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#161 (permalink) | ||
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NGemu's Kawaii Imoutochan
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this might be a little off topic, but since it has to do with FMV sequences i'll post it here.
on page 3 of this thread, Refraction posted this regarding "black stripes" in FMV playback. Quote:
does anybody know the other resolutions that don't give the black strips in FMV videos? i literally tried for over an hour with various resolutions, and everything except native resolution gave me black stripes.
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#162 (permalink) |
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Registered User
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I do a resolution of 1024x768 same as my desktop resolution and haven`t seen any black lines in videos.
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#163 (permalink) |
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Anime & jRPGs Addict
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cottonvibes's talking about FF X-2 FMVs. Not FMVs in general.
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#164 (permalink) | |
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NGemu's Kawaii Imoutochan
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well actually the game i'm playing is Ar Tonelico, but alot of games seem to have the problem like FF X-2.
If you run it in native-resolution, the FMVs are perfect. but in anything other than native that i've tried, i get black stripes. Refraction mentioned theres other resolutions that work, and i think i've seen someone else mention that too, but that was along time ago and i don't remember what thread it was.... Anyways, I was just wondering, because i rather play the game with higher-resolution if possible.
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#165 (permalink) | |
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<( '-')>
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Quote:
You could also try to use a multiple of the native resolution. Might work for you.
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#166 (permalink) |
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PCSX2 & O/C Addict
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In Tekken I believe it was res 1270 x 1270 that worked.
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#167 (permalink) | ||
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NGemu's Kawaii Imoutochan
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Quote:
didn't work. i'm going to try 1020x1020, and 1270 x 1270. but it might be that Ar Tonelico is just very picky. Because i really tried a sh1tload of values, and they all gave me black stripes except for native resolution. edit: tried them both, and they both produce black stripes ![]() i guess Ar Tonelico dosn't like high-resolution :/ oh well, at least it works nice with native resolution
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Quote:
![]() School Rumble pcsx2-playground - project for unofficial pcsx2 changes Last edited by cottonvibes; May 4th, 2008 at 21:10. |
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#169 (permalink) |
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Registered User
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Yes we dont want that happening again.
Onto topic. Gran Turismo 4 still has the darkness issues that have been present ever since the most recent svn versions. Tested on most recent svn of 359.
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#170 (permalink) |
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PCSX2 Coder
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thats not on topic! this is NOT the beta discussion thread! this is to discuss the IPU changes, thats it!
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#171 (permalink) |
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Registered User
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As far I recall, the ipu changes were the only big change between the last few versions (349 - 359) so its likely that those ipu changes were the culprit behind the darkness issues. So in all technicality I`m sticking to the topic
.
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#172 (permalink) |
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PCSX2 Coder
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is it a video which exhibits these darkness issues?
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#174 (permalink) |
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PCSX2 Coder
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well IPU cant cause ingame to be darker, so its obviously something else.
so as i originally said, back on topic
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#175 (permalink) |
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Registered User
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SVN364 :I thought o a speed increase, cool... 5 minutes later that turned into holy crap my fps doubled! Nc work Ref.
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#176 (permalink) | |
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Registered User
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Quote:
![]() I'm getting huge speed boosts aswell. Xenosaga I runs at almost stable 60 FPS now. XD
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#177 (permalink) |
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AI
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Nonetheless, that is not altogether related to the IPU update. Let's not turn this into another beta discussion thread or risk giving any false hope.
On a side note: If the speed boost really is the case, the STATS data would probably need major adjustments after this.
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#178 (permalink) |
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Registered User
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but only when using frame or vu skip? or what?
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#179 (permalink) |
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Registrierter Benutzer
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SVN364 runs like hell...
60 fps in Tekken 4 on all places except airport... (Maybe minimal fps drops on several maps)
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#180 (permalink) | |
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NGemu's Kawaii Imoutochan
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guys i don't see how you guys are getting double fps?
i get an fps boost, but not that huge.
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Quote:
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