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#601 (permalink) |
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Gyrobyte
![]() Join Date: Jul 2006
Location: Lithuania
Posts: 90
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Xenosaga II Hardware: cpu: Q6600 @ 3.15Ghz gpu: HD3870 Software: os: Vista Sp1 emu: 0.9.5b 396 X3 (WM), speedhacks: sync hack x2, denormals are zero, disable forced abs Plugins: video: GSDX 0.1.9 (DX10) audio: ZeroSPU2 0.4.6 Status: Fully playable (Vista only), fps rarely drops below 60. |
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#602 (permalink) |
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Registered User
Join Date: Oct 2001
Location: Canada
Posts: 16
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ICO NTSC-US Status: Playable PCSX2 hangs only in the intro scenes whenever lightning is coming from a door/sword Game - ~60FPS, dips a bit when there are a lot of shadow guys PCSX2 0.9.5 svn 611 Speed Hacks: none Plugins: GSdx 891 (MSVC 15.00 SSSE3) 0.1.14 ZeroSPU2 r611 0.4.6 LilyPad 0.9.9 Linuz iso 0.8.0 Core 2 Quad PCU Q6600 @ 2.40GHz 4.00 GB RAM Windows Vista 64-bit SotC works as well but with speed hacks. Will post some pics tomorrow if anyone cares. Holy crap guys this is awesome, I never thought I'd see this game on my PC. Although after playing this game on such high res, I see why the native resolution was so low, the wall textures are really low resolution. Also there are slight 'ghosting' issues at times, hard to explain. Shadow people looks slightly off as well, but these are minor graphic issues. Keep 'em coming! |
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#603 (permalink) |
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band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,915
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the textures may be low res, but the game still looks good due to its artistic direction. I'd say its one of the few games that will age well.
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![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide |
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#607 (permalink) |
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Registered User
Join Date: Oct 2001
Location: Canada
Posts: 16
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Shadow of the Colossus PAL (playing in progressive scan mode, 60Hz) Status: Playable Small line artifacts and 'ghosting' effect on GSdx if internal D3D res is high Game - ~60FPS, dips a bit in busy scenes, such as some intro stuff, after when you kill a Colossus PCSX2 0.9.5 svn 611 Speed Hacks: Use x3 Cycle Rate (EE) Plugins: GSdx 594 (MSVC 15.00 SSSE3) 0.1.14 ZeroSPU2 r634 0.4.6 LilyPad 0.9.10 Linuz iso 0.8.0 Core 2 Quad PCU Q6600 @ 2.40GHz 4.00 GB RAM Windows Vista 64-bit Wow is all I can say for this game. Despite the ghosting effect seen especially on the Colossus' eyes when on a custom high D3D internal res, the game looks really beautiful. I have only completed 5 Colossi so far but no game-breaking issues so far. Screenshots may contain spoilers. Last edited by Zwei_Fuss; March 2nd, 2009 at 17:39.. |
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#608 (permalink) |
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Professional OC'er
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2008
Location: Houston
Posts: 1,391
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ESPN NFL 2K5 SLUS_209.19 100% Playable Full Speed 60 fps PCSX 2 Playground VTLB 658 (Doesn't work on 0.96 for some reason) Advanced Options: Denormals Are Zero, and Flush to Zero (enable ALL) Also enable Preserve Sign for both sets.. Speed Hacks : Use x3 Cycle Rate IOP X2 Cycle Rate WaitCycles Sync Hack Gamefixes: None CPU: MTGS checked and "Limit" enabled GSDX10 SSE4 0.1.12 SSSPSX PAD Pressure Mod 1.6.0 - with Logitech Rumble Pad 2 (Rumble enabled) Playground Sound Plugin CPU @ 4.2 GHZ and GPU overclocked to 813 Core Speed Edit: The Above probably isn't necessary, I'm just telling you what I did to get a constant 60 fps....Cause this one is a CPU Hog.....
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I am the man that rules the world!!!!!!!!! - Sid Vicious E8600 Core 2 Duo Wolfdale 3.33GHZ @ 4.22 SUPER-Hertz!!!!!! ![]() ![]() Rampage Formula X48 R.O.G. Motherboard 2 GB Dominator Ram 1066 5-5-5-15 (2T) @ 1066 Mhz Stock Nvidia GTS 250 OC/9800GTX+OC 512 GDDR3 @ 813 MHZ ++OC 2nd Build E2160 Pentium Dual Core CPU @ 1.8 GHZ @ 3.40 SUPER-Hertz!!!! ![]() 2 GB Dominator 1066 @ 800 5-5-5-18 2T 1:1 DFI LanParty X48 T2RSB Plus Motherboard Radeon 3650 512 GDDR2 @ 860/550 MHZ OC Last edited by Gameman; March 3rd, 2009 at 16:07.. |
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#609 (permalink) |
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Bruce Willis as Ichigo...
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: ...means Bleach ends after episode 1
Posts: 3,567
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Soul Calibur 2 NTSC Status: Fully Playable PCSX2 0.9.6 plugins used: Gsdx 0.1.14 SSE2, peops spu2 1.9.0, Linuz ISO 0.8.0 Speed Hacks Used: Used X2 Cycle Rate, and all 3 boxes from the right checked. CPU settings: Checked EERec/VU0rec/VU1rec/Multi thread & used VU Skip with the following config: Custom FPS limit: 0 Skip Frame When Slower than: 9999 Consecutive Frames Before skiping: 1 Consecutive Framees to skip: 1 (Except for FFX/X-2 the Vu skip option has improved, the image is being rendered smoth and without any noticeable artifacts for many of my games, but i still got some that i havent tested yet ) As for FPS i usually had between 45-55, some times it would drop to 35 in those introduction sequences where they talk to one another before the fight & also in the Inferno Stage where i have between 35-45 FPS. A minor set back was that i had to play in native mode because i didnt like the those lines across my screen . (an example of this will be shown in the first 3 screenshoots )As for sound except the first FMV which was buggy, in the rest of the game it was ok i dont have any complaints there. The first 5 screens will show all the glitches i faced ingame (a few notes:the 4th was present only in that stages strangely at some point the screen would get brighter and the life bar would disapear for 1 to 3 seconds, the hair glitch in the 5th pic is present to other caracters but it depends on caracter/costume & sometimes it is there sometimes its not, for talim 1st costume i never had any hair glitch, so i just posted one example). Well i also would like to thank PCSX2 team i didnt thought that the VU Skip could be improved so much so a big THANK YOU ![]() A funny note: This is the only game in which the more drunk i was the better i played (actually non with whom i played beaten me when i was seriously drunk)
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#610 (permalink) |
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Newbie Poster
Join Date: Feb 2009
Location: USA
Posts: 11
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Fight Night Round 3
Well after fumbling around with the new .9.6 release i finally got FNR3 working at playable rates. i figured i would post this because when i try to google config setups for certain games i have the hardest time. Playable: 50-60 FPS Graphics: GSDX 890 0.1.14 Windowed- this is key! DX9 PS 3.0 Interlacing none Native Internal Res for lower end machines, higher res for higher end Texture Filtering Logarithmic Z FBA Sound: SPU2-X 1.1.0 Interpolation Nearest Disable Effects Processing Disable time Stretching CPU: Check all options on left VU Skip FPS Limit 60 Skip Frames slower than 60 Speedhacks: EE Sync Hacks x2 Cycle Rate IOP x2 Cycle rate I hope this helps somebody Last edited by kkbob33; March 15th, 2009 at 14:20.. |
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#611 (permalink) |
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Professional OC'er
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2008
Location: Houston
Posts: 1,391
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ATV Quad Power Racing 2 SLUS_205.70 ![]() 100% Playable Full Speed 58-60 fps in game PCSX 2 Beta 720 Advanced: Full Clamp Mode and Preserve Sign Denormals are Zero (both) and chop/zero for both Speed hacks: x3 Cycle Rate INTC Synch Hack Also Enable VU Clip Hack for some reason CPU: Limit and MTGS enabled GSDX 890 SSE4 1.14 SSSPSX Pad Plugin Pressure Mod 1.7.0. – Logitech RumblePad 2 (Rumble Enabled) Sound: SPU2-X 1.1.0 CPU @4.2 GHZ and 9800 GTX+OC @ 813 Core Speed ![]() Yeah, folks it's a LOW resolution, but it is 100% Playable - and very enjoyable in fact..Just like on the REAL PS2...finally emulation's time has come....... ![]() ![]() ![]()
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I am the man that rules the world!!!!!!!!! - Sid Vicious E8600 Core 2 Duo Wolfdale 3.33GHZ @ 4.22 SUPER-Hertz!!!!!! ![]() ![]() Rampage Formula X48 R.O.G. Motherboard 2 GB Dominator Ram 1066 5-5-5-15 (2T) @ 1066 Mhz Stock Nvidia GTS 250 OC/9800GTX+OC 512 GDDR3 @ 813 MHZ ++OC 2nd Build E2160 Pentium Dual Core CPU @ 1.8 GHZ @ 3.40 SUPER-Hertz!!!! ![]() 2 GB Dominator 1066 @ 800 5-5-5-18 2T 1:1 DFI LanParty X48 T2RSB Plus Motherboard Radeon 3650 512 GDDR2 @ 860/550 MHZ OC Last edited by Gameman; March 12th, 2009 at 21:05.. |
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#612 (permalink) |
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Newbie Poster
Join Date: Feb 2009
Location: USA
Posts: 11
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God of War
0.9.6 Playable : 45-60 FPS GSDX DX9 0.1.14 Windowed PS 3.0 Interlacing -none Texture Filtering-yes Log. Z-yes Alpha Correction-yes SPU2-X 1.1.0 Interpolation -Nearest Disable Effects Processing -yes Disable Time Stretching -yes CPU VU Skip -yes Custom FPS Limit -60 Skip Frames lower than -60 Speedhacks IOP x2 Cycle Rate -yes WaitCycles Sync hack -yes *For some reason EE Sync hax are causing the game to crash in certain spots for me. Although, when the game isn't crashing x2 Cycle Rate works best. I had some breast shots but wasn't sure if it was OK to post so i decided not to. ![]() ![]() ![]()
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#613 (permalink) |
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Regular User ;)
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Naples Florida
Posts: 9,965
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Great to see that GoW is playable
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A Mac is like an escort, you pay a ton and get nothing.
A PC is like a hooker, it's a lot cheaper and gives you what you're after.. and if unlucky some diseases as well, that's why you gotta use protection. -CC |
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#615 (permalink) |
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Regular User ;)
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Naples Florida
Posts: 9,965
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Yeah, back in the day Kratos was always fighting against a tide of green (a GSDX problem) Gabest worked that out though. Nice avatar btw, and welcome to the forums
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A Mac is like an escort, you pay a ton and get nothing.
A PC is like a hooker, it's a lot cheaper and gives you what you're after.. and if unlucky some diseases as well, that's why you gotta use protection. -CC |
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#616 (permalink) |
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Sir
![]() Join Date: Jul 2006
Location: Brazil
Posts: 50
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![]() ![]() I think my God of War is buggy compared to your screenshot... There's always this weird fog all around when I play the game... I'm using r750 here. Graphical glitches in other games as well such as Final Fantasy X International (look at that hair...). Maybe it's all due to my lack of SSE4 instructions? (Q6600) |
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#617 (permalink) | |
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▄A▄W▄A▄Y▄
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: ▄▄▄▄▄▄▄▄
Posts: 3,830
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Quote:
I don't think its completely playable, Have you tested arcade mode completely with all the characters. The game freezes with some characters. Also try this game with ZeroGS it runs faster with ZeroGS. I get 60Fps without frame/VU skip on 2.3GHz AMD Last edited by redlofredlof; March 15th, 2009 at 15:20.. |
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#618 (permalink) | |
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Professional OC'er
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2008
Location: Houston
Posts: 1,391
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Quote:
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__________________
I am the man that rules the world!!!!!!!!! - Sid Vicious E8600 Core 2 Duo Wolfdale 3.33GHZ @ 4.22 SUPER-Hertz!!!!!! ![]() ![]() Rampage Formula X48 R.O.G. Motherboard 2 GB Dominator Ram 1066 5-5-5-15 (2T) @ 1066 Mhz Stock Nvidia GTS 250 OC/9800GTX+OC 512 GDDR3 @ 813 MHZ ++OC 2nd Build E2160 Pentium Dual Core CPU @ 1.8 GHZ @ 3.40 SUPER-Hertz!!!! ![]() 2 GB Dominator 1066 @ 800 5-5-5-18 2T 1:1 DFI LanParty X48 T2RSB Plus Motherboard Radeon 3650 512 GDDR2 @ 860/550 MHZ OC |
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#619 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jun 2008
Location: Bulgaria
Posts: 617
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Grandia iii
Here is Grandia 3! Fully playable with no more freezings! I am using PCSX2 720 and upper versions, all set by a default settings, GSDX rev720 1.14 with DX10 support, SPUX1.1
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Kikaioh! GO! |
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