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#421 (permalink) |
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Registered User
Join Date: May 2008
Location: PT
Posts: 4
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dbz budokai tenkaichi 3
specs: amd venice 3500+ @ 2420mhz @ 1.5v 2gb ram asus a8n-sli gf 8600gt @ 650mhz/1400mhz/850mhz (core/shader/mem) software: pcsx2 0.94 - zerogs 0.97 (disable alpha testing, disable stencil buffer, fast update, stops all resolving of targets, resolve hack #1 and #3) - ssxpad 1.6 - peops 1.3 - zerospu2 0.4.4 windows xp sp3 dbz budokai tenkaichi 3 (SLES_54945) game analysis in menu, videos: +60fps in game: 20-35fps sound: good in menu (sometimes stalls for a second or two), average in game notes: some graphic bugs, slow some times (when there's a lot of action on-screen) Last edited by s3kt0r; May 14th, 2008 at 16:15.. Reason: forgot 2 write down graphic options |
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#422 (permalink) |
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Spirit of communism
![]() ![]() Join Date: Nov 2004
Location: Kharkiv, Ukraine
Posts: 175
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Devil May Cry (PAL), rus 0.9.5 vu build 364, all speedhacks on, "blend tff" interlace mode GSDX 1.7 "Z log" on to fix graphical bugz AND Its PLAYABLE almost FULLSPEED even on my crapy PC no graphical bugz, no sound problems. Very convinient to play with PS1 not analog controller connected to PC.
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Intel Dual-Core E5200@3300||2 Gb DDR2 800 MHz RAM||HD3850
Windows XP Pro SP3(9900 3Dmark2006) Finished FFX, KH on PCSX2 |
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#423 (permalink) |
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Banned
Join Date: Aug 2007
Location: Lithuania
Posts: 49
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4 Dragon Ball games at full speed and perfect sound Games: dbz budokai tenkaichi 3 [SLES_549.45] speed ingame: 60-110fps dbz budokai 3 [SLES_533.46] speed ingame: 55-120fps dbz budokai 2 [SLES_518.39] speed ingame: 55-100fps super dbz [SLES_541.61] speed ingame: 65-80fps specs: intel core2 quad q6600 at 2,4ghz 2gb ram at 800mhz NVIDIA GeForce 8800gtx with omega drivers gsdx 0.1.7: windowed,interlacing- none(except for dbzbt3 then i use blend bff to stop flickering), internal res: native and texture filtering enabled THX PCSX2 TEAM FOR THEIR HARD WORK
Last edited by Infinity4ever; May 17th, 2008 at 16:00.. |
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#424 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2006
Location: Norway
Posts: 102
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Tested with the newest svn beta from pcsx2 (368) and gsdx 1.8 newest beta (758-DX10) and i will give a big thanks to the pcsx2 team and gabest to make some really playable games this days even bully work like charm now ![]() System Spec: IntelCore2Duo E6850@3.90ghz 4 GB Ram Geforce 8800 GTS 768mb Edition Windows Vista Ultimate SP1 X64 (64bit)
Last edited by Quake3k; May 18th, 2008 at 23:37.. |
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#425 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2007
Location: Ukraine
Posts: 137
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Need for Speed: Hot Pursuit 2 [SLES_507.31]
Need for Speed: Hot Pursuit 2 PCSX2 svn 364; First two speedhacks enabled; GSDX 1.8 svn 755 sse2; Log Z - on; Texture filtering - on; Native res.; ZeroSPU2 0.4.5 (this is not important coz sound is not working); Linuzappz Iso CDVD 0.7.0; Menu - 60fps; Ingame - 10-13fps; There's no sound at all. Game has graphical bugs, such as broken smoke and car's windows textures, sun visible throughout objects (like tunels, hills, so on), stupid "bloom" like effect... Camera shakes, but not so bad as in Most Wanted and Carbon Demo.
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Pentium 521HT 2.8GHz@3.1GHz, 512mb Ram, GeForce 9600GT 512mb Yea, I am crazy
Last edited by Dante1717mx; May 18th, 2008 at 00:36.. |
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#426 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2007
Location: Ukraine
Posts: 137
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Legacy of Kain: Defiance [SLUS_207.73]
Legacy of Kain: Defiance PCSX2 svn 364; First two speedhacks enabled; GSDX 1.8 svn 755 sse2; Log Z - on; Texture filtering - on; Native res.; ZeroSPU2 0.4.5 or PEOPES ; Linuzappz Iso CDVD 0.7.0; Menu - 20-25fps; Ingame - 15-30fps; Status: should be Playable Game runs really slowly (as SR2 does). Has the same graphical bug as SR2 - if character is far from camera, half of his textures become invisible. After some period of playing game, sound disappears.
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Pentium 521HT 2.8GHz@3.1GHz, 512mb Ram, GeForce 9600GT 512mb Yea, I am crazy
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#427 (permalink) |
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Gyrobyte
![]() Join Date: Jul 2006
Location: Lithuania
Posts: 90
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Xenosaga Der Wille zur Macht Emu version: 0.9.5 rev364 CPU: Intel Q6600 - 3.1GHz RAM: 2GB DDR2 RAM - 826MHz GPU: Radeon HD3870 877/2400Mhz Video Plugin Configuration: All CPU options enabled + vu-skip, speedhacks - first two options checked(IO/IOP hack gives ~1.5 fps boost), ZeroGS KOSMOS 0.97.1, forced bilinear filtering, 4 - 8xAA, Advanded options - relaxed depth, sometimes - specular highlights. Audio Plugin Configuration: ZeroSPU2 0.4.6, first two options checked. Sound perfect. Other Plugins: GSdx (dx9) 0.1.7 - 0.1.8, playable, but performance is terrible. Status: Playable, 15 - 140fps, 55 - 1xxfps if specular highlights checked. Graphic itself bogus, misplaced/missing textures, poor performance then some special effects are in use. Although "specular highlights" gives huge fps boots in some scenes, but it disables all special effects. And if "disable alpha testing" is checked, it fixes missing textures, but small avatar/bonus pictures, area around text are rendered black. Last edited by IVXXX; May 19th, 2008 at 16:22.. |
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#428 (permalink) |
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Human Troubleshooter
![]() ![]() Join Date: Mar 2008
Location: manila,PH
Posts: 206
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Dark Cloud 2 and SOTC finally playable
pcsx2 svn 369 (with denormals mod, more fps for both games! 2 speed hacks on for SOTC, ee/iop hack only for Dark Cloud 2 Limit FPS - 60 gsdx 1.8 svn 759 ssse3 dx10, int res 1280x1024 zero spu2 0.46 specs: c2q 2.4 stock 4gb ddr2 pc800 8800gt |
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#429 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2006
Location: Norway
Posts: 102
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Fully Playable??? this game work like charm and gfx is good and everything but the sad part it crash after the first lvl ![]() Tested with the newest svn beta from pcsx2 (369) and gsdx 1.8 newest beta (759-DX10) System Spec: IntelCore2Duo E6850@3.90ghz 4 GB Ram Geforce 8800 GTS 768mb Edition Windows Vista Ultimate SP1 X64 (64bit) |
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#430 (permalink) |
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Registered User
Join Date: Jan 2008
Location: Argentina
Posts: 8
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Screenshots Dragon Ball Z Budokai Tenkaichi 3 / Dragon Ball Z Budokai / Kingdom Hearts II AMD Phenom 9500 Agena 2.2 (not overclocked) Motherboard ASUS M3A Memory ST 2x2gb 800mhz MSI NX8600GT Twin Turbo Vista Ultimate x86 Now using PCSX2 0.9.5 SVN 371 Gsdx 1.8 Directx10 Resolution 800 800 (not internal) I'm getting around 98-112% (normal speed - not limited or skipped frames)and I'm using Blend interlaced option to get ride of that stubborn screen problem. Greetings
Last edited by Shadow Lady; October 6th, 2008 at 03:40.. Reason: thumbnails |
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#431 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2006
Location: Norway
Posts: 102
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Big improvment in GoW but still as you guyes see it are alot errors that have to be fixed! tryed to turn off and on speed hacks did not make any diffrence in the gfx! used pcsx2 svn 374 gsdx 1.8 svn 759 DX10 speed was normal! System: IntelCore2Duo 3.9ghz 4GB ddr2 ram GeForce 8800 GTS 768 Editition Windows Vista Ultimate X64 Nice Job
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#432 (permalink) | |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,822
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Quote:
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#433 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2006
Location: Norway
Posts: 102
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did read it in beta thread hope gabest can figure out what cause the green screen..anyway it show alot more than older betas so i think it are a nice progress so far Last edited by Quake3k; May 21st, 2008 at 21:24.. |
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#434 (permalink) |
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Human Troubleshooter
![]() ![]() Join Date: Mar 2008
Location: manila,PH
Posts: 206
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gow1 and 2,dq8,bully
here's a few screenshots God of War 1 - ingame, graphical errors (less in software mode) great improvement God of War 2 - ingame, graphical errors (freaky kratos!) green screen caused by gsdx Bully - fully playable, 60fps mostly drops to 40-50 outdoors Dragon Quest 8 - fully playable, fast with denormals and 2 speedhacks pcsx2 svn 375 - limit (60), denormals mod, 2 speedhacks on (3rd is always off for me) gsdx 1.8 svn 759 - 1280x720@60hz, 1280x1024 d3d int res zerospu2 o.4.6 specs: c2q 2.4 4gb ddr2 8800gt |
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#435 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2006
Location: Norway
Posts: 102
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Yeah thats right it looks alot better in software mode some spikes here and there but from that very good looking tought the 6-8 fps:PSystem: IntelCore2Duo 3.9ghz 4GB ddr2 ram GeForce 8800 GTS 768 Editition Windows Vista Ultimate X64 PCSX2 svn 375 and GSDX 1.8 svn 759 DX 10 |
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#436 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2006
Location: Norway
Posts: 102
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Playable: This game have full speed on my system but it have some errors right before you go in the match and it show the arena you gonna fight in the graphic are greate but when you get in the match the background are half black and half normal! System: IntelCore2Duo 3.9ghz 4GB ddr2 ram GeForce 8800 GTS 768 Editition Windows Vista Ultimate X64 PCSX2 svn 375 and GSDX 1.8 svn 759 DX 10 The dump are in the dump section i created. |
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#437 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Finland
Posts: 4
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CPU: Intel Core 2 Quad Q6600 at 2.88GHz RAM: 2GB DDR2 RAM at 800MHz GPU: NVIDIA 8800gts 320mb PCSX2: PCSX2 0.9.5 Windows, x32 build svn 376 denormals are zeros Plugin Configuration: All CPU options enabled, GSdx 0.1.7. Game: Sims 2 Castaway SLUS 21664 Status: (was nothing) but it should be Ingame or Playable (didn't get to play it that much yet) Hacks: No speedhacks enabled FPS: pretty much full 50fps all the time. Occasional drop to 45 fps. Graphical errors: Z-fighting (waves) and some GUI graphics missing (when selecting what to eat etc..). Important when running: Use the Execute->Run, otherwise the game will crash when initializing |
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#438 (permalink) |
![]() ![]() ![]() Join Date: Nov 2006
Location: nowhere
Posts: 417
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There is a room for only one BOSS, and one snake...
CPU: Intel Core 2 Duo e6750 at 3,20 Ghz RAM: 2GB DDR2 RAM at 800MHz GPU: NVIDIA 8600gt 256Mb (my card can't render higher resolutions than native at normal fps)PCSX2: PCSX2 0.9.5 svn 376 denormals are zero Plugin Configuration: All CPU options enabled, VU-skip disabled GS: GSDX 0.1.8 svn 764 DX10 native SPU: Spu2Ghz in this game use this plugin to get normal, clear, sound and other plugins Game: Metal Gear Solid 3 Snake Eater (U) SLUS_209.15 Status: near playable(two problems: crashes & imposible to save progress to memcard) Hacks: No speedhacks enabled FPS in this cutscene 25-45fps |
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#439 (permalink) | |
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代言人
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2006
Location: 應許之地
Posts: 5,124
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Ffxii
Playing around with my workstation PC... lol (don't have any other game with me atm) Game: Final Fantasy XII USA CPU: QX9650 stock (don't have time to OC these days @@" dang the summer jobs...) RAM: 8G (DDR2 1066) GPU: NVidia Quadro FX4600 OS: Vista x64 Speed is: (fps) between 60 and 90 (mean of 75) in battle and cut-scenes low @ 40 when some graphic bugs are on the screen high around 120 when there isn't anything on the screen CG is between 70 and 90 (mean of 80) menu is 215+ Loading black screen is between 160 and 180 Issues: Screen freezes pretty often (known issue) some graphic bugs like transparent wall (I kinda like it since I can see the items behind the wall XD) screen bugs up like the one shown is screenshot @4 sometimes when I open up the party menu sometimes, but disappears after loading again (through both in-game and save-stat) Workstation GPU is still not meant for gaming @@", it's my bottleneck when I turn AA on... Plugin setting is shown in screenshot.
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Quote:
![]() QX9650 @ 4.0GHz | 4x G.Skill 2GB DDR2 1066 | Vista 64 Ultimate | Quadro FX4600 (similar to 8800GTX) | X-Fi Elite Pro | SAMSUNG 2253BW | Cosmos S | ASUS RAMPAGE FORMULA | 2x 150GB Raptor X RAID0 | ThermalTake ToughPower 850W | ZEROtherm Nirvana Last edited by Fadingz; May 26th, 2008 at 18:39.. |
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#440 (permalink) |
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Registered User
Join Date: Mar 2007
Location: Berlin, Germany
Posts: 10
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Biohazard 4 NTSC-J (SLPM 662.13) Playable: This game have full speed on my system CPU: Intel® Core™2 Duo CPU E6850 2x 3.00 GHz @ 3.60 GHz RAM: 4GB DDR2 RAM at 800MHz GPU: 2x XFX GeForce 7900GX2 (4x 7900 GTX Quad SLI - 2GB DDR3 RAM) PCSX2: PCSX2 v.0.9.5 - SVN - R.377 – VM Version GPU Plugin Configuration: GSDX (MSVC 15.00,SSSE3) 0.1.8 - SVN - R.766 Game: Biohazard 4 NTSC-J (SLPM 662.13) Status: Playable Hacks: Speedhacks enabled FPS: Full 50/60 FPS OS: Microsoft - Windows XP Professional x64 Edition - Service Pack 2 OS: Microsoft - Windows XP Professional x86 Edition - Service Pack 3 GeForce Driver: 175.16 Windows XP - x64 - Beta Driver GeForce Driver: 175.16 Windows XP - x86 - Beta Driver ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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ASUS Striker Extreme Intel® Core™2 Duo CPU E8600 2x 3.33 GHz @ 4.00 GHz 3x XFX GeForce 9800 GTX+ - 785M - Black Edition ("Triple-SLI" - 1,536 GB) 2x Western Digital WD5000AAJS SATA2 (RAID 0 Data Striping) 2x Samsung SP2004C SATA2 (RAID 0 Data Striping) 4x 1024 MB PC6400 DDR2 SDRAM - Geil USA (CL 4-4-4-12) Creative X-Fi Titanium Fatal1ty Champion Series (PCIe x1) 2x DVD-RW - LITE-ON DVDRW SHW-16H5S (DVD Region 1 & 2) OS - MS - Windows XP Professional x86 Edition - SP 3 OS - MS - Windows XP Professional x64 Edition - SP 2 OS - MS - Windows Vista Ultimate x64 Edition - SP 1 Last edited by Cole; May 26th, 2008 at 15:01.. |
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