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Old January 3rd, 2008   #261 (permalink)
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Join Date: Dec 2007
Location: USA
Posts: 35
King of Fighters XI

Title: King of Fighters XI (NTSC-U)
Status: Fully Playable
===================

Windows Vista 32-bit
Intel Core2 Duo @ 2.20GHz
3GB DDR2 667
NVidia GeForce 8600M GT 256 MB

PCSX2 0.9.4 VM
GSdx10 0.1.4, 512x512, filtered textures
ZeroSPU2
DC/MTGS on



Notes:
=============
Speed generally 50-60 fps (limited speed to 60 fps max)
Minor graphics glitch with certain backgrounds.
Attached Images
File Type: png 1.png (276.4 KB, 21 views)
File Type: png 2.png (339.2 KB, 111 views)
File Type: png 3.png (315.3 KB, 106 views)
File Type: png 4.png (327.7 KB, 79 views)
File Type: png 5.png (318.4 KB, 63 views)
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Last edited by Tari; January 3rd, 2008 at 20:14.
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Old January 3rd, 2008   #262 (permalink)
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Posts: 35
Title: Samurai Champloo: Sidetracked (NTSC-U)
Status: Playable (Not extensively tested)
===================

Windows Vista 32-bit
Intel Core2 Duo @ 2.20GHz
3GB DDR2 667
NVidia GeForce 8600M GT 256 MB

PCSX2 0.9.4 VM
GSdx10 0.1.4, 512x512, filtered textures
ZeroSPU2
DC/MTGS on



Notes:
=============
Speed generally 20-35 fps (limited), 60 in outdoors with fewer buildings.
Attached Images
File Type: png 1.png (103.9 KB, 77 views)
File Type: png 2.png (130.8 KB, 50 views)
File Type: png 3.png (170.9 KB, 134 views)
File Type: png 4.png (128.0 KB, 114 views)
File Type: png 5.png (151.8 KB, 161 views)
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Last edited by Tari; January 3rd, 2008 at 20:14.
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Old January 3rd, 2008   #263 (permalink)
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Posts: 35
Title: Dark Cloud (NTSC-U)
Status: Playable (disregarding minor graphics issue)
===================

Windows Vista 32-bit
Intel Core2 Duo @ 2.20GHz
3GB DDR2 667
NVidia GeForce 8600M GT 256 MB

PCSX2 0.9.5 VM svn239
GSdx10 0.1.5, 512x512, filtered textures
ZeroSPU2
DC/MTGS on



Notes:
=============
35-60 fps average. Usually stays above 45 fps, but certain things (like the title screen's bubble effects) cause dips. Some cutscenes will dip, too.

Minor graphics glitch with fire effect (stretches across screen) and objects in the distance.
Attached Images
File Type: png 1.png (181.2 KB, 75 views)
File Type: png 2.png (227.6 KB, 88 views)
File Type: png 3.png (214.5 KB, 105 views)
File Type: png 4.png (169.7 KB, 114 views)
File Type: png 5.png (199.3 KB, 44 views)
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Last edited by Tari; January 3rd, 2008 at 20:14.
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Old January 3rd, 2008   #264 (permalink)
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Posts: 35
Title: Final Fantasy XII (NTSC-U)
Status: In-Game (playable... with effort)
===================

Windows Vista 32-bit
Intel Core2 Duo @ 2.20GHz
3GB DDR2 667
NVidia GeForce 8600M GT 256 MB

PCSX2 0.9.4 VM
GSdx10 0.1.4, 512x512, filtered textures
ZeroSPU2
DC/MTGS on



Notes:
=============
40-60 fps average. Usually 50-60 outside of cutscenes.

There are plenty of problems that people've already documented for this game. =P The only one I've encountered so far is that the emulator will occasionally hang during/after FMVs.
Attached Images
File Type: png 1.png (159.2 KB, 49 views)
File Type: png 2.png (256.1 KB, 108 views)
File Type: png 3.png (216.1 KB, 177 views)
File Type: jpg 4.jpg (46.9 KB, 254 views)
File Type: jpg 5.jpg (38.2 KB, 200 views)
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Last edited by Tari; January 4th, 2008 at 01:42.
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Old January 3rd, 2008   #265 (permalink)
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Join Date: May 2004
Location: Earth
Posts: 173
NeoGeo Battle Coliseum (NTSC-U) (SLUS-21708)

Playable

PC
Intel C2D E4300 @ 3.2GHz
Asus P5N-E SLI
XpertVision 8600 GT 256MB GDDR3
2GB Corsair XMS2 PC2-5400 DDR2 RAM
Windows XP Professional SP2

Emulation Configuration
PCSX2 0.9.5 SVN 239 VM 32-bit
MTGS & DC Enabled
ZeroGS KOSMOS 0.97.1
ZeroGS SPU2 0.4.4
SSSPSX Pad Plugin Pressure Mod 1.6.0
Linuzappz ISO CDVD 0.7.0
BIOS: SCPH-70012 (14/06/2004)
Attached Images
File Type: jpg snap001.jpg (77.8 KB, 26 views)
File Type: jpg snap002.jpg (141.7 KB, 75 views)
File Type: jpg snap003.jpg (113.5 KB, 49 views)
File Type: jpg snap004.jpg (126.5 KB, 41 views)
File Type: jpg snap005.jpg (130.0 KB, 53 views)
File Type: jpg snap006.jpg (152.2 KB, 39 views)
File Type: jpg snap007.jpg (141.9 KB, 54 views)
File Type: jpg snap008.jpg (150.8 KB, 44 views)
File Type: jpg snap009.jpg (122.5 KB, 70 views)
File Type: jpg snap010.jpg (119.2 KB, 36 views)
File Type: jpg snap011.jpg (146.8 KB, 51 views)
File Type: jpg snap012.jpg (126.0 KB, 29 views)
File Type: jpg snap013.jpg (140.6 KB, 53 views)
File Type: jpg snap014.jpg (119.8 KB, 34 views)
__________________
Intel C2D E4500 @ 3.6GHz
Asus P5N-E SLI
Point of View 8800GT OC
4GB Corsair XMS2 PC2-6400C5 DDR2 SDRAM
Windows Vista x64 Ultimate SP1
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Old January 3rd, 2008   #266 (permalink)
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Posts: 6
Devil May Cry (NTSC-J) (SLPM 66502) (PCSX reports 65038)

Status: Playable (Slow)
Athlon 64 3700+ 2.21 Ghz
2GB DDR2
Nvidia GeForce 6800 256MB
Windows XP Pro 32-bit

PCSX2 0.9.5 SVN 239 VM 32-bit
GSdx 0.1.4: Windowed, Direct3D9, 4:3, 800X600, NLOOP Hack, Logarithmic Z
SSSPSX PAD Plugin Pressure Mod 1.6.0
PEOpS SPU2 1.9.0
Linuzappz CDVD ISO 0.6.0

Movies don't work quite right, but in game I've seen no graphical or sound errors. You have to use the "Run > Execute" command. If you use "File > CD/DVD" It will hang at the menu and not go in game.

Menu: 100+ FPS
In game: 20-30 FPS

Finally, I can play my DMC save game for the first time since I was in Japan!
Attached Images
File Type: jpg DMC 4.jpg (213.8 KB, 18 views)
File Type: jpg DMC 5.jpg (237.5 KB, 19 views)
File Type: jpg DMC 6.jpg (342.2 KB, 108 views)
File Type: jpg DMC 7.jpg (318.0 KB, 59 views)
File Type: jpg DMC 1.jpg (310.6 KB, 69 views)
File Type: jpg DMC 2.jpg (263.5 KB, 36 views)
File Type: jpg DMC 3.jpg (157.4 KB, 41 views)
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Old January 3rd, 2008   #267 (permalink)
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Join Date: Dec 2007
Location: milan
Posts: 2
Final Fantasy x-2 EUR sles_518.18(very playable)

core2 duo e6400
nvidia 7600gs 256mb o.c
Directx 9c WindowsXp m.c.e
pcsx2 0.9.5
all cpu multicore functions enabled
game works fine,great speed (gsdx 0.1.5 definetively fixed yuna's hair textures) 1680x1050 native resolution option NOT enabled
Direct3d9 Hardware Pixel shared 3.0
enjoy pictures
Attached Images
File Type: jpg snap04071.jpg (221.3 KB, 147 views)
File Type: jpg snap04313.jpg (189.3 KB, 201 views)
File Type: jpg snap05459.jpg (330.4 KB, 151 views)
File Type: jpg snap05569.jpg (308.9 KB, 228 views)
File Type: jpg snap06041.jpg (346.2 KB, 171 views)
File Type: jpg snap03744.jpg (307.4 KB, 106 views)
File Type: jpg snap05644.jpg (204.3 KB, 168 views)
File Type: jpg snap05865.jpg (205.3 KB, 127 views)
File Type: jpg snap05913.jpg (167.7 KB, 117 views)
File Type: jpg snap05954.jpg (166.3 KB, 190 views)
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Old January 3rd, 2008   #268 (permalink)
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Join Date: Jan 2008
Location: Helsinki, Finland
Posts: 5
Kingdom Hearts II Final Mix+ (Code missing)

My computer:

Acer Aspire 5670
  • Intel Core Duo T2300 (1.66 GHz, 667 MHz FSB, 2MB L2 cache)
  • ATI Mobility Radeon X1400 128MB
  • 1GB DDR2 dual channel memory
  • Windows Vista Ultimate 32-bit

PCSX2-settings:

* ZeroGS KOSMOS 0.97.0
- Bilinear filtering disabled
- Stops all resolving of targets enabled
* ZeroSPU2 0.4.4
- stock
* LilyPad 0.84
- customized for Logitech Cordless Rumblepad 2
* Linuzappz Iso CDVD 0.7.0
- stock
* Bios
- Europe v01.60(04/10/2001) Console
* CPU
- EERec enabled
- VU0rec enabled
- VU1rec enabled
- Dual Core Mode (DC) enabled

Rest is stock.

PCSX2-plugins:

N/A

In total : In-game. Not playable yet thanks to the gray screens and sometimes missing effects. The FPS stays at me in 20-40 ingame and in menu but this is bad since the character is going too fast to keep track on. In boss-battles/battles at all the character goes slower.

Kingdom Hearts Re:Chain of Memories (Code missing)

PCSX2-settings:

* GSdx (MSVC 15.00, SSE2) 0.1.4
-stock
* ZeroSPU2 0.4.4
- stock
* LilyPad 0.84
- customized for Logitech Cordless Rumblepad 2
* Linuzappz Iso CDVD 0.7.0
- stock
* Bios
- Europe v01.60(04/10/2001) Console
* CPU
- EERec enabled
- VU0rec enabled
- VU1rec enabled
- Dual Core Mode (DC) enabled

Rest is stock.

PCSX2-plugins:

N/A

In total: Intro. After obtaining the first card game crashes. Videos and such have some pixel-mesh on but not much. FPS stays ~20-40. ZeroGS KOSMOS 0.97.0 was not usable since it showed up only black screen with sound and 100-150 FPS. Controls worked but black screen still in there so.
Attached Images
File Type: jpg snap002.jpg (50.4 KB, 72 views)
File Type: jpg snap004.jpg (57.4 KB, 115 views)
File Type: jpg snap006.jpg (39.9 KB, 98 views)
File Type: jpg snap008.jpg (55.0 KB, 85 views)
File Type: jpg gsdx_20080104000303.jpg (114.4 KB, 82 views)
File Type: jpg gsdx_20080104000330.jpg (49.2 KB, 43 views)
File Type: jpg gsdx_20080104000435.jpg (45.6 KB, 46 views)
File Type: jpg gsdx_20080104000450.jpg (84.3 KB, 89 views)
File Type: jpg gsdx_20080104000622.jpg (100.7 KB, 83 views)

Last edited by Villain; January 3rd, 2008 at 21:20. Reason: Added KH Re:CoM
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Old January 4th, 2008   #269 (permalink)
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Join Date: Nov 2003
Location: Ecuador
Posts: 98
Final Fantasy XII

Status: Very Playable
Dual Core 1.8 E2160
1GB DDR2
Ati Radeon x1550 512MB
XP Second Edition

PCSX2 0.9.5 SVN 239 VM 32-bit
CPU Settings: MTGS & DC Enabled, rest is default
GSdx 0.1.5: Windowed, Direct3D9 Renderer, 4:3, Native Resolution, rest is default
SSSPSX PAD Plugin Pressure Mod 1.6.0
P.E.O.p.SPU 1.90
Linuzappz CDVD ISO 0.7.0

Very Playable, I got 30-45-60 Fps in game.
A few errors on videos but nothing serious
Attached Images
File Type: jpg ffx2.JPG (44.5 KB, 82 views)
File Type: jpg ffx21.JPG (56.7 KB, 246 views)
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PC:
Core2Duo 2.7 E4600 O.C.
2GB RAM
Mainboard: Biostar
Video Card : Geforce 8400GS
OS: Windows Xp SP2
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Old January 4th, 2008   #270 (permalink)
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Join Date: Jan 2006
Location: Brazil
Posts: 16
Kamen Rider Faiz 555 (NTSC-J) (SLPS 203.29)

Status: Playable (slow) (crash after a certain time)
Athlon 64 X2 6000+ 3.0Ghz
2GB DDR2 667
Nvidia GeForce 8800GTS 320MB
Windows Vista Ultimate 32-bit

PCSX2 0.9.5 SVN 239 VM 32-bit
CPU Settings: MTGS & DC Enabled, rest is default
GSdx 0.1.5: Windowed, Direct3D10 Renderer, 4:3, Native Resolution, rest is default
SSSPSX PAD Plugin Pressure Mod 1.6.0
ZeroSPU2 0.4.4
Linuzappz CDVD ISO 0.7.0
Attached Images
File Type: jpg 1.jpg (89.2 KB, 16 views)
File Type: jpg 2.jpg (90.1 KB, 32 views)
File Type: jpg 3.jpg (91.5 KB, 48 views)
File Type: jpg 4.jpg (79.0 KB, 27 views)
File Type: jpg 5.jpg (80.2 KB, 34 views)
File Type: jpg 6.jpg (94.2 KB, 20 views)
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Old January 4th, 2008   #271 (permalink)
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Join Date: Jan 2006
Location: Brazil
Posts: 16
Yu-Gi-Oh GX Tag Force Evlution (PAL) (SLES 55017)

Status: Playable (sometimes slow with 100% cpu, video crashes) (color error in character)
Athlon 64 X2 6000+ 3.0Ghz
2GB DDR2 667
Nvidia GeForce 8800GTS 320MB
Windows Vista Ultimate 32-bit

PCSX2 0.9.5 SVN 239 VM 32-bit
CPU Settings: MTGS & DC Enabled, rest is default
GSdx 0.1.5: Windowed, Direct3D10 Renderer, 4:3, Native Resolution, rest is default
SSSPSX PAD Plugin Pressure Mod 1.6.0
ZeroSPU2 0.4.4
Linuzappz CDVD ISO 0.7.0
Attached Images
File Type: jpg 1.jpg (125.1 KB, 17 views)
File Type: jpg 2.jpg (70.2 KB, 13 views)
File Type: jpg 3.jpg (50.2 KB, 19 views)
File Type: jpg 4.jpg (54.8 KB, 26 views)
File Type: jpg 5.jpg (45.7 KB, 16 views)
File Type: jpg 6.jpg (58.6 KB, 25 views)
File Type: jpg 7.jpg (63.0 KB, 42 views)
File Type: jpg 8.jpg (96.1 KB, 43 views)
File Type: jpg 9.jpg (64.5 KB, 20 views)
File Type: jpg 10.jpg (53.6 KB, 33 views)
File Type: jpg 11.jpg (89.6 KB, 46 views)
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Old January 4th, 2008   #272 (permalink)
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Join Date: Oct 2007
Location: hell
Posts: 19
death by degrees NTSC-JP

this game had been emulated for a long time since 0.92 version but still run very slow(10~20 fps), and the graphic and sound seems to be normal.
Status: ingame (very slow with 100% cpu, some scences loading points crash)
Attached Images
File Type: jpg snap001.jpg (57.6 KB, 31 views)
File Type: jpg snap002.jpg (52.8 KB, 26 views)
File Type: jpg snap005.jpg (84.6 KB, 162 views)
File Type: jpg snap006.jpg (61.0 KB, 158 views)
File Type: jpg gsdx_20080103233200.JPG (140.4 KB, 83 views)
File Type: jpg snap008.jpg (83.2 KB, 53 views)
File Type: jpg snap009.jpg (49.0 KB, 88 views)
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Old January 4th, 2008   #273 (permalink)
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Join Date: Dec 2007
Location: USA
Posts: 35
King of Fighters XI (Works perfectly now)

Quote:
Originally Posted by Tari View Post
Title: King of Fighters XI (NTSC-U)
Status: Fully Playable
===================

Windows Vista 32-bit
Intel Core2 Duo @ 2.20GHz
3GB DDR2 667
NVidia GeForce 8600M GT 256 MB

PCSX2 0.9.4 VM
GSdx10 0.1.4, 512x512, filtered textures
ZeroSPU2
DC/MTGS on



Notes:
=============
Speed generally 50-60 fps (limited speed to 60 fps max)
Minor graphics glitch with certain backgrounds.


GSdx10 0.1.6 fixes the background issues. The game is now displayed properly, and is a bit faster than before.

Everything other than the graphics plugin is the same as before.
Attached Images
File Type: png gsdx_20080103232552 copy.png (319.4 KB, 134 views)
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Old January 4th, 2008   #274 (permalink)
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Join Date: Oct 2007
Location: hell
Posts: 19
Genji NTSC-JP

status: ingame very low speed (20~30 fps)
PCSX2 0.9.5
GSdx seems work better but for grave graphic distortion and excessive shadow; zerogs also can do with blurry and tremulous image.
the sound works fine.Hope more promotion could be made for this nice game
Attached Images
File Type: jpg gsdx_20080103221559.JPG (102.1 KB, 45 views)
File Type: jpg gsdx_20080103222911.JPG (55.4 KB, 22 views)
File Type: jpg gsdx_20080103221742.JPG (60.2 KB, 76 views)
File Type: jpg gsdx_20080103224106.JPG