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Old February 19th, 2009   #601 (permalink)
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Xenosaga II

Hardware:
cpu: Q6600 @ 3.15Ghz
gpu: HD3870

Software:
os: Vista Sp1
emu: 0.9.5b 396 X3 (WM), speedhacks: sync hack x2, denormals are zero, disable forced abs

Plugins:
video: GSDX 0.1.9 (DX10)
audio: ZeroSPU2 0.4.6

Status:
Fully playable (Vista only), fps rarely drops below 60.
Attached Images
File Type: jpg 1.jpg (144.7 KB, 129 views)
File Type: jpg 2.jpg (120.8 KB, 190 views)
File Type: jpg 3.jpg (149.0 KB, 204 views)
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Old February 27th, 2009   #602 (permalink)
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ICO NTSC-US
Status: Playable
PCSX2 hangs only in the intro scenes whenever lightning is coming from a door/sword
Game - ~60FPS, dips a bit when there are a lot of shadow guys

PCSX2 0.9.5 svn 611
Speed Hacks: none

Plugins:
GSdx 891 (MSVC 15.00 SSSE3) 0.1.14
ZeroSPU2 r611 0.4.6
LilyPad 0.9.9
Linuz iso 0.8.0

Core 2 Quad PCU Q6600 @ 2.40GHz
4.00 GB RAM
Windows Vista 64-bit

SotC works as well but with speed hacks. Will post some pics tomorrow if anyone cares. Holy crap guys this is awesome, I never thought I'd see this game on my PC. Although after playing this game on such high res, I see why the native resolution was so low, the wall textures are really low resolution. Also there are slight 'ghosting' issues at times, hard to explain. Shadow people looks slightly off as well, but these are minor graphic issues. Keep 'em coming!
Attached Images
File Type: png GSdx9.png (54.7 KB, 83 views)
File Type: jpg ICO-1.jpg (113.2 KB, 85 views)
File Type: jpg ICO-2.jpg (124.7 KB, 111 views)
File Type: jpg ICO-3.jpg (119.4 KB, 165 views)
File Type: jpg ICO-4.jpg (165.0 KB, 160 views)
File Type: jpg ICO-5.jpg (214.0 KB, 150 views)
File Type: jpg ICO-6.jpg (87.7 KB, 46 views)
File Type: jpg ICO-7.jpg (40.3 KB, 43 views)
File Type: jpg ICO-8.jpg (130.8 KB, 62 views)
File Type: jpg ICO-9.jpg (214.3 KB, 56 views)
File Type: jpg ICO-10.jpg (254.0 KB, 141 views)
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Old February 27th, 2009   #603 (permalink)
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the textures may be low res, but the game still looks good due to its artistic direction. I'd say its one of the few games that will age well.
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Old March 2nd, 2009   #604 (permalink)
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0.9.6

Great improvements, full HD looks great but unfortunately xenosaga hang in same place even in this version.
Attached Images
File Type: jpg ff12d_fullhd_001.jpg (385.7 KB, 172 views)
File Type: jpg ff12d_fullhd_002.jpg (345.3 KB, 113 views)
File Type: jpg ff12f_fullhd_001.jpg (254.7 KB, 50 views)
File Type: jpg ff12f_fullhd_002.jpg (227.7 KB, 71 views)
File Type: jpg xeno_fullhd_001.jpg (238.6 KB, 83 views)
File Type: jpg xeno_fullhd_002.jpg (195.8 KB, 52 views)
File Type: jpg xeno_fullhd_003.jpg (140.9 KB, 70 views)
File Type: jpg xeno_fullhd_004.jpg (115.3 KB, 101 views)
File Type: jpg xeno_fullhd_005.jpg (176.9 KB, 104 views)
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Old March 2nd, 2009   #605 (permalink)
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Good... But how do you make screens. My F8 is not working now
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Old March 2nd, 2009   #606 (permalink)
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Well, you can try using Fraps for screenshots.
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Old March 2nd, 2009   #607 (permalink)
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Shadow of the Colossus PAL (playing in progressive scan mode, 60Hz)
Status: Playable
Small line artifacts and 'ghosting' effect on GSdx if internal D3D res is high
Game - ~60FPS, dips a bit in busy scenes, such as some intro stuff, after when you kill a Colossus
PCSX2 0.9.5 svn 611
Speed Hacks: Use x3 Cycle Rate (EE)

Plugins:
GSdx 594 (MSVC 15.00 SSSE3) 0.1.14
ZeroSPU2 r634 0.4.6
LilyPad 0.9.10
Linuz iso 0.8.0

Core 2 Quad PCU Q6600 @ 2.40GHz
4.00 GB RAM
Windows Vista 64-bit

Wow is all I can say for this game. Despite the ghosting effect seen especially on the Colossus' eyes when on a custom high D3D internal res, the game looks really beautiful. I have only completed 5 Colossi so far but no game-breaking issues so far. Screenshots may contain spoilers.
Attached Images
File Type: jpg pcsx2 2009-03-02 10-34-19-24.jpg (108.6 KB, 118 views)
File Type: jpg pcsx2 2009-03-02 10-41-24-38.jpg (189.3 KB, 98 views)
File Type: jpg pcsx2 2009-03-02 10-42-29-81.jpg (196.1 KB, 114 views)
File Type: jpg pcsx2 2009-03-02 10-45-22-50.jpg (203.2 KB, 144 views)
File Type: jpg pcsx2 2009-03-02 10-54-34-04.jpg (74.4 KB, 55 views)
File Type: jpg pcsx2 2009-03-02 10-56-24-16.jpg (93.6 KB, 26 views)
File Type: jpg pcsx2 2009-03-02 10-57-00-03.jpg (96.1 KB, 62 views)
File Type: jpg pcsx2 2009-03-02 11-06-36-86.jpg (192.7 KB, 119 views)
File Type: jpg pcsx2 2009-03-02 11-09-00-73.jpg (92.7 KB, 31 views)
File Type: jpg pcsx2 2009-03-02 11-09-03-90.jpg (78.3 KB, 22 views)
File Type: jpg pcsx2 2009-03-02 11-15-57-27.jpg (240.2 KB, 129 views)
File Type: jpg pcsx2 2009-03-02 11-16-42-66.jpg (204.3 KB, 64 views)
File Type: jpg pcsx2 2009-03-02 11-18-19-02.jpg (160.4 KB, 58 views)
File Type: jpg pcsx2 2009-03-02 11-35-21-30.jpg (87.5 KB, 32 views)
File Type: jpg pcsx2 2009-03-02 11-37-05-99.jpg (65.3 KB, 35 views)
File Type: jpg pcsx2 2009-03-02 11-40-51-20.jpg (129.1 KB, 48 views)
File Type: jpg pcsx2 2009-03-02 11-42-21-85.jpg (93.7 KB, 54 views)
File Type: jpg pcsx2 2009-03-02 11-42-44-04.jpg (135.6 KB, 52 views)
File Type: jpg pcsx2 2009-03-02 11-43-55-23.jpg (94.7 KB, 44 views)
File Type: jpg pcsx2 2009-03-02 11-44-08-89.jpg (64.7 KB, 22 views)

Last edited by Zwei_Fuss; March 2nd, 2009 at 17:39..
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Old March 3rd, 2009   #608 (permalink)
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ESPN NFL 2K5 SLUS_209.19

100% Playable Full Speed 60 fps

PCSX 2 Playground VTLB 658 (Doesn't work on 0.96 for some reason)

Advanced Options: Denormals Are Zero, and Flush to Zero (enable ALL)
Also enable Preserve Sign for both sets..

Speed Hacks : Use x3 Cycle Rate
IOP X2 Cycle Rate
WaitCycles Sync Hack

Gamefixes: None
CPU: MTGS checked and "Limit" enabled

GSDX10 SSE4 0.1.12
SSSPSX PAD Pressure Mod 1.6.0 - with Logitech Rumble Pad 2 (Rumble enabled)

Playground Sound Plugin

CPU @ 4.2 GHZ and GPU overclocked to 813 Core Speed

Edit: The Above probably isn't necessary, I'm just telling you what I did to get a constant 60 fps....Cause this one is a CPU Hog.....

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E8600 Core 2 Duo Wolfdale 3.33GHZ @ 4.22 SUPER-Hertz!!!!!!
Rampage Formula X48 R.O.G. Motherboard
2 GB Dominator Ram 1066 5-5-5-15 (2T) @ 1066 Mhz Stock
Nvidia GTS 250 OC/9800GTX+OC 512 GDDR3 @ 813 MHZ ++OC

2nd Build

E2160 Pentium Dual Core CPU @ 1.8 GHZ @ 3.40 SUPER-Hertz!!!!
2 GB Dominator 1066 @ 800 5-5-5-18 2T 1:1
DFI LanParty X48 T2RSB Plus Motherboard
Radeon 3650 512 GDDR2 @ 860/550 MHZ OC

Last edited by Gameman; March 3rd, 2009 at 16:07..
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Old March 10th, 2009   #609 (permalink)
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Soul Calibur 2 NTSC
Status: Fully Playable
PCSX2 0.9.6
plugins used: Gsdx 0.1.14 SSE2, peops spu2 1.9.0, Linuz ISO 0.8.0
Speed Hacks Used: Used X2 Cycle Rate, and all 3 boxes from the right checked.
CPU settings: Checked EERec/VU0rec/VU1rec/Multi thread & used VU Skip with the following config:

Custom FPS limit: 0
Skip Frame When Slower than: 9999
Consecutive Frames Before skiping: 1
Consecutive Framees to skip: 1

(Except for FFX/X-2 the Vu skip option has improved, the image is being rendered smoth and without any noticeable artifacts for many of my games, but i still got some that i havent tested yet )
As for FPS i usually had between 45-55, some times it would drop to 35 in those introduction sequences where they talk to one another before the fight & also in the Inferno Stage where i have between 35-45 FPS.
A minor set back was that i had to play in native mode because i didnt like the those lines across my screen . (an example of this will be shown in the first 3 screenshoots )
As for sound except the first FMV which was buggy, in the rest of the game it was ok i dont have any complaints there.
The first 5 screens will show all the glitches i faced ingame (a few notes:the 4th was present only in that stages strangely at some point the screen would get brighter and the life bar would disapear for 1 to 3 seconds, the hair glitch in the 5th pic is present to other caracters but it depends on caracter/costume & sometimes it is there sometimes its not, for talim 1st costume i never had any hair glitch, so i just posted one example).


Well i also would like to thank PCSX2 team i didnt thought that the VU Skip could be improved so much so a big THANK YOU


A funny note: This is the only game in which the more drunk i was the better i played (actually non with whom i played beaten me when i was seriously drunk)
Attached Images
File Type: jpg snap049.jpg (302.9 KB, 26 views)
File Type: jpg snap050.jpg (316.3 KB, 16 views)
File Type: jpg snap052.jpg (318.6 KB, 44 views)
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File Type: jpg snap031.jpg (287.7 KB, 6 views)
File Type: jpg snap034.jpg (271.6 KB, 9 views)
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File Type: jpg snap045.jpg (291.7 KB, 37 views)
File Type: jpg snap046.jpg (174.0 KB, 5 views)
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Old March 11th, 2009   #610 (permalink)
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Fight Night Round 3

Well after fumbling around with the new .9.6 release i finally got FNR3 working at playable rates.
i figured i would post this because when i try to google config setups for certain games i have the hardest time.

Playable: 50-60 FPS

Graphics: GSDX 890 0.1.14

Windowed- this is key!
DX9
PS 3.0
Interlacing none
Native Internal Res for lower end machines, higher res for higher end
Texture Filtering
Logarithmic Z
FBA


Sound: SPU2-X 1.1.0

Interpolation Nearest
Disable Effects Processing
Disable time Stretching


CPU:


Check all options on left
VU Skip
FPS Limit 60
Skip Frames slower than 60


Speedhacks:

EE Sync Hacks x2 Cycle Rate
IOP x2 Cycle rate

I hope this helps somebody
Attached Images
File Type: jpg 1980x1050--1.jpg (133.2 KB, 42 views)

Last edited by kkbob33; March 15th, 2009 at 14:20..
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Old March 12th, 2009   #611 (permalink)
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Arrow

ATV Quad Power Racing 2 SLUS_205.70



100% Playable Full Speed 58-60 fps in game

PCSX 2 Beta 720

Advanced:
Full Clamp Mode and Preserve Sign
Denormals are Zero (both) and chop/zero for both

Speed hacks: x3 Cycle Rate

INTC Synch Hack

Also Enable VU Clip Hack for some reason

CPU: Limit and MTGS enabled

GSDX 890 SSE4 1.14
SSSPSX Pad Plugin Pressure Mod 1.7.0. – Logitech RumblePad 2 (Rumble Enabled)

Sound: SPU2-X 1.1.0

CPU @4.2 GHZ and 9800 GTX+OC @ 813 Core Speed




Yeah, folks it's a LOW resolution, but it is 100% Playable - and very enjoyable in fact..Just like on the REAL PS2...finally emulation's time has come.......
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2nd Build

E2160 Pentium Dual Core CPU @ 1.8 GHZ @ 3.40 SUPER-Hertz!!!!
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Last edited by Gameman; March 12th, 2009 at 21:05..
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Old March 15th, 2009   #612 (permalink)
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God of War

0.9.6

Playable : 45-60 FPS

GSDX DX9 0.1.14
Windowed
PS 3.0
Interlacing -none
Texture Filtering-yes
Log. Z-yes
Alpha Correction-yes

SPU2-X 1.1.0
Interpolation -Nearest
Disable Effects Processing -yes
Disable Time Stretching -yes

CPU
VU Skip -yes
Custom FPS Limit -60
Skip Frames lower than -60

Speedhacks
IOP x2 Cycle Rate -yes
WaitCycles Sync hack -yes

*For some reason EE Sync hax are causing the game to crash in certain spots for me. Although, when the game isn't crashing x2 Cycle Rate works best.

I had some breast shots but wasn't sure if it was OK to post so i decided not to.



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Old March 15th, 2009   #613 (permalink)
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Great to see that GoW is playable
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Old March 15th, 2009   #614 (permalink)
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Quote:
Originally Posted by Haruhi View Post
Great to see that GoW is playable
yeah i was really excited about it too
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Old March 15th, 2009   #615 (permalink)
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Yeah, back in the day Kratos was always fighting against a tide of green (a GSDX problem)
Gabest worked that out though.

Nice avatar btw, and welcome to the forums
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Old March 15th, 2009   #616 (permalink)
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Unhappy




I think my God of War is buggy compared to your screenshot... There's always this weird fog all around when I play the game... I'm using r750 here.

Graphical glitches in other games as well such as Final Fantasy X International (look at that hair...). Maybe it's all due to my lack of SSE4 instructions? (Q6600)
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Old March 15th, 2009   #617 (permalink)
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Quote:
Originally Posted by strike105x View Post
Soul Calibur 2 NTSC
Status: Fully Playable
PCSX2 0.9.6
plugins used: Gsdx 0.1.14 SSE2, peops spu2 1.9.0, Linuz ISO 0.8.0
Speed Hacks Used: Used X2 Cycle Rate, and all 3 boxes from the right checked.
CPU settings: Checked EERec/VU0rec/VU1rec/Multi thread & used VU Skip with the following config:

Custom FPS limit: 0
Skip Frame When Slower than: 9999
Consecutive Frames Before skiping: 1
Consecutive Framees to skip: 1

(Except for FFX/X-2 the Vu skip option has improved, the image is being rendered smoth and without any noticeable artifacts for many of my games, but i still got some that i havent tested yet )
As for FPS i usually had between 45-55, some times it would drop to 35 in those introduction sequences where they talk to one another before the fight & also in the Inferno Stage where i have between 35-45 FPS.
A minor set back was that i had to play in native mode because i didnt like the those lines across my screen . (an example of this will be shown in the first 3 screenshoots )
As for sound except the first FMV which was buggy, in the rest of the game it was ok i dont have any complaints there.
The first 5 screens will show all the glitches i faced ingame (a few notes:the 4th was present only in that stages strangely at some point the screen would get brighter and the life bar would disapear for 1 to 3 seconds, the hair glitch in the 5th pic is present to other caracters but it depends on caracter/costume & sometimes it is there sometimes its not, for talim 1st costume i never had any hair glitch, so i just posted one example).


Well i also would like to thank PCSX2 team i didnt thought that the VU Skip could be improved so much so a big THANK YOU


A funny note: This is the only game in which the more drunk i was the better i played (actually non with whom i played beaten me when i was seriously drunk)

I don't think its completely playable, Have you tested arcade mode completely with all the characters. The game freezes with some characters.

Also try this game with ZeroGS it runs faster with ZeroGS.
I get 60Fps without frame/VU skip on 2.3GHz AMD

Last edited by redlofredlof; March 15th, 2009 at 15:20..
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Old March 15th, 2009   #618 (permalink)
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Quote:
Originally Posted by kkbob33 View Post
I had some breast shots but wasn't sure if it was OK to post so i decided not to.
breast shots??????
__________________
I am the man that rules the world!!!!!!!!! - Sid Vicious

E8600 Core 2 Duo Wolfdale 3.33GHZ @ 4.22 SUPER-Hertz!!!!!!
Rampage Formula X48 R.O.G. Motherboard
2 GB Dominator Ram 1066 5-5-5-15 (2T) @ 1066 Mhz Stock
Nvidia GTS 250 OC/9800GTX+OC 512 GDDR3 @ 813 MHZ ++OC

2nd Build

E2160 Pentium Dual Core CPU @ 1.8 GHZ @ 3.40 SUPER-Hertz!!!!
2 GB Dominator 1066 @ 800 5-5-5-18 2T 1:1
DFI LanParty X48 T2RSB Plus Motherboard
Radeon 3650 512 GDDR2 @ 860/550 MHZ OC
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Old March 15th, 2009   #619 (permalink)
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Grandia iii

Here is Grandia 3! Fully playable with no more freezings! I am using PCSX2 720 and upper versions, all set by a default settings, GSDX rev720 1.14 with DX10 support, SPUX1.1
Attached Images
File Type: jpg grandia31.jpg (43.3 KB, 73 views)
File Type: jpg grandia32.jpg (45.0 KB, 45 views)
File Type: png grandia33.png (379.3 KB, 47 views)
File Type: jpg grandia34.jpg (44.6 KB, 51 views)
File Type: png grandia35.png (341.0 KB, 30 views)
File Type: jpg grandia36.jpg (47.6 KB, 33 views)
File Type: png grandia37.png (300.1 KB, 66 views)
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Old March 16th, 2009   #620 (permalink)
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Quote:
Originally Posted by Gameman View Post
breast shots??????
Yeah but i dont know if its OK or not. if a mod could let me know i will post them
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