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#641 (permalink) |
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PCSX2 Coder
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Location: Plymouth, UK
Posts: 9,801
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well if the problem is what i think it is, dont expect it to be fixed any time soon, the problem is very complex and badly documented, what i have in there at the moment is from trial and error
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#643 (permalink) |
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PCSX2 Coder
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Location: Plymouth, UK
Posts: 9,801
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well, yes and no.
yes as it syncs the spu2 more, but no cos it wont effect most games, FFXII videos have been the only case so far, n they dont really need it much anymore ;p ok from now on if people are making bug reports can you please use the bug reported found here http://forums.ngemu.com/pcsx2-offici...-reporter.html else reports will get ignored
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! Last edited by refraction; March 29th, 2008 at 19:28. Reason: Automerged Doublepost |
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#644 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Canada
Posts: 38
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No problem, I can live with SVN 342 for Vice City Stories. I do have that damn problem again with the non-VM version of SVN 343 failing to read my memcards and my bios and it crashes, but I'm not looking for support, just reporting.
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AMD Athlon 64 X2 3800+ 2.0Ghz MSI K8N Neo 4 Nvidia GeForce 8600GT 512MB 4x512MB DDR1 PC-3200 Windows Vista Ultimate 64-bit SP1 Windows XP x64 SP2 |
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#646 (permalink) |
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Registered User
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Location: India
Posts: 105
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sir refraction
the problem of not showing wrestlers entrance video is not due to speed hack to larde extent because even when it was enabled earlier betas didnt show the problem.... i think the problem started after svn 222........ )
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#647 (permalink) |
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PCSX2 Coder
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Location: Plymouth, UK
Posts: 9,801
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well can you check? ill also need a blockdump if you want me to fix it.
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#649 (permalink) |
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PCSX2 Coder
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Location: Plymouth, UK
Posts: 9,801
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why dont you try it?
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#650 (permalink) |
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DARKNIVES
![]() Join Date: Nov 2006
Location: Guatemala
Posts: 63
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has anyone else besides api3d tried the new naruto ultimate ninja 3 engish version on the latest svn (330+)? cuz' he is saying its 100% playable (page 28 ) but I've founded the same kind of crashes from accel's, also toyopsp hasn't found crashes on 336/338 for accel 2, can someone else confirm please?
api3d, whats your pcsx2 full configuration for naruto ultimate ninja 3? is it needed to run'em on pcsx2 0.9.2 gsdx 0.1.6 still? |
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#651 (permalink) |
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Registered User
Join Date: Jan 2008
Location: jamaica
Posts: 5
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Sir Refraction,I tested zone of ender 2 pal it seems to be broken in the latest beta version of Pcsx2 svn 343.I don't want to be rude but if you have time can you look into it in the need future and once again keep the good work thank you.
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#652 (permalink) |
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The Pest
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Location: Earth
Posts: 1,683
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Last time someone asked for a specific game fix...and you probably have Speed Hacks on...not to mention, SVN support isn't allowed, we can discuss the SVN's, but we don't discuss how to use them properly, I believe, it's against the forum rules. He seems to break things to find out what breaks them...if you get what I mean, trial and error, learning(NOTE:THIS IS ENTIRELY just how I believe it to be, it may or may not be like this at all, and I may be in the totally wrong direction, due to recent posts I have to put this disclaimer)
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PC configuration Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V http://tinyurl.com/2zzzsr Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2. Having trouble with a game? Check here: http://tinyurl.com/2cuzhx |
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#653 (permalink) |
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PCSX2 Coder
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Location: Plymouth, UK
Posts: 9,801
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well rather than asking, id rather you just reported when it last worked, what its exactly doing and if you can, provide some information to what it might be. Pressing Shift+F12 will create a register dump, if you then uploaded your emulog.txt it might be of "some" use.
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#654 (permalink) |
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NGemu's Kawaii Imoutochan
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Location: Super Mario World
Posts: 2,768
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refraction,
the Patch Browser (Config -> Patches), dosn't allow you to save the patch. it always has "Save Patch" option greyed out. even after you modify the patch. so its basically useless... |
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#655 (permalink) |
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PCSX2 Coder
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Location: Plymouth, UK
Posts: 9,801
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yes it is ;p but most of the gui functinos are! it needs rewriting really, but i dont have time.
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#657 (permalink) |
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Human Troubleshooter
![]() ![]() Join Date: Mar 2008
Location: manila,PH
Posts: 194
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343 makes guitar hero soooo slow... no matter i can always play it on svn 327. Metal Slug Anthology seems to be broken it worked on 338 below, oh, is it just me or Kingdom Hearts 2 just dont crash anymore? I've been playing all morning with this build and im enjoying it! I'm also saving state every minute just to make sure, never know when that GSOD will attack, lol..also once i've been able to control sora, GSOD seems to be lesser than controlling roxas in the beginning
Onimusha Dawn of Dreams wont get in game anymore, it does in svn 302 - 307 edit: sorry, i got used in using peops cdvd plugin that's why it wont go ingame, i changed it to efp polling cdvd and i can reach in game again Dragon Quest VIII is lot more stable for me in this build, but still a bit slow,35-42 ingame RE4 is still stable and fast except the intro movie cuts off, Okami is flawless so far Grandia 3, stable and fast but some fmvs and cutscenes are slow sometimes going down to 22 fps btw, i always test my games without the speed hacks first to find if it's stable/fast before testing them with hacks on
Last edited by toyopsp; March 30th, 2008 at 04:27. |
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#658 (permalink) |
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Registered User
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Location: Buenos Aires, Argentina
Posts: 233
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Refraction, should you be interested in taking a look at Silent Hill Origins, which locks after the first loading screen. What would u need? I will provide all i can to help.
Game status is the same with all options, both VM and non VM version. Tested almost all versions including 343.
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#659 (permalink) | |
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Administrator, PCSX2 tester
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Location: India
Posts: 676
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Quote:
Edit: And Onimusha Dawn of dreams still go ingame here.
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E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM |
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#660 (permalink) | |
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PCSX2 Coder
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Location: Plymouth, UK
Posts: 9,801
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Quote:
__________________
http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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