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#521 (permalink) |
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Registered User
Join Date: Aug 2008
Location: US/IL
Posts: 6
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Dragon Ball Z: Budokai Tenkaichi 3 ![]() Status - playable, runs at an average of 60 fps constant when limited PCSX2 0.9.5 rev 390 X3 Settings: ![]() ![]() ![]() Gameplay:
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.:: Intel Core 2 Quad Q9300 @ 2.50GHz :: DDR2 4GB Dual Channel :: 8800GT Superclocked :: 640GB HD :: Windows Vista x64 Home Premium ::. Last edited by cavetrainer8; August 17th, 2008 at 02:18.. |
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#522 (permalink) |
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Shun Goku Satsu!
Join Date: Jun 2005
Location: Australia
Posts: 16
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Street Fighter 3 - 3rd Strike PCSX2 0.9.5 SVN Rev 377 ZeroGS KOSMOS 0.97.0 - No Bilinear, 2x AA ZeroSPU 0.4.5 - Time-Scaling Speed Hacks - Disable Forced ABS, EE/IOP Sync Hack Perfect frame rate, no graphical glitches no intermittent slowdown. NOTE - 50 Fps limit due to running it in PAL mode via an NTSC/PAL patch, reduced speed makes playing it on the keyboard easier until I get a control pad sorted out
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CPU: [ Quad 9550 @ 3.3Ghz ] RAM: [ 4Gb Corsair Dominator DDR2 @ 1066Mhz ] GPU: [ Gigabyte GF 9800 GX2 ] HDD: [ Seagate 500Gb SATA2 + Maxtor 250Gb (Ext) ] VDT: [ BenQ G2400W 24" WS LCD ] OS: [ XP SP2 + Vista 64bit SP1 ] Last edited by IntErlOpr; August 17th, 2008 at 09:00.. Reason: fixing pics |
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#523 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jun 2008
Location: Bulgaria
Posts: 616
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Namco X Capcom
PCSX2 SVN 377 GSDX10 (sse4 ;1.9 - the latest) Intel Core 2 Duo E8400@4.0GHz, GeForce 9800 GT, 6GB DDR2 ram@890 MHz The game is fully playable and is a good one
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Kikaioh! GO! |
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#524 (permalink) |
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Registered User
![]() ![]() Join Date: Jan 2007
Location: US
Posts: 100
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Quote:
umm.....cps3 is emulated i was playing this on pscx2 also until i found out. plus you can play it online via ggpo! |
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#525 (permalink) |
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Registered User
Join Date: Aug 2008
Location: france
Posts: 5
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Gumdam Musou Special
CPU: Intel Core 2 Quad Q6600 @ 3.0GHz RAM: 4GB DDR2 RAM @ 1066MHz GPU: NVIDIA 9600GT PCSX2: PCSX2 0.9.5 Windows Vista, x64 build Plugin Configuration: All CPU options enabled, GSDX 0.1.9 DX10. Game: Gumdam Musou Special Status: Fully playable Last edited by netwarrior; August 22nd, 2008 at 21:29.. |
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#527 (permalink) |
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Registered User
Join Date: Jan 2008
Location: Poland
Posts: 6
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Front Mission 4
CPU: DualCore AMD Athlon 64 X2 4400@5200+ RAM: 2GB DDR2 RAM OC GPU: NVIDIA 8600 GT OC PCSX2: PCSX2 0.9.5 rev 390 X3 Windows XP SP3 Plugin Configuration: All CPU options enabled, GSDX 0.1.9 DX9. Game: Front Mission 4 NTSC/USA FPS: 60 Status: Playable (little bugs but you can play) Last edited by sajmon83; August 27th, 2008 at 02:08.. |
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#529 (permalink) |
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emu manic
![]() ![]() Join Date: Dec 2007
Location: brazil
Posts: 161
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Rule of Rose (PAL) (SLES 54218) Playable PC Core 2 Duo E8400 3.0 @ 3.9 XFX 8800 GT 512 mb 670/950 Asus P5K-SE bios 1104 2GB Kingstone DDR2 800 @ 867 Windows XP Professional SP3 Emulator Config PCSX2 0.9.5 svn 390 VM GSdx 0.1.10 svn 849 | 1440x810 internal resolution (AR 16/9) ZeroSPU2 0.4.6 LilyPad 0.9.4 Linuzappz ISO CDVD 0.7.0 Comments:
Enjoy that good survival horror game from Sony
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C2D E8400 @ 3900 Mhz | GF 8800 GT | P5K-SE 1104 | 2 GB Get GSdx 1.7 and GSdx 1.8 with larger window screen! Last edited by intellect; August 27th, 2008 at 13:40.. |
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#530 (permalink) |
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Registered User
Join Date: Aug 2008
Location: germany
Posts: 3
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Virtua Fighter 4
System: Motherboard: ASUS P5K64 WS CPU: Dual Core E6550 2,33 GHz (overclocked at 3.5 GHz) RAM: 2GB DDR-3 1333 Mhz Graphic: Nvidia GeForce 8600 GTS @ 1289x1024 Win XP Emulator Version: PCSX2 0.9.2 Watermoose - VM Virtua Fighter runs well but the music is slow, after turning down the game music absolutily great playable, game sounds are working well Last edited by Shadow Lady; October 6th, 2008 at 04:42.. Reason: thumbnail |
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#531 (permalink) |
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Registered User
Join Date: Sep 2006
Location: British Columbia, Canada
Posts: 6
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Third Age E6600 @ 2.4 2GB 660MHz eVGA 256MB 7800GTX @ 490 360GB/7200RPM Windows XP All plugins at default, game running from an ISO Game is set to run at default speed. It actually runs slightly better than it does on the PS2. However stencil shadow rendering does not work, and the player model will sometimes be frozen at original model pose position (you'll just glide around the world). Last edited by Shadow Lady; October 6th, 2008 at 04:44.. Reason: thumbnail |
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#532 (permalink) | |
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Registered User
![]() Join Date: Jan 2005
Location: alpha centauri
Posts: 91
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d 1 3 6 b a Playstation 2 Demo by neoscientists released at the oyron party v2 held from 22.02. - 24.02.08 in flensburg/germany Working PCSX2 svn 377 TLB, GSdx 0.1.9, ZeroSPU2 0.4.4, Linuzappz CDVD 0.7.0 VM version crashes with write errors: Quote:
Athlon64 2,0GHz, nvidia 6600GT, Windows XP SP2
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AMD Athlon64 (Newcastle) 2,0GHz | ASUS K8N | 1GB Samsung DDR400-333 | Leadtek WinFast A6600 GT TDH |
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#533 (permalink) |
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Snuff the rooster
![]() Join Date: Aug 2008
Location: Fort Worth,Texas
Posts: 85
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Hi guys here are some screens of gt4. Specs: ![]() Here is a damn bug I get whilst in game on the track, anyone know how to fix this or configure it better? Last edited by Shadow Lady; October 6th, 2008 at 04:46.. Reason: thumbnails |
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#534 (permalink) |
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Registered User
Join Date: Apr 2006
Location: San Pedro, Chile
Posts: 43
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Tekken 4 PAL http://img329.imageshack.us/img329/5329/t4ex1.jpg Shadow Of The Colossus NTSC http://img201.imageshack.us/img201/8581/shadowci4.jpg Virtua Tennis 2 NTSC http://img201.imageshack.us/img201/6374/vt2ug6.jpg Gran Turismo 4 PAL http://img396.imageshack.us/img396/3889/gt4tl9.png Virtua Fighter 4 NTSC http://img53.imageshack.us/img53/3281/vt4pp2.png
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Intel Core2Duo E7300 @ 4.0Ghz + ZALMAN CNPS 9700 NT
Asus P5Q-E 2 x 1024mb Corsair XMS2 6400c4 @ 5-4-4-12 1000Mhz Sapphire HD4850 512MB @ 675mHz/1000Mhz TV tunner Asus Philips SAA-7135 LG DVD-RAM DL GSA-4167B Hitachi Deskstar SATA II 82.3Gb - Seagate 7200.10 SATA II 250GB Tagan EasyCon 480W Last edited by Shadow Lady; October 6th, 2008 at 04:51.. Reason: thumbnails |
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#535 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Nov 2006
Location: Philippines
Posts: 366
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Kanokon: Esuii (SLPM 55041) Intel Pentium D 2.8 GHz 1 GB DDR2 SDRAM NVIDIA GeForce 7300LE PCSX2 0.9.5 SVN 377 (With All Speed Hacks) GSdx 838 (MSVC 15.00 SSE2) 0.1.9 P.E.Op.S. CDVD (CCDA mod) 1.3.0 ZeroSPU2 0.4.6 SSSPSX PAD Plugin Pressure Mod 1.6.0 Status: Playable Last edited by Tony Luey; August 30th, 2008 at 07:13.. Reason: add more words. |
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#537 (permalink) |
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Registered User
Join Date: Sep 2008
Location: Belarus/Gomel
Posts: 3
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PC Intel Core2Duo @ 3.0 Ghz Palit GeForce 8800 GT 2GB Corsair TWIN2x1024-6400C4 Windows Vista SP1 32 bit Final Fantasy XII NTSC (SLUS 20963) PCSX2 SVN377 VM GSDX 846 (MSVC 15.00, SSE41) 0.1.9 DX10 SSSPSX PAD Plugin Pressure Mod 1.6.0 Linuzappz Iso CDVD 0.7.0 P.E.Op.S. SPU2 1.9.0 FPS: 50-60+ Sometimes framerate falls to 50 (frames with a lot of geometry), but it doesn't happen frequently. Status: Playable |
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#538 (permalink) |
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Registered User
Join Date: Nov 2006
Location: Norway
Posts: 24
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Fantasy Zone II for System 16 released on the Fantasy Zone Complete Collection yesterday... It plays almost perfectly, There seems to be some very minor framerate/sound synchronization problems, but none you will notice while playing. Runs at full speed on my 3.0ghz dualcore with a 8800 GT, don't know what the minimum requirement for running this would be, it's a 2D game, but it's also a System16 emulator... Edit: Made it to the fifth level and no problems whatsoever, but Windows Update crashed PCSX2. Last edited by ZellSF; September 10th, 2008 at 21:05.. |
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#539 (permalink) |
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Registered User
Join Date: Nov 2006
Location: Norway
Posts: 24
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ZellSF - Page 1 - Photobucket - Video and Image Hosting 500+ more screenshots. Including the final stage, so yeah I'd say it's VERY playable in PCSX2. |
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