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#1 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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Need help with FFX-2 debug menu codes!
so i just convert the Tori Startmap and disable debugmenu Fix code from AR max to raw. Code:
ToriStartMap Debug Menu PRESS R3 TO ACTIVATE THEN LOAD UP A SAVE, ENTER THE NEXT ROOM OR RESET YOUR GAME, THEN ONCE ON THE DEBUG MENU USE THE "DISABLE DEBUG MENU" 0E4307F8 BCA99A7E DE8BE826 E0B99B84 Disable Debug Menu USE THIS CODE ONCE THE DEBUG MENU IS LOADED UP, SO IT LOADS UP THE CORRECT OPTION INSTEAD THE SAME MENU OVER AND OVER. 0E4307F8 BCA99A81 DE8BE826 BC291BB0 Code:
<GAME title="Final Fantasy X-2 German [9AAC530D]">
<COMMENT>patches by NexXxus</COMMENT>
<GROUP title="Tori Startmap Debugmenu">
<PATCH applymode="startup" address="005BF702" size="32" value="0000FFFB"/>
<PATCH applymode="startup" address="20130EA8" size="32" value="24100001"/>
<GROUP title="Disable Debug Menu Fix">
<PATCH applymode="vsync" address="005BF702" size="32" value="0000FFFE"/>
<PATCH applymode="vsync" address="20130EA8" size="32" value="0080802D"/>
</GROUP>
</GROUP>
</GAME>
it works only without the menu fix. but i need that disable menu fix because i have to press and hold select after i select a map or event before it loads, otherwise the menu comes in a loop and returns to the first debug menu screen. somebody know how i can make that both cheats work?
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#2 (permalink) |
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Member ©
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Prague, CZ
Posts: 691
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I guess they will overwrite and that's correct.... :P You need some applymode="onkeydownF11" to make it work. [not that it exists it's just something that'll work if devs implement something like it]
__________________
E6600 @3600, P5W DH DLX, 2x 512 A-Data @800, 4-4-3-4, X1900XT listening to Weird Al... brain damage
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#3 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
|
i can enable it later when i pause the emulation and enable it via patchbrowser. but after continue emulation the sound is missing and patch does not work.
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#4 (permalink) |
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Member ©
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Prague, CZ
Posts: 691
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Hmm, I think it's unimplemented, it seems like all or nothing to me (they are enabled by misc->enable patches. (e.g. those checkboxes have no effect at all look at BrowserProc @ browser.cpp) hope I'm not wrong as I'm sleepy.
__________________
E6600 @3600, P5W DH DLX, 2x 512 A-Data @800, 4-4-3-4, X1900XT listening to Weird Al... brain damage
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