the sky it turns to garbage, sound is ok though. killzone ntsc SCUS_974.02 can't get past the menu arghh!!!. rogue galaxy ntsc SCUS_974.90 ingame is slow capcom fighting evolution ntsc SLUS_209.50 minor grfk problems shinning force exa ntsc SLUS_215.67 playable |
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#292 (permalink) |
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Registered User
![]() Join Date: Jan 2005
Location: alpha centauri
Posts: 76
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Gran Turismo 4 [SCES 51719]
some parts are playable
did not boot to title screen without a savegame/creating a savegame working: Lotus Esprit on Trial Mountain in time trial mode PCSX2 0.9.4 and svn275, VM versions patches disabled PEOpS CDVD: IOCTL, Async, 4MB cache ZeroSPU2 0.4.4 SSSPSX pressure mod 1.6.0 ZeroGS 0.97.0: after race starts set brightness to zero to avoid garbage, ~ 5fps ingame GSdx 0.1.7 ~ 10fps and more ingame Athlon64 2.0GHz, Nvidia 6600GT, Windows XP SP2
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AMD Athlon64 (Newcastle) 2,0GHz | ASUS K8N | 1GB Samsung DDR400-333 | Leadtek WinFast A6600 GT TDH Last edited by chris-007; January 17th, 2008 at 01:37. |
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