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#41 (permalink) |
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Anime Fan
![]() ![]() Join Date: Jun 2005
Location: Germany, Sachsen, Dresden
Posts: 168
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way of the samurai 2
pcsx2 0.9.4 32bit vm MTGS/DC enabled other plugins at default status: very playable with perfect sound notice the extreme speeddifference between ZeroGS and GSdx9 don't let the ZeroGS pic fool you ... you nomaly have 5-10 fps -.- while GSdx9 never gets under 35 fps ![]() edit: i added a pic of GSdx9 without framelimiter
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--e6600 @ 3GHz--Asus P5W DH Deluxe--4GB G.Skill DDR2 800 (4-4-3-4) @380MHz--HD 4870 X2--Vista Ultimate x64 |
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#42 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Germany
Posts: 6
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WWE Smackdown Vs Raw 2008
Playable Status: Game is Very Works In All Mods Only Sound Need to Be Fixed System: Intel Core2Duo GeForce 7500LE 1,5 GB Ram DDR 2 Settings: config/CPU: all recompilers + MTGS&DC enabled Plugins: GFX: ZeroGS 0.97.0 (Specular Highlights (01000000) activated to remove the artifacts) Sounds: Peops SPU2 1.9.0 [No Sound] CDVD: PEOPS 1.3.0 (iso mounted with Deamon tools) menu 35 frames Gsxdx9 dont work [with that i have only 5 frames in game speed] Update: I Have try to fix somthing on my vista now the titatrons works with 45-50 Frames Last edited by alex2k7; November 12th, 2007 at 13:46.. |
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#43 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Apr 2001
Location: Kuala Lumpur , Malaysia
Posts: 251
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Final Fantasy X International Asia Pacific SLPM 65115 e6600 @ 2400mhz 2gb ram 7600GT Windows XP SP2 MTGS and Dual Core mode Enabled w\ Frame Limiter ZeroGS KOSMO 0.97.0 ZeroSPU2 Linuzappz Iso CDVD 0.6.0 Bilinear Filtering status : full speed most of the time, playable if you ignore the background texture corruption :P |
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#44 (permalink) |
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Registered User
Join Date: Sep 2007
Location: Singapore
Posts: 3
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Game: Gundam Seed Destiny - Alliance VS Z.A.F.T II Final PLUS Status: Playable at full speed for most maps. It slows down to about 60-80% on maps with water bodies or underwater combat. Comp: E6750 clocked to 3.2gHz, 2GB ram at 800mhz, 8600GT video card, pcxs2 32 bit version on windows xp x64. graphics plugin: gabest's GSdx9 0.10.0 on pixel shader 3.0. (Gabest's gave faster speed for this game, with MTGS, even back in ver 0.9.2.)MTGS and DC mode enabled of course. Frame Limiting set at "Limit" or else the game goes too fast! ![]() Unfortunately the game refuses to go into full screen no matter what I do. |
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#45 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Canada
Posts: 38
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NARC (NTSC-U) (SLUS 20730) Athlon 64 X2 3800+ 2.0Ghz (s939) 2GB DDR PC-3200 Nvidia Geforce 7600GT 256MB PCSX2 0.9.4 VM 32-bit MTGS & DC Enabled ZeroGS 0.97.0: BF Disabled P.E.opS SPU2 set to default Linuzappz ISO CDVD 0.6.0 Ingame: 40-70 fps Main Menu 10-20 fps Cutscenes, 15-25 fps In Game, missing textures and graphic curruption here and there.
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AMD Athlon 64 X2 3800+ 2.0Ghz MSI K8N Neo 4 Nvidia GeForce 8600GT 512MB 4x512MB DDR1 PC-3200 Windows Vista Ultimate 64-bit SP1 Windows XP x64 SP2 Last edited by scratch42069; November 12th, 2007 at 18:40.. |
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#46 (permalink) |
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Registered User
Join Date: Jun 2006
Location: Macedonia
Posts: 26
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Final Fantasy Xii
Status BARELY Playable (No crashes, just slow) FMVs 30-40 FPS Ingame 20-30 FPS Battle 5-15 FPS ZeroGS KOSMO 0.97.0 ZeroSPU2 PeteOpsDVD Drive plugin Multicore options enabled AMD Athlon64 X2 4200+ 1GB DDR2 Ram GeForce 6200 |
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#47 (permalink) |
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Registered User
Join Date: Jul 2006
Location: Helsingborg
Posts: 5
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Specs: E6400 @ 3.0Ghz 4GB Ram (3Gb under 2003 server) Gainward 8800gts 640Mb ~21% Oc Games Armored Core 2 another Age - Slow Dragon Quest VIII - buggy GFX / slow Naruto Uzumaki Chronicles - Acceptable speeds but cant save. FF10 - no screenshot post should be without a FF screenshot - taken with 16xAA ![]() Front Mission 4 - Laggs in some parts and Character faces glitches now and then otherwise playable Odin Sphere - works perfectly tho avoid annything above 4xAA Naruto Ultimate Ninja - buggy GFX/hangs now and then otherwise great speeds in combat. |
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#48 (permalink) |
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Registered User
Join Date: Oct 2007
Location: Germany
Posts: 4
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Devil May Cry [PAL]
Status: Menu Frames: Menu Average 51,1 ~ 51,3 Spec: Pentium D 945 @ 2x 3,5 Ghz 2GB RAM GF 8600Gts PCSX2 0.9.4 VM 32-bit Plugins: ZeroGS 0.97.0 - BF Enabled ZeroSPU2 0.4.4 MTGS and Dual Core mode Enabled |
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#49 (permalink) |
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Emulation Connoisseur
![]() ![]() Join Date: May 2004
Location: Earth
Posts: 179
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Dragon Ball Z: Budokai Tenkaichi 3 (NTSC-U) Ingame PC Intel C2D E4300 @ 3.2GHz Asus P5N-E SLI Xpertvision 8600GT 256MB GDDR3 2GB Corsair XMS2 PC2-5400 DDR2 RAM Windows XP Pro SP2 Emulation Configuration PCSX2 0.9.4 VM 32-bit MTGS & DC Enabled ZeroGS 0.97.0: BF Enabled, 4x AA ZeroSPU2 0.4.4 SSSPSX Pad 1.6.0 Linuzappz ISO CDVD 0.6.0 Note: Characters and shadows disappear randomly.
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Intel C2D E4500 @ 3.6GHz Asus P5N-E SLI Point of View 8800GT OC 4GB Corsair XMS2 PC2-6400C5 DDR2 SDRAM Windows Vista x64 Ultimate SP1 |
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#50 (permalink) |
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Registered User
Join Date: Aug 2005
Location: HUNGARY
Posts: 22
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Inuyasha - Federal Combat SLUS 211.93 NTSC Playable Intro:14-18 FPS Menu:Fast and Slow In Game:08-12 FPS PC just take a look my signature Emulation Configuration PCSX2 0.9.4 VM 32-bit MTGS Enabled ZeroGS 0.97.0: BF Enabled, AA not working on this game ZeroSPU2 0.4.4 Mute, you know why ![]() SSSPSX Pad 1.6.0 Linuzappz ISO CDVD 0.6.0 Note:The graphics little bit slow PS:PCSX2.net Compatible List status intro, but that is not true its playable so modifying thx
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MY PC:ABIT IC7 MAX3 | 3.0 GHZ Northwood 800 FSB "HT"|1024 MB RAM | MSI NX6600GT-VTD128 Last edited by biomage; November 13th, 2007 at 13:54.. |
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#51 (permalink) |
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Registered User
Join Date: Mar 2006
Location: Nowhere
Posts: 4
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WWE Smackdown vs. RAW 2007 (SLES 54489) First of all: Amazing job on the new PCSX2 release Status Playable System just take a look @ my sig (cpu not overclocked) Emu config
Advanced ZeroGS options:
Intro videos are nearly realtime speed (see screen 1 & 2) around 41-46fps. Menus are almost always full speed (around 50fps). Ingame speed is around 25-43fps (the character entrances are partly slowing down to 25fps - in the matches the speed is always around ~40fps ± 3fps). Note: It seems like the ZeroGS option "Disable stencil buffer" speed up the game and makes it run a lot more flawlessly... but then you have to live with some sort of graphic bug (take a look at the last two screens). But this bug is only visible on the entrances, not in the matches. Note 2: Enabling 4xAA in matches seems to sacrifice only amazingly few (1-2) fps
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![]() CPU: Core2Duo 6600 | RAM: 2GB (DDR800) | MB: Intel DP965LT | VGA: MSI NX7900GT VT2D256E (PCIe) | SOUND: Terratec XFire (+ Yamaha DB50XG) | OS: Windows XP (SP2) Last edited by JohnDoe27; November 13th, 2007 at 05:51.. |
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#52 (permalink) |
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Anime & jRPGs Addict
![]() ![]() ![]() ![]() Join Date: May 2007
Location: None of your business
Posts: 824
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Mobile Suit GUNDAM: Zeonic Front (SLUS 20233 NTSC) Status: PLAYABLE <at nerly full ~ full speed> Rig: C2D E6300 3.06 GHz | P5N-E SLI | 2 GB RAM 1000 MHz 5-5-5-15 | 7900GS 585/800 MHz | Audigy 2 | XP Pro SP2 Settings:
Game is fully playable from the beginning to an end. Broken sound is no longer a problem <at least in PEOPS SPU2 - ZeroSPU2 is not a good choice for this game>. Also GSDX9 is faster than ZeroGS - 40-60fps vs 25-40fps. Briefing is OK in this ver, u don't have to skip it, same for cutscenes. FMVs r not great <30fps>, but they r not THAT bad either. Note: Disabling 2D HUD <L2+L1> helps a little when fps counter is going below 60. Note 2: I'll add more shots later... maybe Note 3: 10-6 - 10-9 version of GSDX9 have some probs with menus. Here's ver 10-5 of GSDX9. When gabest deletes it, feel free to PM me - I'll send it to u. Note 4: Settings for 10-5:
Note 5: For some reason battle menus under L2 and R2 r invisible, but it's not a big prob. Just remember that L2 + R1 is for manual reloading, and it should be fine.
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C2D E6300 3.06 GHz | P5N-E SLI | 2 GB RAM 1000 MHz 5-4-4-12 | 7900GS 585/800 MHz | Audigy 2 | XP Pro SP3
>Pantsu, Pantsu, Pantsu!< Last edited by rainbow; November 26th, 2007 at 17:41.. |
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#53 (permalink) |
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Registered User
![]() Join Date: Sep 2007
Location: italy
Posts: 68
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Maximo - Ghost To Glory(SLES_507.03)(PAL) Status Playable ![]() Emu config PCSX2 0.9.4 VM 32-bit MTGS + DC-mode + all recompilers + frame limit enabled Linuzappz ISO CDVD 0.6.0 ZeroSPU2 0.4.4 (time scaling enabled) ZeroGS 0.97.0 (BF enabled +AA2X) Advanced ZeroGS options: (see image) I don't sure if this is the better configuration but works fine ![]() ...sorry for my English...![]() My specs c2d E6750 stock speed Ram 2x1gb kingston 800Mhz x1950pro 512mb Asus P5K Last edited by boboviro; November 13th, 2007 at 22:31.. |
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#54 (permalink) |
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The fallen one
![]() Join Date: Aug 2007
Location: Hong Kong
Posts: 45
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Digital Devil Saga 2 (JP)
Intel Core2 6300 1.86Ghz*2, 2Gb ram, GeForce 7600 Snapped under BF and 16x AA
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Intel Core2 6300 1.86Ghz | 2Gb RAM | GeForce 7900 GS | Creative X-Fi Xtreme Gamer | Windows XP Pro SP2 The universe is full of data metempsychosis. Last edited by ifurkend; December 10th, 2007 at 23:05.. |
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#55 (permalink) |
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The fallen one
![]() Join Date: Aug 2007
Location: Hong Kong
Posts: 45
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Shin Megami Tensei III Nocturne (JP)
spec as above edit: New screen shot captured w/o the 256-color trick because I found it doesn't raise the framerate at all. 4X AA does not drop the speed with GeForce 7600 but BF does. Also Interlace mode 0 is a must for both Nocturne and DDSaga.
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Intel Core2 6300 1.86Ghz | 2Gb RAM | GeForce 7900 GS | Creative X-Fi Xtreme Gamer | Windows XP Pro SP2 The universe is full of data metempsychosis. Last edited by ifurkend; November 14th, 2007 at 14:20.. |
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#56 (permalink) |
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Gyrobyte
![]() Join Date: Jul 2006
Location: Lithuania
Posts: 90
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Odin Sphere CPU: Intel Q6600 - 3GHz RAM: 2GB DDR2 RAM - 833MHz GPU: Radeon HD2600XT Plugin Configuration: All CPU options enabled, ZeroGS KOSMOS 0.97 + bilinear filtering Status: Fully playable (some sound effects disappear after loading a savestate), ingame - constant 60fps. |
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#57 (permalink) |
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Unregistered User. Ya Rly
![]() Join Date: Jun 2006
Location: Poland
Posts: 78
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Arcana Heart (NTSC-J) Status: Playable Cpu: AMD Sempron 3000+ 64 bit Gpu: Geforce FX 6100 256 mb Ram: 2 gb DDR Emulator setting: PCSX2 0.9.4 Non-VM 32-bit (the vm one still produces error and closes) Zerogs kosmos 0.97.0, antialias x4 zerospu2 set to default ssspsx pad. cpu set to default except no frameskipping, since it loses far too much frames. Speed is around 5-25 fps. There's a very annoying screen flicker (the screen shifts up and down), which doesn't completely go away even with the interlace modes. They also create weird "tearing" effect where one of the interlaced line sets is not updated correctly and lags behind. Stuff like wireframe mode works only for one of the interlaced frames. The graphics, unless at at least AAx4 is very pixelated and low resolution, with over half of its details lost. |
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#58 (permalink) |
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Registered User
![]() Join Date: Aug 2006
Location: Australia
Posts: 55
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Metal Gear Solid 2: Sons of Liberty CPU: AMD am2 6000+ @ 3.0Ghz GPU: 8800 GTS 640mb RAM: 2GB ddr2 @ 667 Windows XP SP2 MTGS and Dual Core mode Enabled w\ Frame Limiter, Pixel Shader 3.0 ZeroGS KOSMO 0.97.0 P.E.O.p.S. SPU 1.9.0 no AA, no Bilinear Filtering 2 MGS3 ZeroGS patches enabled (don't know if this made a difference) Menu: 50 fps, In the Rain 1 to 16 fps, In the ship 3 to 45fps, fps is better in close spaces. |
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#60 (permalink) |
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bagus
![]() ![]() Join Date: Nov 2006
Location: Surabaya,Indonesia
Posts: 162
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Persona 3[SLUS 21569] Status : Playable Menu : 102-113 Fps Ingame/Battle : 23-85 Fps use save state,memory card doesn't support. Pcsx2 0.9.4VM Bios : Japan v02.20(10/02/2006) Graphics => ZeroGS KOSMOS 0.97.0 : -Interlace : Off -Resolution : 800x600 -Bilinear Filtering : off -Anti Aliasing : none Controller : SSSPSX PAD Plugin Pressure Mod 1.7.0 Cdvdrom : Linuzappz Iso CDVD Driver 0.6.0 Sound : P.E.Op.S.SPU2 1.9.0(speech robotic)=> doesn't hang ZeroSPU2 0.4.4(speech normal)=> sometimes hang MTGS & DC : On -------------------------------------- AM2 X2 5600+ MSI K9A Platinum HIS Radeon X1900XT 256MB/Ati Catalyst 7.10 Corsair Twin2x DDR2 1GB(2x512MB) 667Mhz WINXP SP2 32bit DirectX 9.0c(November 2007) -------------------------------------- |
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