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Old July 3rd, 2008   #481 (permalink)
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Posts: 102
Exclamation The Sopranos Road To Respect

Not playable at all some serious gfx errors but the speed are normal on the game!


System Spec:
Intel Core 2 Duo E8400 3ghz@4.25ghz
Geforce 8800 GTS 620 Edition
4GB Ram
Windows Vista Ultimate 64 Bit Edition

Used PCSX2 SVN 384
And GSDX SVN 801 DirectX 10 SSE 4
Attached Images
File Type: jpg gsdx_20080703210946_thumb.jpg (83.3 KB, 32 views)
File Type: jpg gsdx_20080703211025_thumb.jpg (95.8 KB, 48 views)
File Type: jpg gsdx_20080703211026_thumb.jpg (27.7 KB, 1 views)
File Type: jpg gsdx_20080703211050_thumb.jpg (31.0 KB, 2 views)
File Type: jpg gsdx_20080703211103_thumb.jpg (106.3 KB, 8 views)
File Type: jpg gsdx_20080703211116_thumb.jpg (96.9 KB, 24 views)
File Type: jpg gsdx_20080703211118_thumb.jpg (93.9 KB, 13 views)
File Type: jpg gsdx_20080703211205_thumb.jpg (135.6 KB, 31 views)
File Type: jpg gsdx_20080703211254_thumb.jpg (138.5 KB, 23 views)
File Type: jpg gsdx_20080703211334_thumb.jpg (119.5 KB, 140 views)
File Type: jpg gsdx_20080703211347_thumb.jpg (118.2 KB, 69 views)
File Type: jpg gsdx_20080703211413_thumb.jpg (102.0 KB, 43 views)
File Type: jpg gsdx_20080703211420_thumb.jpg (147.3 KB, 45 views)
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Old July 4th, 2008   #482 (permalink)
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Animaniacs

Full speed but serious gfx errors ingame videos are ok!


System Spec:
Intel Core 2 Duo E8400 3ghz@4.25ghz
Geforce 8800 GTS 620 Edition
4GB Ram
Windows Vista Ultimate 64 Bit Edition

Used PCSX2 SVN 384
And GSDX SVN 802 DirectX 10 SSE 4
Attached Images
File Type: jpg gsdx_20080704000630_thumb.jpg (83.3 KB, 1 views)
File Type: jpg gsdx_20080704000849_thumb.jpg (153.2 KB, 19 views)
File Type: jpg gsdx_20080704000944_thumb.jpg (89.8 KB, 6 views)
File Type: jpg gsdx_20080704001017_thumb.jpg (134.2 KB, 6 views)
File Type: jpg gsdx_20080704001030_thumb.jpg (159.8 KB, 5 views)
File Type: jpg gsdx_20080704001135_thumb.jpg (73.9 KB, 1 views)
File Type: jpg gsdx_20080704001149_thumb.jpg (105.2 KB, 7 views)
File Type: jpg gsdx_20080704001152_thumb.jpg (107.0 KB, 4 views)
File Type: jpg gsdx_20080704001159_thumb.jpg (123.3 KB, 17 views)
File Type: jpg gsdx_20080704001206_thumb.jpg (136.4 KB, 11 views)
File Type: jpg gsdx_20080704001214_thumb.jpg (131.1 KB, 4 views)
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Old July 4th, 2008   #483 (permalink)
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Thumbs up Dark Watc

100% Playable


System Spec:
Intel Core 2 Duo E8400 3ghz@4.25ghz
Geforce 8800 GTS 620 Edition
4GB Ram
Windows Vista Ultimate 64 Bit Edition

Used PCSX2 SVN 384
And GSDX SVN 802 DirectX 10 SSE 4
Attached Images
File Type: jpg gsdx_20080704001547_thumb.jpg (64.1 KB, 10 views)
File Type: jpg gsdx_20080704001618_thumb.jpg (106.2 KB, 34 views)
File Type: jpg gsdx_20080704002315_thumb.jpg (96.4 KB, 50 views)
File Type: jpg gsdx_20080704002352_thumb.jpg (115.6 KB, 20 views)
File Type: jpg gsdx_20080704002357_thumb.jpg (104.9 KB, 14 views)
File Type: jpg gsdx_20080704002408_thumb.jpg (131.1 KB, 30 views)
File Type: jpg gsdx_20080704002446_thumb.jpg (122.7 KB, 23 views)
File Type: jpg gsdx_20080704002454_thumb.jpg (119.8 KB, 34 views)
File Type: jpg gsdx_20080704002520_thumb.jpg (119.3 KB, 43 views)
File Type: jpg gsdx_20080704002550_thumb.jpg (83.5 KB, 22 views)
File Type: jpg gsdx_20080704003019_thumb.jpg (70.0 KB, 12 views)
File Type: jpg gsdx_20080704003105_thumb.jpg (122.0 KB, 106 views)
File Type: jpg gsdx_20080704003112_thumb.jpg (61.0 KB, 14 views)
File Type: jpg gsdx_20080704003354_thumb.jpg (84.0 KB, 50 views)
File Type: jpg gsdx_20080704003512_thumb.jpg (95.2 KB, 46 views)
File Type: jpg gsdx_20080704003736_thumb.jpg (42.8 KB, 5 views)
File Type: jpg gsdx_20080704003755_thumb.jpg (118.3 KB, 12 views)
File Type: jpg gsdx_20080704003809_thumb.jpg (100.4 KB, 10 views)
File Type: jpg gsdx_20080704004059_thumb.jpg (145.1 KB, 59 views)
File Type: jpg gsdx_20080704004523_thumb.jpg (82.9 KB, 19 views)
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Old July 4th, 2008   #484 (permalink)
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Posts: 102
Thumbs up DragonBallZ Sparking

It are playable but for some reason it lag alot! somtimes normal then take ages before the game continue to work the hole game freeze then it go back to normale after awhile!


System Spec:
Intel Core 2 Duo E8400 3ghz@4.25ghz
Geforce 8800 GTS 620 Edition
4GB Ram
Windows Vista Ultimate 64 Bit Edition

Used PCSX2 SVN 384
And GSDX SVN 802 DirectX 10 SSE 4
Attached Images
File Type: jpg gsdx_20080704004814_thumb.jpg (95.8 KB, 14 views)
File Type: jpg gsdx_20080704004822_thumb.jpg (119.9 KB, 40 views)
File Type: jpg gsdx_20080704004825_thumb.jpg (165.3 KB, 32 views)
File Type: jpg gsdx_20080704004911_thumb.jpg (330.3 KB, 26 views)
File Type: jpg gsdx_20080704005119_thumb.jpg (276.4 KB, 27 views)
File Type: jpg gsdx_20080704005311_thumb.jpg (263.5 KB, 32 views)
File Type: jpg gsdx_20080704005313_thumb.jpg (258.3 KB, 47 views)
File Type: jpg gsdx_20080704005356_thumb.jpg (225.1 KB, 46 views)
File Type: jpg gsdx_20080704005646_thumb.jpg (241.8 KB, 46 views)
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Old July 4th, 2008   #485 (permalink)
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Thumbs up Ssx On Tour

100% Playable
Attached Images
File Type: jpg gsdx_20080704010916_thumb.jpg (89.8 KB, 51 views)
File Type: jpg gsdx_20080704010946_thumb.jpg (164.3 KB, 31 views)
File Type: jpg gsdx_20080704011106_thumb.jpg (149.8 KB, 63 views)
File Type: jpg gsdx_20080704011111_thumb.jpg (181.9 KB, 134 views)
File Type: jpg gsdx_20080704012855_thumb.jpg (145.6 KB, 80 views)
File Type: jpg gsdx_20080704012900_thumb.jpg (164.0 KB, 44 views)
File Type: jpg gsdx_20080704012901_thumb.jpg (162.8 KB, 40 views)
File Type: jpg gsdx_20080704012916_thumb.jpg (164.9 KB, 54 views)
File Type: jpg gsdx_20080704012917_thumb.jpg (164.5 KB, 54 views)
File Type: jpg gsdx_20080704012937_thumb.jpg (213.4 KB, 123 views)
File Type: jpg gsdx_20080704013101_thumb.jpg (191.7 KB, 55 views)
File Type: jpg gsdx_20080704013204_thumb.jpg (213.2 KB, 119 views)
File Type: jpg gsdx_20080704013209_thumb.jpg (141.7 KB, 88 views)
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Old July 5th, 2008   #486 (permalink)
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Location: Mexico
Posts: 231
FINAL FANTASY X International (took it from a friend)

STATUS: FULLY PLAYABLE
SPEED: 60+ FPS Ingame / 60+ FPS Movies


System Specs:

Core2Duo e8200 @ 3.9GHz
2GB RAM OCZ Platinum Rev.2 @ 976MHz
ATi HD3850 256MB 710/2008MHz
Windows Vista Ultimate 32-bit edition

Emulator Specs:

PCSX2 9.5 SVN 377
ZeroGS 9.7 (all graphic boosters + game hacks OFF)
DC & MTGS OFF
Frame Limiter ON

Notes:

Can't run in DC mode 'cause missing geometry, try to use FFX hack but It doesn't work form me....even using single core mode I can achieve full speed almost all the time, enableing AA2x/BF in ZeroGS works very nice but It cause some slowdowns at certain points (that's 'cause I'm using PCSX2 on single core mode I suppose). Playing 'till Kilika Port.
Attached Images
File Type: jpg snap002.jpg (80.9 KB, 343 views)
File Type: jpg snap003.jpg (39.0 KB, 636 views)
File Type: jpg snap004.jpg (93.4 KB, 238 views)
File Type: jpg snap005.jpg (67.7 KB, 372 views)
File Type: jpg snap007.jpg (126.7 KB, 421 views)
__________________
My Rig: please visit it HERE and RATE IT!!
* Core2Duo e8200 2.66 @ 3.8 GHz 1.33v / Cooler Master V8
* 2x2 GB A-Data Vitesta Extreme 1066 @ 950 MHz

* Gigabyte EP35-DS3 / Cooler Master Blue Ice
* Sapphire HD 4850 Dual Slot 512MB @ 700/1050 MHz

* Creative SB Audigy SE @ X-Fi Xtreme Audio mod / Logitech X-530 speakers
* 320GB WD (Dual Boot) + 640GB WD + 750GB Seagate HDDs / all SATAII

* LG DVD-RW 22x
* 950W Topower Zumax PSU

* XP Pro SP3
* NZXT Lexa Blackline case + 2 red cold cathodes + 3x120mm + 2x80mm led fans

* HP w2408 24" wide screen LCD
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Old July 5th, 2008   #487 (permalink)
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Posts: 231
Grandia III

STATUS: PLAYABLE (at least I feel so)
SPEED: 60+ FPS Ingame / 60+ FPS Movies


System Specs:

Core2Duo e8200 @ 3.9GHz
2GB RAM OCZ Platinum Rev.2 @ 976MHz
ATi HD3850 256MB 710/2008MHz
Windows Vista Ultimate 32-bit edition

Emulator Specs:

PCSX2 9.5 SVN 377
ZeroGS 9.7 (bi-linear filtering ON)
DC & MTGS ON
Frame Limiter ON

Notes:

Only play the beggining but with the SVN 377 the "battle's sound loop" was resolved so It was fully playable to me, enableing AA makes the game slower with my VGA (from 60 to 48-53 FPS aprox.). Reading that after some cute scenes the game hangs so if you already seen that X cute scene is better if you skip it.

GREAT WORK PCSX2 TEAM

(sorry for the lonely screenie, I forget to took it more)
Attached Images
File Type: jpg snap001.jpg (88.7 KB, 611 views)
__________________
My Rig: please visit it HERE and RATE IT!!
* Core2Duo e8200 2.66 @ 3.8 GHz 1.33v / Cooler Master V8
* 2x2 GB A-Data Vitesta Extreme 1066 @ 950 MHz

* Gigabyte EP35-DS3 / Cooler Master Blue Ice
* Sapphire HD 4850 Dual Slot 512MB @ 700/1050 MHz

* Creative SB Audigy SE @ X-Fi Xtreme Audio mod / Logitech X-530 speakers
* 320GB WD (Dual Boot) + 640GB WD + 750GB Seagate HDDs / all SATAII

* LG DVD-RW 22x
* 950W Topower Zumax PSU

* XP Pro SP3
* NZXT Lexa Blackline case + 2 red cold cathodes + 3x120mm + 2x80mm led fans

* HP w2408 24" wide screen LCD
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Old July 6th, 2008   #488 (permalink)
PCSX2 & O/C Addict
 
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Join Date: Mar 2006
Location: My Computer
Posts: 2,840
Arcana Heart [SLUS 21720] (U)

Status: Playable

Mode: Normal
Ingame FPS: 120 - 275
Average FPS: 250


Configuration:
PCSX2 0.9.5 svn 384 VM Build | GSdx 0.1.9 svn 807 SSE4: Internal: 1600 x 1200, PS 3.0, Texture filtering, Logaritmic Z | ZeroSPU2 0.4.6: Time Scaling | Linuzappz Iso CDVD 0.7.0 | TwinPad: PadWinK mod 0.7.0 | EERec, VU1Rec, VU0Rec, MTGS & DC, Normal | Disable Forced ABS, EE/IOP Sync hack, Denormals are Zero

System Specs:
Intel® Core™2 Duo E8400 @ 4.0GHz | NVIDIA 8800GT 512MB @ 715/1750/1030 MHz | Team Xtreem 2x1GB @ DDR2-1000 4-4-4-8 | Creative SoundBlaster Audigy

This should be a great running game even on slower computer setups. For me it's pretty much unplayable (too fast ) if not limiting the FPS but for testing purposes I don't limit the speed as it gives a better idea about the performance. No issues found, but needs interlacing
Attached Images
File Type: jpg ah2.jpg (161.8 KB, 111 views)
File Type: jpg ah4.jpg (183.3 KB, 163 views)
File Type: jpg ah6.jpg (198.2 KB, 112 views)
File Type: jpg ah7.jpg (118.1 KB, 52 views)
File Type: jpg ah8.jpg (158.9 KB, 88 views)
File Type: jpg ah9.jpg (115.5 KB, 66 views)
File Type: jpg ah11.jpg (91.0 KB, 68 views)
File Type: jpg ah14.jpg (220.6 KB, 35 views)
File Type: jpg ah15.jpg (186.2 KB, 124 views)
File Type: jpg ah16.jpg (140.0 KB, 56 views)
File Type: jpg ah3.jpg (174.4 KB, 95 views)
File Type: jpg ah5.jpg (177.8 KB, 155 views)
__________________

« Feel free to browse through PCSX2 screenshots on RPGWiZaRD's Putfile.com section »

Intel® Core™2 Duo E8400 @ 4.0GHz «-» Gigabyte P35-DS4 «-» CellShock 2x1GB @ DDR2-1200 5-5-4-10 «-» JetWay 8800GT 512 MB @ 705/1750/1015 MHz «-» Thermaltake ToughPower 750W «-» Sony Multiscan G400 19" CRT «-» OCZ Vendetta 2 «-» Creative SoundBlaster Audigy «-» Logitech X-530 5.1 «-» Sennheiser HD 212 Pro «-» Logitech MX™518 Gaming-Grade «-» Razer Mantis Speed «-» Windows XP Pro SP3 «-» Windows Server 2k8 XSOS 3.0 BETA

Last edited by RPGW1ZaRD; July 7th, 2008 at 02:43..
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Old July 7th, 2008   #489 (permalink)
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Posts: 2,840
Naruto: Uzumaki Chronicles 2 [SLUS 21594] (U)

Status: Playable

Mode: Normal
Ingame FPS: 80 - 350
Average FPS: 150


Configuration:
PCSX2 0.9.5 svn 384 VM Build | GSdx 0.1.9 svn 807 SSE4: Internal: 1466 x 1100, PS 3.0, Texture filtering, Logaritmic Z | ZeroSPU2 0.4.6: Time Scaling | Linuzappz Iso CDVD 0.7.0 | TwinPad: PadWinK mod 0.7.0 | EERec, VU1Rec, VU0Rec, MTGS & DC, Normal | Disable Forced ABS, EE/IOP Sync hack, Denormals are Zero

System Specs:
Intel® Core™2 Duo E8400 @ 4.0GHz | NVIDIA 8800GT 512MB @ 715/1750/1030 MHz | Team Xtreem 2x1GB @ DDR2-1000 4-4-4-8 | Creative SoundBlaster Audigy

Runs very good, only some minor issue regarding some cutscenes, there can be some artifacts appearing here and there (not due to speedhacks) but 95% of the time it looks alright, perhaps another svn of pcsx2/gsdx would fix that. The textures doesn't look that much nicer in higher internal res, it's quite blurry despite using a higher res too.
Attached Images
File Type: jpg nc-1.jpg (162.1 KB, 45 views)
File Type: jpg nc-2.jpg (120.8 KB, 137 views)
File Type: jpg nc-3.jpg (125.3 KB, 77 views)
File Type: jpg nc-4.jpg (156.6 KB, 34 views)
File Type: jpg nc-5.jpg (148.7 KB, 98 views)
File Type: jpg nc-6.jpg (178.1 KB, 73 views)
File Type: jpg nc-7.jpg (83.5 KB, 73 views)
File Type: jpg nc-8.jpg (134.1 KB, 55 views)
File Type: jpg nc-9.jpg (138.1 KB, 202 views)
File Type: jpg nc-10.jpg (161.3 KB, 139 views)
File Type: jpg nc-11.jpg (166.1 KB, 127 views)
File Type: jpg nc-12.jpg (176.1 KB, 67 views)
File Type: jpg nc-13.jpg (155.1 KB, 63 views)
File Type: jpg nc-14.jpg (175.9 KB, 68 views)
File Type: jpg nc-16.jpg (126.7 KB, 123 views)
File Type: jpg nc-17.jpg (176.3 KB, 99 views)
__________________

« Feel free to browse through PCSX2 screenshots on RPGWiZaRD's Putfile.com section »

Intel® Core™2 Duo E8400 @ 4.0GHz «-» Gigabyte P35-DS4 «-» CellShock 2x1GB @ DDR2-1200 5-5-4-10 «-» JetWay 8800GT 512 MB @ 705/1750/1015 MHz «-» Thermaltake ToughPower 750W «-» Sony Multiscan G400 19" CRT «-» OCZ Vendetta 2 «-» Creative SoundBlaster Audigy «-» Logitech X-530 5.1 «-» Sennheiser HD 212 Pro «-» Logitech MX™518 Gaming-Grade «-» Razer Mantis Speed «-» Windows XP Pro SP3 «-» Windows Server 2k8 XSOS 3.0 BETA
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Old July 7th, 2008   #490 (permalink)
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Posts: 616
KOF`98 Ultimate Battle

PCSX2 SVN 377
GSX9 plugin Direct X9, SM2.0 ATi x800 XL

Playable (glitches)
Attached Images
File Type: png modes.png (120.7 KB, 19 views)
File Type: png characters.png (312.0 KB, 72 views)
File Type: jpg battle.jpg (55.1 KB, 97 views)
File Type: jpg howard.jpg (69.9 KB, 103 views)
File Type: png lightningblast.png (397.6 KB, 74 views)
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Old July 7th, 2008   #491 (permalink)
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CAPCOM FIGHTING JAM/EVOLUTION
PCSX2 SVN.377

PLAYABLE (Glitchy)
Attached Images
File Type: jpg ingrid.jpg (55.8 KB, 40 views)
File Type: jpg BisonVSRyu.jpg (61.7 KB, 110 views)
File Type: jpg Finish.jpg (55.6 KB, 44 views)
File Type: jpg PsaikuKarasha.jpg (59.1 KB, 60 views)
File Type: jpg Surprise.jpg (62.4 KB, 69 views)
File Type: jpg ThatsWeird.jpg (60.4 KB, 49 views)
File Type: jpg WhoWillBeInSF4.jpg (49.4 KB, 69 views)
File Type: jpg WinnerScreen.jpg (54.6 KB, 32 views)
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Old July 8th, 2008   #492 (permalink)
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Location: My Computer
Posts: 2,840
God Hand [SLES-54490] (E)

Status: Playable

Mode: Normal
Ingame FPS: 90 - 180 (native res) / 40 - 100 (1600 x 1200 res)
Average FPS: 120 (native res) / 50 (1600 x 1200 res)


Configuration:
PCSX2 0.9.5 svn 384 VM Build | GSdx 0.1.9 svn 807 SSE4: Internal: native & 1600 x 1200, PS 3.0, Texture filtering, Logaritmic Z, Alpha Correction | ZeroSPU2 0.4.6: Time Scaling | Linuzappz Iso CDVD 0.7.0 | TwinPad: PadWinK mod 0.7.0 | EERec, VU1Rec, VU0Rec, MTGS & DC, Normal | Disable Forced ABS, EE/IOP Sync hack, Denormals are Zero

System Specs:
Intel® Core™2 Duo E8400 @ 4.0GHz | NVIDIA 8800GT 512MB @ 715/1750/1030 MHz | Team Xtreem 2x1GB @ DDR2-1000 4-4-4-8 | Creative SoundBlaster Audigy

Very playable, some minor graphic issues only that doesn't disturb gameplay. Very GPU demanding, tried both DX9 and DX10 and ran about as fast in both. Uploaded both native res and 1600 x 1200 screens (pic #8 and on).

EDIT: Due to removed posts above, a friendly reminder, this is screenshots section, so stay on topic and post no questions, thoughts, suggestions etc. If you have questions to specific users, use the PM feature, thanks.
Attached Images
File Type: jpg gh1.jpg (123.7 KB, 36 views)
File Type: jpg gh2.jpg (116.1 KB, 148 views)
File Type: jpg gh6.jpg (89.3 KB, 54 views)
File Type: jpg gh8.jpg (116.9 KB, 126 views)
File Type: jpg gh11.jpg (101.0 KB, 60 views)
File Type: jpg gh15.jpg (121.4 KB, 94 views)
File Type: jpg gh17.jpg (96.9 KB, 122 views)
File Type: jpg gh19.jpg (106.4 KB, 466 views)
File Type: jpg gh20.jpg (84.8 KB, 235 views)
File Type: jpg gh21.jpg (90.3 KB, 181 views)
File Type: jpg gh26.jpg (122.4 KB, 195 views)
File Type: jpg gh30.jpg (120.3 KB, 71 views)
File Type: jpg gh31.jpg (116.0 KB, 145 views)
File Type: jpg gh32.jpg (113.3 KB, 142 views)
File Type: jpg gh33.jpg (81.7 KB, 170 views)
__________________

« Feel free to browse through PCSX2 screenshots on RPGWiZaRD's Putfile.com section »

Intel® Core™2 Duo E8400 @ 4.0GHz «-» Gigabyte P35-DS4 «-» CellShock 2x1GB @ DDR2-1200 5-5-4-10 «-» JetWay 8800GT 512 MB @ 705/1750/1015 MHz «-» Thermaltake ToughPower 750W «-» Sony Multiscan G400 19" CRT «-» OCZ Vendetta 2 «-» Creative SoundBlaster Audigy «-» Logitech X-530 5.1 «-» Sennheiser HD 212 Pro «-» Logitech MX™518 Gaming-Grade «-» Razer Mantis Speed «-» Windows XP Pro SP3 «-» Windows Server 2k8 XSOS 3.0 BETA

Last edited by RPGW1ZaRD; July 8th, 2008 at 21:16..
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Old July 10th, 2008   #493 (permalink)
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Location: Bulgaria
Posts: 616
Resident Evil 4
Playable
===========
Capcom VS SNK2
Playable
===========
Grandia 3
Playable
===========
Attached Images
File Type: jpg PCSX2conf.jpg (111.5 KB, 64 views)
File Type: jpeg RE4_1.jpeg (16.4 KB, 52 views)
File Type: jpeg RE4_2.jpeg (35.1 KB, 174 views)
File Type: jpeg RE4_3.jpeg (21.4 KB, 121 views)
File Type: png CVS2_1.png (216.0 KB, 54 views)
File Type: png CVS2_2.png (158.2 KB, 21 views)
File Type: png CVS2_3.png (217.9 KB, 56 views)
File Type: png Grandia3.png (175.7 KB, 58 views)
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Old July 12th, 2008   #494 (permalink)
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Join Date: Aug 2006
Location: Malaysia
Posts: 9
Lightbulb KOF98 Ultimate Match

Status: Playable with Minor Graphical Stage Graphic Glitches.
Speed: Fast or Too Fast



After some experimenting, i've found the way to Greatly Speed-up KOF98UM on the PCSX2. It's actually Hillariously Simple.Just go to Game Option > Graphic Setting > Change Focus to "Normal". Mind You, IF the game turns out to be "Too Fast" then plz Turn Off All Speed-Hacks on the Emulator.

The default setting for Focus is "Soft". This adds blurring to the Overall Graphics. In which situation decreases the games performance on the PC.

I'm testing this with PCSX2 0.9.5 svn 384 VM Build with the Components of:


My KOF98UM Gsdx 0.1.9 svn 809 Config:

Deliberately changed the D3D Internal Resolution to Native to Speed-up the game. This is for 2D-games-only due to the fact that 2D games graphics always get "Teared-up".


However, for 3D games, I'd recommend to Change the D3D Internal Resolution similar to user's PC setting Whilst Enabling the "Logarithmic Z" for a better 3D Shading. In My Case, it solves the Lips-out-of-place problem in KOF Maximum Impact Series.
Attached Images
File Type: jpg KOF98UM PCSX2_1.jpg (124.1 KB, 103 views)
File Type: jpg KOF98UM PCSX2_2.jpg (130.2 KB, 106 views)
File Type: jpg KOF98UM PCSX2_3.jpg (90.5 KB, 56 views)
__________________
Intel Core 2 Duo E4500 2.2Ghz 800FSB
Corsair DDR2 667mhz 2GB (Longdimm)
Palit 945GC1066 MotherBoard
enLight 550W PSU
ATI Radeon HD 3650XT
Intex 2000W (2.1) Subwoofer + Speaker
Compaq S910 19" CRT Monitor

Last edited by man3k; August 2nd, 2008 at 11:00..
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Old July 12th, 2008   #495 (permalink)
Shin Kyuuseishu
 
Join Date: Aug 2006
Location: Malaysia
Posts: 9
Replying to heatblazer

Quote:
Originally Posted by heatblazer View Post
Strange emough KOF98 original runs slower than KOF98 ultimate match. Have you tried it? Reply if so.
Yeah, it really is strange. The Original KOF98 in NeoGeo Mode runs helluva lot Slower than the UM version. Even with all the Speed-Hacks Enabled.

To evade off-topic, i'll post some other game screenshots:


Rogue Galaxy: The 3D model is ok, but the characters just won't move according to controller's direction.


Shining Force EXA: Marvellous Graphics, Good Speed, but the Damage Balance is somewhat off.. even small enemies takes time to defeat.


Sengoku Basara Cross: Speed Nearly to perfection, no glitches but i somehow felt the animation is choppy.


Inuyasha Feudal Combat: Working just fine


YuYu Hakusho 120%: Working just fine


Bloody Roar 3: Great graphics, although it runs very good with gsdx. I'd prefer playing this while enabling AAx4 on the ZeroGS 0.97.1.


Garou-Den - BreakBlow: Graphic is ok, but game is a little slower than average.


Gundam Musou Special: Speed Nearly to perfection when using gsdx but with some minor glitches. Though it looks Great with ZeroGS 0.97.1.


Naruto Shippuuden Accel 2: Great graphics, great speed but the game seldomly Crashes after some fight.


DBZ Budokai Tenkaichi 3: Needs a lot more of speed improvement. Background will turn Dark when using gsdx9 on WinXP. However a friend of mine told me that the Dark-Background-Problem is solved when playing under Gsdx10 on Vista.


Tekken 4: Picture tells all, Good Speed. I still couldn't get my PC to play Tekken 5. It always crashes right after pressing the Start button on the games beginning.



Ultraman Nexus: Great Graphics, Great Speed. No Problem at all.
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Old July 13th, 2008   #496 (permalink)
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Join Date: Jun 2008
Location: Bulgaria
Posts: 616
PCSX SVN 377
GSdx(MSVC SSE4)
P.E.o.p. SPU2
LilyPad 0.9.2


TEKKEN 5
Playabe (slow about 40 fps)


Core2DUO E8400@3.0GHz/6GB DDR2 ram@800MHz/ ATI RADEON HD 3450 (weak)
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Last edited by heatblazer; July 13th, 2008 at 14:54.. Reason: Forgot a comment
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Old July 15th, 2008   #497 (permalink)
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Join Date: Jul 2008
Location: US
Posts: 9
Game: Shin Megami Tensei: Persona 4 (JPN)
Status: In-Game

Emulator: PCSX2 SVN351
Graphics: ZeroGS KOSMOS 0.97.0
Sound: ZeroSPU 0.4.4
Options: VU Skip ON, Disabled Forced ABS and EE/IOP Sync Hack ON
FPS: 50-65 average, Lowest is around 45 in very crowded scenes

CPU: Intel Core 2 T7200 @2.00GHz
GPU: Nvidia Geforce 7900 GS Go
RAM: 2.00GB

Notes:
First, the good news: the game runs pretty well. Dare I say even a little better then P3 FES did. There are a few minor graphical artifacts and sound glitches, but nothing worse then what's found in P3. The overall frame rate even seem to be slightly quicker for me.

The bad news: as anyone who played P3 on the emulator can attest to, the game had a bad habit of hanging during battle after characters perform certain attacks. Unfortunately, it is no different here. Right from the very first battle any attack you make will cause the game to hang indefinitely. Although in this case, you can just hit Guard for a few rounds and the fight will end by itself.

The real problem is when you face off against the first boss, as soon as you enter battle he lets loose with a green shockwave, knocking your character over and forcing the game to hang... There's simply no avoiding it.

I tried the battle out on several different builds, including the latest public beta, all gave the same result.

Attempted Playing without using save states, game still locked up in the same place. (Shown in the last screenshot.)

EDIT: I can now safely verify that changing the line of code to "0xffc0" does fix the hanging bug for Persona 4. I haven't played much past that though, so I can't say if it causes any other issues. Although I did check and can say that swinging your weapon outside of combat does not cause the controls to hang, like CruDeLios said it did for Persona 3 FES. Also, added a few screenshots.
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Last edited by Tryptomine; July 17th, 2008 at 00:16..
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Old July 15th, 2008   #498 (permalink)
PCSX2 & O/C Addict
 
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Join Date: Mar 2006
Location: My Computer
Posts: 2,840
Medal of Honor: Rising Sun [SLUS 20753] (U)

Status: Playable

Mode: Normal
Ingame FPS: 25 - 135
Average FPS: 60


Configuration:
PCSX2 0.9.5 svn 389 VM Build | GSdx 0.1.9 svn 813 SSE4.1: Internal: 1920 x 1440, PS 3.0, Texture filtering, Logaritmic Z | ZeroSPU2 0.4.6: Time Scaling | Linuzappz Iso CDVD 0.7.0 | TwinPad: PadWinK mod 0.7.0 | EERec, VU1Rec, VU0Rec, MTGS & DC, Normal | Disable Forced ABS, Denormals are Zero

System Specs:
Intel® Core™2 Duo E8400 @ 4.0GHz | NVIDIA 8800GT 512MB @ 715/1750/1030 MHz | Team Xtreem 2x1GB @ DDR2-1000 4-4-4-8 | Creative SoundBlaster Audigy

CPU demanding game, went down to 25 FPS or so in one intensive part but mostly runs in the 50 - 80 FPS range for me. Not very GPU demanding at all, 1920 x 1440 internal res runs perfectly fine for me. EE/IOP Sync hack can't be used for this game altho it gives a decent speedboost as it causes pauses/stuttering. PS2 controller recommended to use, it's a pain to move and look around with keyboard only!
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Old July 19th, 2008   #499 (permalink)
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Join Date: Jan 2007
Location: Germany
Posts: 14
Game: Killer7 (PAL)
Status: Playable

Emulator: PCSX2 SVN377
Graphics: GSdx 0.1.9 svn 813 SSE4
Sound: ZeroSPU 0.4.6

FPS: 49-51. Nearly Perfect. Even at 1680x1050

CPU: Intel Core E8400@3 GHz
GPU: Nvidia Geforce 9800GTX
RAM: 4.00GB
Vista Home Premium 64Bit



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Old July 21st, 2008   #500 (permalink)
 
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Location: Planet Earth...
Posts: 593
---PCSX2 version 0.9.5 SVN 377---

Resident Evil Code Veronica X worked much better then I expected.My laptop's specifications are:
-1 GB of RAM
-ATI Mobility Radeon 9700 64 MB
-Intel Pentium M Processor 1.6 ghz
-4 MB of L2 cache
-DirectX 9.0c (files from 2004. year)
-Microsoft Windows XP Home Edition with Service Pack 2

My laptop is "Acer TravelMate 4000 Series" which is pretty old and weak today,but it ran PCSX2 0.9.5 pretty good
PCSX2 team you rock!!!I hope the next few versions will even allow me to run games at normal speed
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