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Old July 20th, 2009   #701 (permalink)
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Old July 21st, 2009   #702 (permalink)
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Twinkle Star Sprites La Petite Princesse (JAP)

Twinkle Star Sprites La Pettite Princesse (JAP)

Status: Playable 100% (even beat it twice)
PCSX2 REV 1474
GSDX 1.15(svn1538 - DX10 mode, windowed, native RES)
All speed hacks - enabled only 1.5 vu cycle since the game freezes if not after the SNK logo.
All advanced hacks - default
MTGS - on
Attached Images
File Type: jpg tss1.jpg (45.6 KB, 18 views)
File Type: jpg tss2.jpg (41.0 KB, 35 views)
File Type: jpg tss3.jpg (37.3 KB, 23 views)
File Type: jpg tss4.jpg (30.3 KB, 19 views)
File Type: jpg tss5.jpg (35.2 KB, 16 views)
File Type: jpg tss6.jpg (46.9 KB, 27 views)
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Old July 27th, 2009   #703 (permalink)
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arc twilight of the spirits

arc twilight of the spirits SCES 51910 -eu
Status: Playable (slow)
PCSX2 REV 1474
GSDX 1.15(svn1538 - DX10 mode, windowed, native RES)
just the defult cycle rate havnt tried the rest yet
All advanced hacks - default
MTGS - on
Attached Images
File Type: jpg arc1.jpg (123.8 KB, 33 views)
File Type: jpg arc2.jpg (125.4 KB, 39 views)
File Type: jpg arc3.jpg (148.7 KB, 70 views)
File Type: jpg arc4.jpg (163.7 KB, 22 views)
File Type: jpg arc5.jpg (128.5 KB, 21 views)
File Type: jpg arc6.jpg (180.2 KB, 33 views)
File Type: jpg arc7.jpg (194.3 KB, 53 views)
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Icey D= The ice cold Prince.
Both intwined by royalty,
together intwined by fate,
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Old July 30th, 2009   #704 (permalink)
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Atelier Iris 1 (left-down window)
Atelier Iris 2 (right-down window)
Suikoden V (upper-left window)
Odin's Sphere (upper-right window)

All are Pal games and also RPG's cause i don't have other genre games
Status: Playable (all seem to be playable )
PCSX2 REV 1474
GSDX 1.15(svn1571 - DX9 mode, windowed, native RES, all windows are 640x480)
cycle rate 1.5 and all other speed improvement-hacks are on
without using cyclestealing
yes the Gamepad worked within four different games at the same time.
Sound was mixed of course but it was there.
MTGS - on

Well my first try in making an screenshot, and maybe the first one here that shows 4 different games that even run really fast.

Well every PCSX2 Process uses its own cpu (Phenom II 940 maked it posible) and its also an good stresstest hehe...

Hm I wonder if I could run still one or two more... but 4 are enough for today.

I think I will make an better one next time with 4 other Games maybe FF 10 and 12 + Kingdom Hearts 1 and Okami?
Attached Images
File Type: jpg Quadsplit PCSX2!.jpg (83.0 KB, 89 views)
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Old August 2nd, 2009   #705 (permalink)
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Quote:
Originally Posted by ExodusC View Post
CPU: Intel Core 2 Quad Q6600 at 2.8GHz
RAM: 2GB DDR2 RAM at 1066MHz
GPU: NVIDIA 7800GTX
PCSX2: PCSX2 0.9.4 Windows, x64 build
Plugin Configuration: All CPU options enabled, ZeroGS KOSMOS 0.97.0 default settings.
Game: Rozen Maiden Gebetgarten
Status: Well, it runs...
pls
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Old August 4th, 2009   #706 (permalink)
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Final Fantasy XII [NTSC-USA] SLUS_209.63

Status: 100% fulll Perfect [60 fps all time]

Windows Vista Ultimate SP1 64-bits
CPU: Intel Core 2 Quad Q8200 @ 2.33GHz
RAM: 6GB Dual - DDR2 800
GPU: NVIDIA 9600GT Point of View
NVIDIA Driver Cuda 2.3

PCSX2: pcsx2-beta-1474 x64 build

Video - GSdx 1479 sse41
A ratio - 16:9 [Full Screen 1440x900 60hz
d3d internal res: 1600x1600
Vsync on

Sound - SPU2-X

SpeedHacks - X2 Cycle rate, Status Flag Hack and vsync only

Advance op -
EE RECS OP [Chop/Zero - Full - Flush to zero - Denormalz are zero
VU RECS OP [Chop/zero - Extra + preserve Sig - Flush to zero - Denormalz are zero







Last edited by drsleo; August 5th, 2009 at 00:15..
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Old August 5th, 2009   #707 (permalink)
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Quote:
Originally Posted by drsleo View Post
Final Fantasy XII [NTSC-USA] SLUS_209.63

Status: 100% fulll Perfect [60 fps all time]

Windows Vista Ultimate SP1 64-bits
CPU: Intel Core 2 Quad Q8200 @ 2.33GHz
RAM: 6GB Dual - DDR2 800
GPU: NVIDIA 9600GT Point of View
NVIDIA Driver Cuda 2.3

PCSX2: pcsx2-beta-1474 x64 build

Video - GSdx 1479 sse41
A ratio - 16:9 [Full Screen 1440x900 60hz
d3d internal res: 1600x1600
Vsync on

Sound - SPU2-X

SpeedHacks - X2 Cycle rate, Status Flag Hack and vsync only

Advance op -
EE RECS OP [Chop/Zero - Full - Flush to zero - Denormalz are zero
VU RECS OP [Chop/zero - Extra + preserve Sig - Flush to zero - Denormalz are zero






That game was a big shock when I first saw it... Looked like the best FF ever... however... It`s not that good... I wish there was an USA version of FF12 International Zodiac Job System...
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Old August 6th, 2009   #708 (permalink)
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Kamen Rider [JAP]

Kamen Rider

Status: Variable, probably unplayable*
PCSX2 REV 1606
GSDX 1.15(svn1600 - DX10 mode, windowed, native RES)
All speed hacks - enabled only 1.5 vu cycle since the game freezes if not after the SNK logo.
All advanced hacks - default
MTGS - on

* The game goes ingame, but after you beat the enemy or he beats you, it freezes, like you`ll see on my last screenshot (kr8.jpg).
Attached Images
File Type: jpg kr1.jpg (42.0 KB, 21 views)
File Type: jpg kr2.jpg (27.1 KB, 9 views)
File Type: jpg kr3.jpg (22.3 KB, 17 views)
File Type: jpg kr4.jpg (24.2 KB, 17 views)
File Type: jpg kr5.jpg (37.8 KB, 25 views)
File Type: jpg kr6.jpg (35.9 KB, 17 views)
File Type: jpg kr7.jpg (37.0 KB, 22 views)
File Type: jpg kr8.jpg (37.7 KB, 39 views)
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Old August 20th, 2009   #709 (permalink)
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Melty Blood: Actress Again (Jap)(SLPM 55184)
Intel Pentium D 2.8 GHz
1 GB DDR2 SDRAM
NVIDIA GeForce 7300LE

PCSX2 Playground rev 710
GSdx 1650 (MSVC 15.00 SSE2) 0.1.15
CDVD 0.1.0
SPU2-X 1.2.0
SSSPSX PAD Plugin Pressure Mod 1.7.0

Status: Playable
Attached Images
File Type: jpg MBAA 00a.jpg (145.7 KB, 22 views)
File Type: jpg MBAA 00b.jpg (181.3 KB, 31 views)
File Type: jpg MBAA 00c.jpg (100.4 KB, 29 views)
File Type: jpg MBAA 00d.jpg (159.1 KB, 43 views)
File Type: jpg MBAA 00e.jpg (167.5 KB, 41 views)
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Dolphin Playground R11 (32bit) PCSX2 v0.9.6 rev 1802 PCSX2 v0.9.6-legacy rev 1802
PCSX2 Playground rev 710 with new plugins (1802)
(Updated daily)
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Old August 21st, 2009   #710 (permalink)
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Tony your melty blood actress again character sprites don't have the grid effect. How do you remove it?
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Old August 21st, 2009   #711 (permalink)
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I use PCSX2 Playground instead using buggy PCSX2. GPU Plugins, I use GSdx. Set Renderer as Direct3D9 (Software) if you used XP, if Vista set it on Direct3D10 (Software).
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Dolphin Playground R11 (32bit) PCSX2 v0.9.6 rev 1802 PCSX2 v0.9.6-legacy rev 1802
PCSX2 Playground rev 710 with new plugins (1802)
(Updated daily)
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Old August 21st, 2009   #712 (permalink)
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I tried using Playground and Gsdx plugin but didn't work.
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Old August 21st, 2009   #713 (permalink)
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Quote:
Originally Posted by kensheestyle View Post
I tried using Playground and Gsdx plugin but didn't work.
Here is setting I used. (See Attachment below)
Attached Images
File Type: jpg GSdx Config 00a.jpg (39.1 KB, 81 views)
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Dolphin Playground R11 (32bit) PCSX2 v0.9.6 rev 1802 PCSX2 v0.9.6-legacy rev 1802
PCSX2 Playground rev 710 with new plugins (1802)
(Updated daily)
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Old August 21st, 2009   #714 (permalink)
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Thanks it is working now. Looks like the problem is my gsdx which is not the latest one with the edge anti-aliasing option.
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Old August 25th, 2009   #715 (permalink)
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Has anyone gotten GoW to work with proper shadows?
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Old August 27th, 2009   #716 (permalink)
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Quote:
Originally Posted by heatblazer View Post
Kamen Rider

Status: Variable, probably unplayable*
PCSX2 REV 1606
GSDX 1.15(svn1600 - DX10 mode, windowed, native RES)
All speed hacks - enabled only 1.5 vu cycle since the game freezes if not after the SNK logo.
All advanced hacks - default
MTGS - on

* The game goes ingame, but after you beat the enemy or he beats you, it freezes, like you`ll see on my last screenshot (kr8.jpg).
I have play this game with PCSX2 1474
Great, playable no crash
Sorry screenshot next
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Old August 28th, 2009   #717 (permalink)
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Is PCSX2 v0.9.6 rev 1676 newer or beta 1474?
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Old August 29th, 2009   #718 (permalink)
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Nevermind, I dont see 1676 on the official website.
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Old September 1st, 2009   #719 (permalink)
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There isn't a chance in hell you actually get those results with that quality settings (and "100% fulll Perfect [60 fps all time]"). This is annoying because it taints the picture for newcomers about what is possible and what isn't with this emu and what it takes.
But you may very well show us the stats if you actually can.

The x64 build is slower, let alone the drivers (Just migrated away from 64-bit and this will stick for a loooong time).

Also check the others and their results for a reality check.

Sorry for disrupting this thread, and the calm - but hey, prove me wrong.

Quote:
Originally Posted by drsleo View Post
Final Fantasy XII [NTSC-USA] SLUS_209.63

Status: 100% fulll Perfect [60 fps all time]

Windows Vista Ultimate SP1 64-bits
CPU: Intel Core 2 Quad Q8200 @ 2.33GHz
RAM: 6GB Dual - DDR2 800
GPU: NVIDIA 9600GT Point of View
NVIDIA Driver Cuda 2.3

PCSX2: pcsx2-beta-1474 x64 build

Video - GSdx 1479 sse41
A ratio - 16:9 [Full Screen 1440x900 60hz
d3d internal res: 1600x1600
Vsync on

Sound - SPU2-X

SpeedHacks - X2 Cycle rate, Status Flag Hack and vsync only

Advance op -
EE RECS OP [Chop/Zero - Full - Flush to zero - Denormalz are zero
VU RECS OP [Chop/zero - Extra + preserve Sig - Flush to zero - Denormalz are zero
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Old September 4th, 2009   #720 (permalink)
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Tony Leuy, where did rev. 1726 come from? The latest beta is still 1474.
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