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Old March 19th, 2008   #201 (permalink)
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Quote:
Originally Posted by BAXTER STOCKMAN View Post
I meant 327 not 329 it was mistake! Anyway i have only a keyboard now. Is there a way to play it?
Use lilipad plugin and map analog sticks to keyboard buttons.
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Old March 19th, 2008   #202 (permalink)
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Although if you seriously wanna play it, Gamepad is the ONLY way to go for this kinda thing.

Although I've yet to buy a good PS2 gamepad...this one I have right nows Joysticks are almost busted off...very weak. Sometimes gets stuck rumbling. Word of advice: DO NOT BUY GAMING RECOIL GAME PADS, cheap, yes, look like they're high quality, infact, they seem it even when you hold it...but the second you start using it...bam, the third worldness of it starts rubbing off.
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Old March 19th, 2008   #203 (permalink)
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Quote:
Originally Posted by BAXTER STOCKMAN View Post
I meant 327 not 329 it was mistake! Anyway i have only a keyboard now. Is there a way to play it?
I had to use Liliy pad plugin, and that works great for me. But if you can't get that too work you should probably ask in that topic or something.
Also, you should set both pads to the same plugin.
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Old March 19th, 2008   #204 (permalink)
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Quote:
Originally Posted by 3x3cUt0r View Post
The table isn't using the correct formula

95 to 105 isn't a 111% improvement... if you are using excel try this " =((B#-A#)/A#)*100 "

That will show the correct values, like 95 to 105 is 10,53% faster.
That's how I wanted it to be but didn't manage excel to diplay it correctly especially when set the cells as "percentage" values, it didn't work with "(value B / value A) - 100" for example but yea what u said should work. I just assumed people would understand what I meant anyways that I mean it's that value in the table - 100% or then you could of course like Ref said interpret is as 105 FPS or 111% compared to 95 FPS if that's 100%.
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Last edited by RPGW1ZaRD; March 19th, 2008 at 12:33.
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Old March 19th, 2008   #205 (permalink)
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question to the great refraction

friend i take this pic about GHOST RIDER, in all the pcsx2 versions the emu don´t try to read more lines of the game code, only show this, and the emu is stoped in this specific line always, this game is really amazing, and have recomended to everypeople, why happen that?is about the counters or debugger or something like that????..thanks here a pic
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File Type: gif GHOSTRIDER.gif (139.3 KB, 60 views)
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Old March 19th, 2008   #206 (permalink)
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Hmm.. Ghost rider. I think I have that game somewhere. Will find it and talk to refraction about it. Lets see if it can get any better.
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Old March 19th, 2008   #207 (permalink)
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the great refraction?? fan service at it's finest
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Old March 19th, 2008   #208 (permalink)
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Quote:
Originally Posted by kakashisensei View Post
friend i take this pic about GHOST RIDER, in all the pcsx2 versions the emu don´t try to read more lines of the game code, only show this, and the emu is stoped in this specific line always, this game is really amazing, and have recomended to everypeople, why happen that?is about the counters or debugger or something like that????..thanks here a pic
that looks like an IPU (movie) problem, could you try making a video skip patch? did it ever work?
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Old March 19th, 2008   #209 (permalink)
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Arrow

thanks Refraction, ok, just i do it, i try to make a patch (GHOST OF RIDER) but this number 4000838c0800e0030000628c as hex string is not found by ps2dis program, well looks that, i was finding the line lw, vo $0000(v1) in find pattern..and i meet this, look the pic,,i can make a patch wtih this??
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Last edited by kakashisensei; March 19th, 2008 at 17:48.
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Old March 19th, 2008   #210 (permalink)
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no, thats not a ipu. that line is just a command. if you cannot find the line then i dont know, sorry.
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Old March 19th, 2008   #211 (permalink)
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Speed hacks work fine here.
But the new svns seem to cause the intro of FFXII to flicker. The third speed hack does not fix that. But it looks like the other two speed hacks remove some flickering though. But they create new flickering in other parts of the intro
The first speed hack breaks the suikoden III character
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Old March 19th, 2008   #212 (permalink)
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To kakashisensei:
could it be solved by disabling VU0 recompile to pass it and make a save state?
coz I got similar problem in another game and this solved
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Old March 19th, 2008   #213 (permalink)
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I just put 329 up, can those who said KH was broken in the last beta try it on the new one?
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Old March 19th, 2008   #214 (permalink)
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hey folks try pressing "Print Screen" then open Paint and press "Ctrl-V"
or "Alt-Print Screen" for a selected window
xD
hmm i dont know...maybe its because you all use 3rd party trial crappy virus desktop snapshot programs.

Last edited by prljavi_mehur; March 20th, 2008 at 08:28. Reason: seems that you do spell crapy with two ps - crappy
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Old March 19th, 2008   #215 (permalink)
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Quote:
Originally Posted by prljavi_mehur View Post
hey folks try pressing "Print Screen" then open Paint and press "Ctrl-V"
or "Alt-Print Screen" for a selected window
xD
what that got to do with anything in this thread?
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Old March 19th, 2008   #216 (permalink)
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I think he was suggestion it to kakashisensei.
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Old March 19th, 2008   #217 (permalink)
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I can't seem to get Grandia III running on SVN 327.

I'm running a Q6600 @ 2.4gHz, DDR2 800mHz 2x2gB (4-4-4-12-2T), MSI 8800 GTS 640 mB, PCSX2 SVN 327 VM, GSDX 0.1.7 SSSE3, Vista Ultimate x64.

The opening FMV runs fine ~45 FPS but then starts flickering. When I skip it, the first scene runs at 60 FPS but crashes.
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Old March 19th, 2008   #218 (permalink)
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then try 329
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Old March 19th, 2008   #219 (permalink)
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Anyone know exactly why any tony hawk (except tony hawk's pro skater 3) game crashes at the loading screen? Just curious.
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Old March 19th, 2008   #220 (permalink)
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Anyone know exactly why any tony hawk (except tony hawk's pro skater 3) game crashes at the loading screen? Just curious.
tut tut, no support, remember.
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