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#261 (permalink) |
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Registered User
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Location: Germany
Posts: 734
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I just ran my german (PAL) copy of ff12.
This one has problems with the intro fmv as well. It does not give those errors but the sound is distorted. Well, ticking the tighter spu2 sync option fixed that. Its totally fine then. But using that option on wild arms 5 i get no sound at all. So maybe the best value for spu2 sync is somewhere inbetween those 2 we have now.. (Or it's just WA5 not getting what it wants at the exact time again )
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#262 (permalink) | |
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PCSX2 Coder
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Location: Plymouth, UK
Posts: 9,819
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Quote:
it doesnt happen xD what i might try is overriding the spu2 plugins control over the DMA's and see if i can do it manually. and figure it out.
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#263 (permalink) |
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Registered User
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That'd be a good idea, really.
IMO the plugin shouldnt handle DMA control, seeing it might get too low cpu ressources or fps is so high (or low) it just can't trigger the DMA or IRQ in time. Let alone the bugs different plugins might have with their timings ![]() Edit: I must admit its all working very well at this time though
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#264 (permalink) |
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PCSX2 Coder
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nah the problem is the dma timing is dependant on the async, the plugin can only count the cycles when it knows how many have passed, but due to me not being sure on the plugins timing id rather try to override it with what i think it should be.
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#266 (permalink) | |
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Registered User
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Location: Cologne, Germany
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Quote:
maybe its because the PAL version use an higher bitrate? just a thought...
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My System: C2D E6700 @2.67GHz | Asus P5W DH Deluxe | 4GB DDR2 800 | GeForce 8800GT Extreme My FFXII GSdx Highres Screenshot Gallery (link fixed!) | mixed pcsx2 screenshots If you search for pcsx2 betas, look here (but no support in the forums for it!)
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) Visit my blog (german only) PCSX2 howto included but still under construction. |
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#267 (permalink) | |
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Registered User
Join Date: Mar 2008
Location: Norway
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Quote:
All speed hacks off, and I'm at generally at 50-60 fps (limit on). Worst case it dropped to around 33 I think. So it works great.
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Vista x64 SP1 | C2D 2Ghz | 2GB ram | GeForce Go 7600 |
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#269 (permalink) | |
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Registered User
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Quote:
It is after the battle with the first boss ( i mean the big black creature) The graphics were ok until this level. Anyway i disabled dual core mode and now the graphics are back to normal but the game is slower. I enabled dual ocre mode again and the it happens the same thing!!!!
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I AM Dr Baxter Stockman And i am the best scientist in the world! Long ago i was a real human. A brilliant mind on a Evil body. But things were going wrong, terribly, wrong. Hun And Shredder have destroy my body and in the end the only thing that has remain of me, was only my brain. Finally my friend Agent Bishop create a clone body for me. So i was a human again. But my new body was sunddenly destroyed when the ninja turtless throw me into a river. Athlon X2 4400+DUAL CORE 2.2.GHZ socket 939 2 GB RAM DDR400 GeForce 8800 gt 512 mb 260 gb hdd |
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#270 (permalink) |
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PCSX2 Coder
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try using a different GS plugin. it could be its not handling MTGS correctly.
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#271 (permalink) |
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I tested it with GSDX 0.1.7.
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I AM Dr Baxter Stockman And i am the best scientist in the world! Long ago i was a real human. A brilliant mind on a Evil body. But things were going wrong, terribly, wrong. Hun And Shredder have destroy my body and in the end the only thing that has remain of me, was only my brain. Finally my friend Agent Bishop create a clone body for me. So i was a human again. But my new body was sunddenly destroyed when the ninja turtless throw me into a river. Athlon X2 4400+DUAL CORE 2.2.GHZ socket 939 2 GB RAM DDR400 GeForce 8800 gt 512 mb 260 gb hdd |
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#272 (permalink) |
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PCSX2 Coder
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yeh so try a different one!
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#273 (permalink) |
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Registered User
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I tested with zerofrog plugin and now the graphics are broken not only with Dual core mode enabled, but even without it!!!!!! However i found something realy strange... When i load a game from the memory card the graphics are ok but when i prees f3 to load a save state then the graphics are broken
__________________
I AM Dr Baxter Stockman And i am the best scientist in the world! Long ago i was a real human. A brilliant mind on a Evil body. But things were going wrong, terribly, wrong. Hun And Shredder have destroy my body and in the end the only thing that has remain of me, was only my brain. Finally my friend Agent Bishop create a clone body for me. So i was a human again. But my new body was sunddenly destroyed when the ninja turtless throw me into a river. Athlon X2 4400+DUAL CORE 2.2.GHZ socket 939 2 GB RAM DDR400 GeForce 8800 gt 512 mb 260 gb hdd |
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#274 (permalink) |
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Anime & jRPGs Addict
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That's normal behaviour since 94. To load it properly from a sstate - load game from memcard, go to graphically similiar / the same place and then load a sstate.
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C2D E6300 3.06 GHz | P5N-E SLI | 2 GB RAM 1000 MHz 5-4-4-12 | 7900GS 585/800 MHz | Audigy 2 | XP Pro SP3
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#275 (permalink) |
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Registered User
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Location: Italy
Posts: 283
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Uhhh actually that's absolutely normal. Using savestates you WILL often get broken graphics. So... if your "broken graphics" problem from the posts before was after you loaded from savestates, know it's not actually a problem. It's simply, absolutely, normal....
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#276 (permalink) |
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Anime & jRPGs Addict
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Oh btw sstates again - RE4 doesn't crash anymore after loading 'em.:P And sound comes back to sync after ~10 sec. Splendid!
GT4 playable tracks: -Tsukuba circuit -Fuji Speedway '90s -Infeon SP -Highspeed Ring ...and probably few more:P All at 40-60 fps with vu-skip <btw refraction the thing I've sent u few days ago doesn't work with FF XII, KH and RE4 - ****, I've thought it would work with everything... guess I was wrong. But it does work with GT4 and many others perfectly... ****>.
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C2D E6300 3.06 GHz | P5N-E SLI | 2 GB RAM 1000 MHz 5-4-4-12 | 7900GS 585/800 MHz | Audigy 2 | XP Pro SP3
>Pantsu, Pantsu, Pantsu!< |
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#277 (permalink) |
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Mobile Fanatic
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Location: Santa Cruz, CA
Posts: 4,349
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Thanks for that list of tracks, rainbow. I could finally complete one race in there.
With frameskip, the game runs at full speed all the time. When the race is being played back, it crashes the emu, though.
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#278 (permalink) |
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<( '-')>
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Location: nom nom nom
Posts: 262
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So, I've rechecked the intro of my German FFXII copy with svn329 and there is still some flickering which does not appear when using 0.94. I've tried several different plugin and speed hack combinations. No luck.
Okay, it's not directly flickering but every 5-7 seconds, the screen gets black for one short moment. It's always the same position. The third speed hack does not help and the first two hacks just change the moment of the flickering. Very strange...
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Who is General Failure and why is he trying to access my drive? New Super Extreme Processor @ 1.86Ghz @ 2.49Ghz Sparkle 9600GT (formerly known as 3dLabs Graphics Blaster Exxtreme PCI) (Gecube ATI Radeon X1900XT failed me) Ubuntu 7.10 / Windows Vista Ultimate x86 (but usually the latter one) |
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#279 (permalink) | |
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Registered User
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Quote:
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