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Old March 20th, 2008   #101 (permalink)
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You're getting the black lines because you're using a custom internal res.If you use native,they'll go away
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Old March 20th, 2008   #102 (permalink)
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hi guys
i have a problem with win vista home.when i run pcsx2 a message will pop up that says : Virtual Memory access denied Failed adding SE_LOCK_MEMORY privilege please check the local policy.
i can still play in NoN-VM mode
thnx in advance
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Old March 20th, 2008   #103 (permalink)
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Been answered SO many times...so many...

USE the effing search, you'll find 100 topics on it. :P
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http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 20th, 2008   #104 (permalink)
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Hi this is sahil from India
New to the forum so please excuse me if this post is outta place here and kindly redirect without much verbal bashing
im a professional AI and robotics guy, and like to dabble in open source development and multithreading platforms.... i have some questions. and since this was one of the few threads that was talking about multicore issues i decided to ask here....
what does the pcsx2 team use for multithreading ... i mean are thy implementing it through and through with native threads like Pthreads , winthreads whatever.... etc or are they using a higher level abstraction like open mp , threading building blocks etc.
are they managing tasks or threads individually....
how do i get my hands on the source code...(if it is open)
how do i get in touch with one of the developers.....?
how do i participate.... im a huge tekken fan and would really like to use all four cores on my q6600

p.s. Already have done multithreading implementations using intel -tbb for intel opencv myself which is giving much faster boosts than their own open mp implementation by about 21 - 24 %, and is scalable to 32 cores and im believe program scalability is important so that programs can be future proofed .... thanks and any help would be really appreciated
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Old March 20th, 2008   #105 (permalink)
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Yes pcsx2 is open source. You can grab the latest beta source here SourceForge.net Repository - [pcsx2] Index of /pcsx2
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Old March 20th, 2008   #106 (permalink)
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Quote:
Originally Posted by sahil.malhotra View Post
how do i get my hands on the source code...(if it is open)
how do i get in touch with one of the developers.....?
how do i participate.... im a huge tekken fan and would really like to use all four cores on my q6600
Well, as said it's open source. If you want to get in touch with the devs and participate, well... likely refraction will see this post.

But at any rate, you may want to start by getting into the code, reading it a bit, and then coming in the pcsx2 irc channel and talking to the right people (not me, that's for sure )
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Old March 20th, 2008   #107 (permalink)
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thanks man will get the code right away... also first thing tomorrow morning ill get a ps2 for the bios oherwise i wont be able to test out any performances
thanks for all the help
and whos refraction by the way...?
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Old March 20th, 2008   #108 (permalink)
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Refraction is the one who makes all the SVN's and codes PCSX2 fixes as far as I know, sadly, I do not know the other Team Members as I never read that section, but only know refraction is one cause of his activity on the forums. :P

This may not be the proper information, but this is how I've seen it.
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Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V

http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 21st, 2008   #109 (permalink)
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Quote:
PCSX2 was initially started by shadow, linuzappz and saqib, but since then more coders have joined the team, bringing their unique expertise with them. The development team now consists of:
  • auMatt: Works on the CDVD and main functions of PCSX2.
  • Florin: Coder for many of PCSX2's key aspects.
  • GoldFinger: The man behind PCSX2's first recompiler.
  • Linuzappz: Previous project leader and responsible for vast amounts of PCSX2's code.
  • Refraction: Working on IOP timings and general fixes.
  • Saqib: The project leader, GS developer, IPU coder, and developer of numerous other aspects of PCSX2.
  • Shadow: Second in command, works on all aspects of the project.
  • Zerofrog: Re-writing the recompiler, general fixes and new features.
From the about page. For a while Refraction has been working on it alone.? And Gabest for the best graphic plugin ever.
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Old March 21st, 2008   #110 (permalink)
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Abit outdated,refraction is actually coding all around these days and is the most active developer on the project.Oh and please make a new topic so we don't spam this one
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Old March 21st, 2008   #111 (permalink)
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got it.... thanks for the info how........... well you guys are kinda helping out a noob ..... albeit one in a different genre
ciao
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Old March 21st, 2008   #112 (permalink)
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heh, looks like alot has been going on in this thread while i've been away

anyways, I beat Persona 3 with PCSX2 and added a bunch of tips to the guide. And since I beat the game, its proof that the game is Playable with PCSX2 even though it has some bugs...
The most annoying bug you'll probably encounter is the game hanging in some battles, I posted 2 tips on how to avoid this.
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Quote:
Originally Posted by runawayprisoner View Post
And yeah, I'm saying that if anyone (me?) is bothered enough, that someone will write an [PS3] interpreter just for the hell of it, and it will run everything perfectly in a year
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Old March 21st, 2008   #113 (permalink)
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I NEED HELP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
i have dragon ball z budokai 3.iso and when i start it i just see browser and system configuration .But i want to play the game and dont know how, am i doing someting wrong?.I am noob at pcsx2 so please help !

and sorry for my wrong english.
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Old March 21st, 2008   #114 (permalink)
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Wow, this guide covers everything you just asked, and in great detail, and in my witch hunting ways, I suspected you downloaded it. :P
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PC configuration

Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V

http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 21st, 2008   #115 (permalink)
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press File-> Run CD/DVD with linuzapps as the CD plugin.

if you still have problems, reading the guide usually helps :/
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pcsx2-playground - project for unofficial pcsx2 changes

Quote:
Originally Posted by runawayprisoner View Post
And yeah, I'm saying that if anyone (me?) is bothered enough, that someone will write an [PS3] interpreter just for the hell of it, and it will run everything perfectly in a year
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Old March 21st, 2008   #116 (permalink)
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i red the guide 2 times ,i did everything but still have the same problem
its the same problem like therealgeneral had

Last edited by DDzei; March 21st, 2008 at 17:35.
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Old March 21st, 2008   #117 (permalink)
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if its a problem with dragon ball z budokai please search the forums, because i think i've seen some threads on getting it work.
i don't have the game, so i don't know if theres anything specific you have to do to get it to work.
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pcsx2-playground - project for unofficial pcsx2 changes

Quote:
Originally Posted by runawayprisoner View Post
And yeah, I'm saying that if anyone (me?) is bothered enough, that someone will write an [PS3] interpreter just for the hell of it, and it will run everything perfectly in a year
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Old March 21st, 2008   #118 (permalink)
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thanks for help
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Old March 23rd, 2008   #119 (permalink)
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awesome guide...it helped me allot....specially with my core duo 2GHz processor...i seemed to be getting crashes almost the whole time....but now i'm ok....still i need good graphic card....but its ok....thnx again & keep up the good work.
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Old March 25th, 2008   #120 (permalink)
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Can you still use pcsx2 if you dont have a pixel shader?
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