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#1 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 379
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Converting NTSC to PAL
SO, jast as the title says, is there a way to properly convert NTSC to PAL? So that game physics run at 100% speed with 50 FPS. I found an utility, it patches ELF file, the game really becomes PAL but I feel that it runs like slower then needed. So it looks like the utility jast patches maximum framerate, without changing other stuff. Or maybe there no way to properly patch a game at all?
P.S. This program is free and open source, I can attach it here if it is allowed.
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#2 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: Melbourne, Australia
Posts: 539
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I know with ps1 games you simply had to apply a patch to them which would do the job. I`d assume it would be something similar for ps2 games, though I`ve never tried it.
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Old habits die hard - System Shock PC Specs: 2.4 ghz Quad Core, 3gb ram, nvidia 8800GTS 640mb gfx card. |
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#4 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: Melbourne, Australia
Posts: 539
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I play every game through pcsx2 at 50 fps since their pal games. Definately doesn`t feel slow at all.
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Old habits die hard - System Shock PC Specs: 2.4 ghz Quad Core, 3gb ram, nvidia 8800GTS 640mb gfx card. Last edited by hockland; June 21st, 2008 at 06:43. |
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#5 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 3,066
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you can't just patch a game and increase the speed of physics.
the game has to be recoded for the change.
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