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Old January 3rd, 2008   #261 (permalink)
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Join Date: Dec 2007
Location: USA
Posts: 35
King of Fighters XI

Title: King of Fighters XI (NTSC-U)
Status: Fully Playable
===================

Windows Vista 32-bit
Intel Core2 Duo @ 2.20GHz
3GB DDR2 667
NVidia GeForce 8600M GT 256 MB

PCSX2 0.9.4 VM
GSdx10 0.1.4, 512x512, filtered textures
ZeroSPU2
DC/MTGS on



Notes:
=============
Speed generally 50-60 fps (limited speed to 60 fps max)
Minor graphics glitch with certain backgrounds.
Attached Images
File Type: png 1.png (276.4 KB, 36 views)
File Type: png 2.png (339.2 KB, 133 views)
File Type: png 3.png (315.3 KB, 123 views)
File Type: png 4.png (327.7 KB, 95 views)
File Type: png 5.png (318.4 KB, 73 views)
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Last edited by Tari; January 3rd, 2008 at 21:14..
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Old January 3rd, 2008   #262 (permalink)
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Posts: 35
Title: Samurai Champloo: Sidetracked (NTSC-U)
Status: Playable (Not extensively tested)
===================

Windows Vista 32-bit
Intel Core2 Duo @ 2.20GHz
3GB DDR2 667
NVidia GeForce 8600M GT 256 MB

PCSX2 0.9.4 VM
GSdx10 0.1.4, 512x512, filtered textures
ZeroSPU2
DC/MTGS on



Notes:
=============
Speed generally 20-35 fps (limited), 60 in outdoors with fewer buildings.
Attached Images
File Type: png 1.png (103.9 KB, 87 views)
File Type: png 2.png (130.8 KB, 58 views)
File Type: png 3.png (170.9 KB, 154 views)
File Type: png 4.png (128.0 KB, 130 views)
File Type: png 5.png (151.8 KB, 182 views)
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Last edited by Tari; January 3rd, 2008 at 21:14..
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Old January 3rd, 2008   #263 (permalink)
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Posts: 35
Title: Dark Cloud (NTSC-U)
Status: Playable (disregarding minor graphics issue)
===================

Windows Vista 32-bit
Intel Core2 Duo @ 2.20GHz
3GB DDR2 667
NVidia GeForce 8600M GT 256 MB

PCSX2 0.9.5 VM svn239
GSdx10 0.1.5, 512x512, filtered textures
ZeroSPU2
DC/MTGS on



Notes:
=============
35-60 fps average. Usually stays above 45 fps, but certain things (like the title screen's bubble effects) cause dips. Some cutscenes will dip, too.

Minor graphics glitch with fire effect (stretches across screen) and objects in the distance.
Attached Images
File Type: png 1.png (181.2 KB, 95 views)
File Type: png 2.png (227.6 KB, 109 views)
File Type: png 3.png (214.5 KB, 125 views)
File Type: png 4.png (169.7 KB, 136 views)
File Type: png 5.png (199.3 KB, 59 views)
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Last edited by Tari; January 3rd, 2008 at 21:14..
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Old January 3rd, 2008   #264 (permalink)
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Posts: 35
Title: Final Fantasy XII (NTSC-U)
Status: In-Game (playable... with effort)
===================

Windows Vista 32-bit
Intel Core2 Duo @ 2.20GHz
3GB DDR2 667
NVidia GeForce 8600M GT 256 MB

PCSX2 0.9.4 VM
GSdx10 0.1.4, 512x512, filtered textures
ZeroSPU2
DC/MTGS on



Notes:
=============
40-60 fps average. Usually 50-60 outside of cutscenes.

There are plenty of problems that people've already documented for this game. =P The only one I've encountered so far is that the emulator will occasionally hang during/after FMVs.
Attached Images
File Type: png 1.png (159.2 KB, 59 views)
File Type: png 2.png (256.1 KB, 121 views)
File Type: png 3.png (216.1 KB, 189 views)
File Type: jpg 4.jpg (46.9 KB, 279 views)
File Type: jpg 5.jpg (38.2 KB, 221 views)
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Last edited by Tari; January 4th, 2008 at 02:42..
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Old January 3rd, 2008   #265 (permalink)
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Join Date: May 2004
Location: Earth
Posts: 179
NeoGeo Battle Coliseum (NTSC-U) (SLUS-21708)

Playable

PC
Intel C2D E4300 @ 3.2GHz
Asus P5N-E SLI
XpertVision 8600 GT 256MB GDDR3
2GB Corsair XMS2 PC2-5400 DDR2 RAM
Windows XP Professional SP2

Emulation Configuration
PCSX2 0.9.5 SVN 239 VM 32-bit
MTGS & DC Enabled
ZeroGS KOSMOS 0.97.1
ZeroGS SPU2 0.4.4
SSSPSX Pad Plugin Pressure Mod 1.6.0
Linuzappz ISO CDVD 0.7.0
BIOS: SCPH-70012 (14/06/2004)
Attached Images
File Type: jpg snap001.jpg (77.8 KB, 31 views)
File Type: jpg snap002.jpg (141.7 KB, 87 views)
File Type: jpg snap003.jpg (113.5 KB, 55 views)
File Type: jpg snap004.jpg (126.5 KB, 49 views)
File Type: jpg snap005.jpg (130.0 KB, 60 views)
File Type: jpg snap006.jpg (152.2 KB, 53 views)
File Type: jpg snap007.jpg (141.9 KB, 61 views)
File Type: jpg snap008.jpg (150.8 KB, 52 views)
File Type: jpg snap009.jpg (122.5 KB, 85 views)
File Type: jpg snap010.jpg (119.2 KB, 44 views)
File Type: jpg snap011.jpg (146.8 KB, 61 views)
File Type: jpg snap012.jpg (126.0 KB, 39 views)
File Type: jpg snap013.jpg (140.6 KB, 61 views)
File Type: jpg snap014.jpg (119.8 KB, 45 views)
__________________
Intel C2D E4500 @ 3.6GHz
Asus P5N-E SLI
Point of View 8800GT OC
4GB Corsair XMS2 PC2-6400C5 DDR2 SDRAM
Windows Vista x64 Ultimate SP1
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Old January 3rd, 2008   #266 (permalink)
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Posts: 6
Devil May Cry (NTSC-J) (SLPM 66502) (PCSX reports 65038)

Status: Playable (Slow)
Athlon 64 3700+ 2.21 Ghz
2GB DDR2
Nvidia GeForce 6800 256MB
Windows XP Pro 32-bit

PCSX2 0.9.5 SVN 239 VM 32-bit
GSdx 0.1.4: Windowed, Direct3D9, 4:3, 800X600, NLOOP Hack, Logarithmic Z
SSSPSX PAD Plugin Pressure Mod 1.6.0
PEOpS SPU2 1.9.0
Linuzappz CDVD ISO 0.6.0

Movies don't work quite right, but in game I've seen no graphical or sound errors. You have to use the "Run > Execute" command. If you use "File > CD/DVD" It will hang at the menu and not go in game.

Menu: 100+ FPS
In game: 20-30 FPS

Finally, I can play my DMC save game for the first time since I was in Japan!
Attached Images
File Type: jpg DMC 4.jpg (213.8 KB, 25 views)
File Type: jpg DMC 5.jpg (237.5 KB, 27 views)
File Type: jpg DMC 6.jpg (342.2 KB, 127 views)
File Type: jpg DMC 7.jpg (318.0 KB, 73 views)
File Type: jpg DMC 1.jpg (310.6 KB, 79 views)
File Type: jpg DMC 2.jpg (263.5 KB, 49 views)
File Type: jpg DMC 3.jpg (157.4 KB, 46 views)
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Old January 3rd, 2008   #267 (permalink)
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Join Date: Dec 2007
Location: milan
Posts: 6
Final Fantasy x-2 EUR sles_518.18(very playable)

core2 duo e6400
nvidia 7600gs 256mb o.c
Directx 9c WindowsXp m.c.e
pcsx2 0.9.5
all cpu multicore functions enabled
game works fine,great speed (gsdx 0.1.5 definetively fixed yuna's hair textures) 1680x1050 native resolution option NOT enabled
Direct3d9 Hardware Pixel shared 3.0
enjoy pictures
Attached Images
File Type: jpg snap04071.jpg (221.3 KB, 178 views)
File Type: jpg snap04313.jpg (189.3 KB, 243 views)
File Type: jpg snap05459.jpg (330.4 KB, 187 views)
File Type: jpg snap05569.jpg (308.9 KB, 272 views)
File Type: jpg snap06041.jpg (346.2 KB, 205 views)
File Type: jpg snap03744.jpg (307.4 KB, 134 views)
File Type: jpg snap05644.jpg (204.3 KB, 204 views)
File Type: jpg snap05865.jpg (205.3 KB, 152 views)
File Type: jpg snap05913.jpg (167.7 KB, 147 views)
File Type: jpg snap05954.jpg (166.3 KB, 260 views)
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Old January 3rd, 2008   #268 (permalink)
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Join Date: Jan 2008
Location: Helsinki, Finland
Posts: 5
Kingdom Hearts II Final Mix+ (Code missing)

My computer:

Acer Aspire 5670
  • Intel Core Duo T2300 (1.66 GHz, 667 MHz FSB, 2MB L2 cache)
  • ATI Mobility Radeon X1400 128MB
  • 1GB DDR2 dual channel memory
  • Windows Vista Ultimate 32-bit

PCSX2-settings:

* ZeroGS KOSMOS 0.97.0
- Bilinear filtering disabled
- Stops all resolving of targets enabled
* ZeroSPU2 0.4.4
- stock
* LilyPad 0.84
- customized for Logitech Cordless Rumblepad 2
* Linuzappz Iso CDVD 0.7.0
- stock
* Bios
- Europe v01.60(04/10/2001) Console
* CPU
- EERec enabled
- VU0rec enabled
- VU1rec enabled
- Dual Core Mode (DC) enabled

Rest is stock.

PCSX2-plugins:

N/A

In total : In-game. Not playable yet thanks to the gray screens and sometimes missing effects. The FPS stays at me in 20-40 ingame and in menu but this is bad since the character is going too fast to keep track on. In boss-battles/battles at all the character goes slower.

Kingdom Hearts Re:Chain of Memories (Code missing)

PCSX2-settings:

* GSdx (MSVC 15.00, SSE2) 0.1.4
-stock
* ZeroSPU2 0.4.4
- stock
* LilyPad 0.84
- customized for Logitech Cordless Rumblepad 2
* Linuzappz Iso CDVD 0.7.0
- stock
* Bios
- Europe v01.60(04/10/2001) Console
* CPU
- EERec enabled
- VU0rec enabled
- VU1rec enabled
- Dual Core Mode (DC) enabled

Rest is stock.

PCSX2-plugins:

N/A

In total: Intro. After obtaining the first card game crashes. Videos and such have some pixel-mesh on but not much. FPS stays ~20-40. ZeroGS KOSMOS 0.97.0 was not usable since it showed up only black screen with sound and 100-150 FPS. Controls worked but black screen still in there so.
Attached Images
File Type: jpg snap002.jpg (50.4 KB, 97 views)
File Type: jpg snap004.jpg (57.4 KB, 132 views)
File Type: jpg snap006.jpg (39.9 KB, 119 views)
File Type: jpg snap008.jpg (55.0 KB, 103 views)
File Type: jpg gsdx_20080104000303.jpg (114.4 KB, 101 views)
File Type: jpg gsdx_20080104000330.jpg (49.2 KB, 51 views)
File Type: jpg gsdx_20080104000435.jpg (45.6 KB, 55 views)
File Type: jpg gsdx_20080104000450.jpg (84.3 KB, 102 views)
File Type: jpg gsdx_20080104000622.jpg (100.7 KB, 93 views)

Last edited by Villain; January 3rd, 2008 at 22:20.. Reason: Added KH Re:CoM
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Old January 4th, 2008   #269 (permalink)
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Join Date: Nov 2003
Location: Ecuador
Posts: 389
Final Fantasy XII

Status: Very Playable
Dual Core 1.8 E2160
1GB DDR2
Ati Radeon x1550 512MB
XP Second Edition

PCSX2 0.9.5 SVN 239 VM 32-bit
CPU Settings: MTGS & DC Enabled, rest is default
GSdx 0.1.5: Windowed, Direct3D9 Renderer, 4:3, Native Resolution, rest is default
SSSPSX PAD Plugin Pressure Mod 1.6.0
P.E.O.p.SPU 1.90
Linuzappz CDVD ISO 0.7.0

Very Playable, I got 30-45-60 Fps in game.
A few errors on videos but nothing serious
Attached Images
File Type: jpg ffx2.JPG (44.5 KB, 96 views)
File Type: jpg ffx21.JPG (56.7 KB, 276 views)
__________________
PC:
Core2Duo E4600@3.0
2GB RAM
Mainboard: Biostar
Video Card : HD3650 (512MB)
Silver Knight water cooler
OS: Windows Seven Ultimate RTM FINAL
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Old January 4th, 2008   #270 (permalink)
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Join Date: Jan 2006
Location: Brazil
Posts: 36
Kamen Rider Faiz 555 (NTSC-J) (SLPS 203.29)

Status: Playable (slow) (crash after a certain time)
Athlon 64 X2 6000+ 3.0Ghz
2GB DDR2 667
Nvidia GeForce 8800GTS 320MB
Windows Vista Ultimate 32-bit

PCSX2 0.9.5 SVN 239 VM 32-bit
CPU Settings: MTGS & DC Enabled, rest is default
GSdx 0.1.5: Windowed, Direct3D10 Renderer, 4:3, Native Resolution, rest is default
SSSPSX PAD Plugin Pressure Mod 1.6.0
ZeroSPU2 0.4.4
Linuzappz CDVD ISO 0.7.0
Attached Images
File Type: jpg 1.jpg (89.2 KB, 19 views)
File Type: jpg 2.jpg (90.1 KB, 42 views)
File Type: jpg 3.jpg (91.5 KB, 55 views)
File Type: jpg 4.jpg (79.0 KB, 35 views)
File Type: jpg 5.jpg (80.2 KB, 38 views)
File Type: jpg 6.jpg (94.2 KB, 24 views)
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Old January 4th, 2008   #271 (permalink)
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Join Date: Jan 2006
Location: Brazil
Posts: 36
Yu-Gi-Oh GX Tag Force Evlution (PAL) (SLES 55017)

Status: Playable (sometimes slow with 100% cpu, video crashes) (color error in character)
Athlon 64 X2 6000+ 3.0Ghz
2GB DDR2 667
Nvidia GeForce 8800GTS 320MB
Windows Vista Ultimate 32-bit

PCSX2 0.9.5 SVN 239 VM 32-bit
CPU Settings: MTGS & DC Enabled, rest is default
GSdx 0.1.5: Windowed, Direct3D10 Renderer, 4:3, Native Resolution, rest is default
SSSPSX PAD Plugin Pressure Mod 1.6.0
ZeroSPU2 0.4.4
Linuzappz CDVD ISO 0.7.0
Attached Images
File Type: jpg 1.jpg (125.1 KB, 30 views)
File Type: jpg 2.jpg (70.2 KB, 22 views)
File Type: jpg 3.jpg (50.2 KB, 30 views)
File Type: jpg 4.jpg (54.8 KB, 36 views)
File Type: jpg 5.jpg (45.7 KB, 27 views)
File Type: jpg 6.jpg (58.6 KB, 33 views)
File Type: jpg 7.jpg (63.0 KB, 56 views)
File Type: jpg 8.jpg (96.1 KB, 60 views)
File Type: jpg 9.jpg (64.5 KB, 28 views)
File Type: jpg 10.jpg (53.6 KB, 42 views)
File Type: jpg 11.jpg (89.6 KB, 64 views)
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Old January 4th, 2008   #272 (permalink)
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Location: hell
Posts: 19
death by degrees NTSC-JP

this game had been emulated for a long time since 0.92 version but still run very slow(10~20 fps), and the graphic and sound seems to be normal.
Status: ingame (very slow with 100% cpu, some scences loading points crash)
Attached Images
File Type: jpg snap001.jpg (57.6 KB, 37 views)
File Type: jpg snap002.jpg (52.8 KB, 35 views)
File Type: jpg snap005.jpg (84.6 KB, 196 views)
File Type: jpg snap006.jpg (61.0 KB, 181 views)
File Type: jpg gsdx_20080103233200.JPG (140.4 KB, 99 views)
File Type: jpg snap008.jpg (83.2 KB, 65 views)
File Type: jpg snap009.jpg (49.0 KB, 104 views)
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Old January 4th, 2008   #273 (permalink)
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Join Date: Dec 2007
Location: USA
Posts: 35
King of Fighters XI (Works perfectly now)

Quote:
Originally Posted by Tari View Post
Title: King of Fighters XI (NTSC-U)
Status: Fully Playable
===================

Windows Vista 32-bit
Intel Core2 Duo @ 2.20GHz
3GB DDR2 667
NVidia GeForce 8600M GT 256 MB

PCSX2 0.9.4 VM
GSdx10 0.1.4, 512x512, filtered textures
ZeroSPU2
DC/MTGS on



Notes:
=============
Speed generally 50-60 fps (limited speed to 60 fps max)
Minor graphics glitch with certain backgrounds.


GSdx10 0.1.6 fixes the background issues. The game is now displayed properly, and is a bit faster than before.

Everything other than the graphics plugin is the same as before.
Attached Images
File Type: png gsdx_20080103232552 copy.png (319.4 KB, 143 views)
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Old January 4th, 2008   #274 (permalink)
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Location: hell
Posts: 19
Genji NTSC-JP

status: ingame very low speed (20~30 fps)
PCSX2 0.9.5
GSdx seems work better but for grave graphic distortion and excessive shadow; zerogs also can do with blurry and tremulous image.
the sound works fine.Hope more promotion could be made for this nice game
Attached Images
File Type: jpg gsdx_20080103221559.JPG (102.1 KB, 58 views)
File Type: jpg gsdx_20080103222911.JPG (55.4 KB, 30 views)
File Type: jpg gsdx_20080103221742.JPG (60.2 KB, 94 views)
File Type: jpg gsdx_20080103224106.JPG (82.3 KB, 56 views)
File Type: jpg 7.jpg (130.1 KB, 124 views)
File Type: jpg 8.jpg (55.4 KB, 101 views)
File Type: jpg 9.jpg (52.5 KB, 77 views)
File Type: jpg 10.jpg (118.2 KB, 236 views)
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Old January 6th, 2008   #275 (permalink)
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Join Date: Aug 2006
Location: Norway
Posts: 102
Thumbs up God Hand NTSC

Tested God Hand

My Spec:
Intel Core2Duo E6850@ 3.90GHZ
2GB Ram
Geforce 8800 GTS 640
Vista Ultimate X86 Edition

Fullt Playable 60 FPS EveryWhere
Used Gsdx 0.1.7 (DX10)
ZeroSpu2
DC/MTGS
PCSX2 V0.9.5 SVN239
Attached Images
File Type: jpg godhand1.jpg (126.0 KB, 46 views)
File Type: jpg godhand2.jpg (155.1 KB, 50 views)
File Type: jpg godhand5.jpg (180.7 KB, 219 views)
File Type: jpg godhand3.jpg (108.3 KB, 162 views)
File Type: jpg godhand4.jpg (119.2 KB, 153 views)
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Old January 6th, 2008   #276 (permalink)
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Join Date: Jan 2002
Location: Netherlands
Posts: 16
Chou-jikuu Yousai Macross
Super Dimensional Fortress Macross
SLPM-65405 NTSC-J


Status:Unplayable???.......but it runs for me!

PC:
Intel Core 2 Quad Q6600 @ 2.40GHz
2Gb RAM 400MHz
GeForce 8800GT 512MB
WinXP Pro SP2

PCSX2 settings:
PCSX2 0.9.4 VM
BIOS:
Japan v01.00 (17/01/2000)
Graphics:
ZeroGS KOSMOS 0.97.1
Bilinear Filtering enabled
Anti-aliasing disabled
Window Mode 640x480
Everything else disabled
Sound:
P.E.Op.S SPU2 1.9.0
Cdvdrom:
P.E.Op.S CDVD (CDDA mod) 1.3.0
Controller:
SSSPSX PAD Plugin Pressure Mod 1.6.0


The compatibilty list shows red but I got it to run fine. I get 20-40 fps. The 20fps runs smooth enough to not annoy me at all. The 40fps runs acceptably fast enough. The 20fps only happens in stages with many structures. In stages where there are no/very little structures, I get the full 40FPS. I played it all the way to mission 3 with no problem. Graphics and sound are emulated fantastically.
Attached Images
File Type: jpg snap001.jpg (28.6 KB, 51 views)
File Type: jpg snap002.jpg (50.2 KB, 45 views)
File Type: jpg snap003.jpg (38.0 KB, 39 views)
File Type: jpg snap004.jpg (30.5 KB, 46 views)
File Type: jpg snap005.jpg (30.1 KB, 42 views)
File Type: jpg snap006.jpg (36.0 KB, 27 views)
File Type: jpg snap007.jpg (44.7 KB, 23 views)
File Type: jpg snap008.jpg (51.7 KB, 46 views)
File Type: jpg snap009.jpg (50.7 KB, 40 views)
File Type: jpg snap010.jpg (49.7 KB, 53 views)
File Type: jpg snap011.jpg (48.2 KB, 22 views)
File Type: jpg snap012.jpg (49.5 KB, 31 views)
File Type: jpg snap013.jpg (37.9 KB, 27 views)
File Type: jpg snap014.jpg (51.0 KB, 42 views)
File Type: jpg snap015.jpg (53.9 KB, 25 views)
File Type: jpg snap016.jpg (28.1 KB, 59 views)
File Type: jpg snap017.jpg (37.4 KB, 20 views)
File Type: jpg snap018.jpg (32.9 KB, 32 views)
File Type: jpg snap019.jpg (30.3 KB, 37 views)
File Type: jpg snap020.jpg (50.3 KB, 56 views)

Last edited by Myst Man; January 7th, 2008 at 00:31..
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Old January 7th, 2008   #277 (permalink)
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Join Date: Jul 2007
Location: Sweden
Posts: 53
just a few screens of zodiark

here are a few screens of Zodiarks "Final Eclipse"
If I had a quad core I would also keep an avi recording of the sequence.
Attached Images
File Type: jpg gsdx_20080107165217.jpg (139.4 KB, 62 views)
File Type: jpg gsdx_20080107165226.jpg (123.3 KB, 53 views)
File Type: jpg gsdx_20080107165227.jpg (117.0 KB, 49 views)
__________________

Antec Nine Hundred Case
Hiper PSU 580W (630W Peak)
Gigabyte GA-P35-DS3 w/ Intel C2Q Q6600 @3200mhz @1.375v (400x8) Arctic Cooling Freezer 7 Pro
Transcend Jetram (Powerchips) PC6400 4096mb @1000mhz 5-5-5-15-2T @2.0v
Gainward Bliss Geforce 8800GT 600/900 Stock (700/1000 OC:ed)
Stable in Prime95 and Memtest+ 2.01
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Old January 8th, 2008   #278 (permalink)
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Join Date: Jan 2006
Location: Brazil
Posts: 36
Super Dragon Ball Z (PAL) (SLES 54161) (5333beb3)

Status: Playable
menus: fullspeed
ingame: 38~39
Athlon 64 X2 6000+ 3.0Ghz
2GB DDR2 667
Nvidia GeForce 8800GTS 320MB
Windows Vista Ultimate 32-bit

PCSX2 0.9.5 SVN 239 VM 32-bit
CPU Settings: MTGS & DC Enabled, rest is default
GSdx 0.1.7: Windowed, Direct3D10 Renderer, 4:3, Native Resolution, rest is default
SSSPSX PAD Plugin Pressure Mod 1.7.0
ZeroSPU2 0.4.4
Linuzappz CDVD ISO 0.7.0
Attached Images
File Type: jpg 1.jpg (90.6 KB, 14 views)
File Type: jpg 2.jpg (98.4 KB, 14 views)
File Type: jpg 3.jpg (115.4 KB, 28 views)
File Type: jpg 4.jpg (110.1 KB, 51 views)
File Type: jpg 5.jpg (78.6 KB, 9 views)
File Type: jpg 6.jpg (81.2 KB, 44 views)
File Type: jpg 7.jpg (94.1 KB, 50 views)
File Type: jpg 8.jpg (91.0 KB, 57 views)
File Type: jpg 9.jpg (89.8 KB, 41 views)
File Type: jpg 10.jpg (90.5 KB, 36 views)
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Old January 8th, 2008   #279 (permalink)
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Join Date: Jan 2006
Location: Brazil
Posts: 36
Dragon Ball Z Budokai Tenkaichi (PAL) (SLES 53200) (92ea9ef0)

Status: Playable
menus and video: slow
ingame: 30~34 (game crashes in training mode on select map)
Athlon 64 X2 6000+ 3.0Ghz
2GB DDR2 667
Nvidia GeForce 8800GTS 320MB
Windows Vista Ultimate 32-bit

PCSX2 0.9.5 SVN 239 VM 32-bit
CPU Settings: MTGS & DC Enabled, rest is default
GSdx 0.1.7: Windowed, Direct3D10 Renderer, 4:3, Native Resolution, rest is default
SSSPSX PAD Plugin Pressure Mod 1.7.0
ZeroSPU2 0.4.4
Linuzappz CDVD ISO 0.7.0
Attached Images
File Type: jpg 1.jpg (38.5 KB, 25 views)
File Type: jpg 2.jpg (66.3 KB, 106 views)
File Type: jpg 3.jpg (133.9 KB, 51 views)
File Type: jpg 4.jpg (86.1 KB, 67 views)
File Type: jpg 5.jpg (93.6 KB, 58 views)
File Type: jpg 6.jpg (100.8 KB, 133 views)
File Type: jpg 7.jpg (73.6 KB, 56 views)
File Type: jpg 8.jpg (101.1 KB, 101 views)
File Type: jpg 9.jpg (79.7 KB, 50 views)
File Type: jpg 10.jpg (103.4 KB, 107 views)
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lombano is offline   Reply With Quote
Old January 9th, 2008   #280 (permalink)
< Dream Theater addict...
 
Join Date: Sep 2006
Location: Chicago
Posts: 91
NFS Carbon

Need for Speed Carbon (Collector's Edition) [RETRY] [Menus]-SLUS 21494

Specs:
CPU:AMD Turion 64 X2 TL-60 @ 2.00GHz
Memory:2GB DDR2
GPU:nVidia GeForce 8400M GS 256MB

Speed: [unknown] FPS

Plugins:
ZeroGS KOSMOS 0.97.0
SSXPAD
PEOPS CDVD
PEOPS Sound

Description:
Sound is still fuzzed up during the intro movies. Memory card check is super slow for some reason. Menus run fine, but slow(PC specs).
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philm1 is offline   Reply With Quote
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