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#221 (permalink) |
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Registered User
Join Date: Apr 2006
Location: Russia
Posts: 28
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Resident Evil 4 PAL
Software: PCSX2 0.9.5 SVN (TLB) 239 non VM 32-bit: MTGS & DC Enabled GSdx 0.1.0 P.E.opS SPU2 1.9.0
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Notebook - Asus F3Sa09 Intel Core 2 Duo T7700 2.40 Ghz, 800 Mhz, 4 MB L2 Intel PM965 2048 MB DDR2 SDRAM (PC5300, 667Mhz) 15.4 , 1280 x 800 ATI Mobility Radeon HD 2600 512 MB (AMD/ATI Catalyst 7.12) SATA 250 ГБ Windows Vista Home Premium 32Bits |
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#222 (permalink) |
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Registered User
Join Date: Apr 2006
Location: Russia
Posts: 28
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Resident Evil - Outbreak #1 PAL
Software: PCSX2 0.9.4 SVN (TLB) non VM 32-bit: MTGS & DC Enabled GSdx 0.1.0 P.E.opS SPU2 1.9.0
__________________
Notebook - Asus F3Sa09 Intel Core 2 Duo T7700 2.40 Ghz, 800 Mhz, 4 MB L2 Intel PM965 2048 MB DDR2 SDRAM (PC5300, 667Mhz) 15.4 , 1280 x 800 ATI Mobility Radeon HD 2600 512 MB (AMD/ATI Catalyst 7.12) SATA 250 ГБ Windows Vista Home Premium 32Bits |
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#223 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Sword of the samurai : SLES_51290 (E)
I don't see this one on the compatability list yet. Playable, however a bit slow to medium speed on my side. Only playable with GSdx9 but looking really great. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB Last edited by Gromonculous; December 29th, 2007 at 05:25.. |
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#224 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Bulgaria
Posts: 1,543
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Kingdom Hears 2 USA PCSX2 0.9.4 ZeroGS with none of the fixes enabled ZeroSPU2 Linuzappz ISO No frame skipping and only MTGS enabled 256 color mode(Alpha blending disabled) I choose more brighter places to show that 256 color mode really works. ...I think it will be something easy to fix since the problems comes from alpha blending(I know what effect does when you enable this option on ePSXe) |
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#225 (permalink) |
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Banned
![]() ![]() Join Date: Jul 2006
Location: Saudi Arabia - SAIHAT
Posts: 132
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TEKKEN 4 - SLPS_251.00 __________________________________________________ __________________________________________________ __________________ See PCSX2 V0.9.4 - 32bit Befor On This Link:- Post your PCSX2 Screenshots Here! __________________________________________________ __________________________________________________ __________________ See PCSX2 0.9.5 SVN Rev. 239 - 32bit NOW on DirectX 10 - GSdx 0.1.2 ( Console And Patches is Disable) ![]() NOTE :- - Movie not Work - Still There is issue on IMEG - whene you play Game still Not at Full speed (44 ~ 29 fps The speed ) * See The picture and the Video below 1.jpg 2.jpg 3.jpg See This Link (Video) :- Video of TEKKEN 4 - DirectX 10- V0.1.2 __________________________________________________ __________________________________________________ __________________ See PCSX2 0.9.5 SVN Rev. 239 - 32bit NOW on DirectX 9 - GSdx 0.1.2 ( Console And Patches is Disable) ![]() NOTE :- - Movie not Work - Still There is issue on IMEG - There is issue on Character Model And Level Model - whene you play Game still Not at Full speed (46 ~ 29 fps The speed ) * See The picture and the Video below 4.JPG 5.JPG 6.JPG 7.JPG See This Link (Video) :- Video of TEKKEN 4 - DirectX 9 - V0.1.2 __________________________________________________ __________________________________________________ __________________
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#226 (permalink) |
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Banned
![]() ![]() Join Date: Jul 2006
Location: Saudi Arabia - SAIHAT
Posts: 132
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THE BOUNCER - SLUS_200.69 __________________ See PCSX2 0.9.5 SVN Rev. 239 - 32bit NOW on DirectX 10 - GSdx 0.1.2 ( Console And Patches is Disable) ![]() NOTE :- - Still Movie not at full speed ( 49 fps The Speed Now ) - Still There is is Problem in Control * See The picture and the Video below 1.jpg 2.jpg See This Link (Video) :- Video of THE BOUNCER - DirectX 10 - V0.1.2 __________________________________________________ __________________________________________________ __________________ See PCSX2 0.9.5 SVN Rev. 239 - 32bit NOW on DirectX 9 - GSdx 0.1.2 ( Console And Patches is Disable) ![]() NOTE :- - Still Movie not at full speed ( 49 fps The Speed Now ) - Still There is is Problem in Control * See The picture and the Video below 3.JPG 4.JPG 5.JPG See This Link (Video) :- Video of THE BOUNCER - DirectX 9 - V0.1.2 Last edited by General Plot; December 28th, 2007 at 18:06.. |
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#227 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2006
Location: Norway
Posts: 102
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Incredible Hulk Ultmate Destruction Seems to have full speed but some serious gfx error CRC ARE:f17af8bd Used GSDX 0.1.1.2 my system are Intel Core 2 Duo E6850 3.80GHZ Geforce 8800 GTS 640 Edition 2GB Ram Windows Vista Ultimate |
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#228 (permalink) |
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Lol FInalChaos Rules!
![]() ![]() Join Date: Nov 2007
Location: Canada
Posts: 241
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Here are mine, cheatmaster please take a look. I've enabled 256 colors through the properties window and this is pcsx2 0.9.5 svn239
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Ati Radeon HD 3870x2 Core 2 extreme QX9650 OCed at 3.8GHz (watercooled) 1.5TB HDD 6GB RAM |
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#229 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Neo contra : SLES_52510 (E)
Only level 3 and 4 are playable. Level 1 and 2 crashes as it starts. The playable levels are fast and looking great in your plugin of choice. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB Last edited by Gromonculous; December 29th, 2007 at 05:24.. |
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#230 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Demon chaos : SLES_54305 (E)
This one is not on the compatibility list yet, so here goes. It's only playable by making a practice game, or survival challenge. The main story mode game hangs at the main screen. Very fast even with masses of enemies on the screen. Everything looks good, while the glow effects is making everything too bright. It only plays well in ZeroGS. The excessive bloom effect can be turned off with the lovely "Xenosaga removing highlights" ZeroGS option. The bloom is what kills GSdx9 as it's entirely engulfed in white, except for the healthbar and character, at first. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB Last edited by Gromonculous; December 29th, 2007 at 05:24.. |
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#231 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Demon chaos : SLES_54305 (E)
These screens are with the bloom effect removed. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB Last edited by Gromonculous; December 29th, 2007 at 05:27.. |
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#232 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Death by degrees : SCES_52586 (E)
The PAL version is not listed as playable. Looking great, runs at medium speeds. Playable. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB Last edited by Gromonculous; December 29th, 2007 at 05:27.. |
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#233 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Crimson tears : SLES_52534 (E)
The PAL version is not listed on the compatability list yet. Playable. Probably the fastest game right now, and looking extremely good to boot using either praphic plugin of choice. Very fast using the new GSdx 0.1.2 CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB |
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#234 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Devil kings : SLES_53870 (E)
Pal version not listed on compatability list yet. It's playable. Looks great, plays at fast to medium speeds. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB |
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#235 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Urban reign : SCES_53688 (E)
It's really fast with ZeroGS. It works with GSdx9 but it's much slower. Only the first practice mission works either way, it crashes often during gameplay, and then completely freezes at the start of the second level. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB |
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#236 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Shadow of Rome : SLES_52950 (E)
The pal version is not listed as playable on the compatability list. It runs great until the second mission, then freezes during a cutscene. GSdx9 has the edge as it runs much faster, while ZeroGS looks just as good while it's slower. The new GSdx 0.1.2 fixed a fog problem as well that was still in the version from a week ago. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB |
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#237 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Samurai warriors : SLES_52551 (E)
Pal version not listed as playable on the compatability list. Playable. Using GSdx it Looks and plays perfect, with fast to medium speeds. ZeroGS works as well, but with some missing characters at times and is slower. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB |
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#238 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Disgea 2: SLES_54454 (E)
The pal version is not listed on the compatability list. Close to perfection using either uber graphics plugin. Playable. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB |
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#239 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Drakengard 2 : SLES_53794 (E)
The pal version is not on the compatability list. It's playable. Looking good and plays at a smooth framerate. There are some varying small glitches on either uber graphic plugins at different times and places. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB |
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#240 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: South Africa
Posts: 54
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Tenchu SLES_50679 (E)
Pal version not listed - I'd say it's playable if you can look past the graphic issues. Other than the heavy texture problems, it's performing solid, and plays fast. CPU: core2duo E4400 @2.0GHz GFX card: GeForce 8600GT 512mb PCI-E Ram: 2GB |
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