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Old December 14th, 2008   #1281 (permalink)
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You may want to remove the blank memory card files from the playground binary on the site.
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Old December 21st, 2008   #1282 (permalink)
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I know there was talk of implementing a slider for the sync hacks. (Jake Thanks for fixing the afxres.h error). I just built a modified version to test Killzone. With x6 the intro goes 70fps and ingame the game plays at an amazing 10fps on my system. I would think a slider would be very beneficial instead of changing HBLANK_COUNTER_SPEED and compiling it every time to see which number worked the best. Just my two cents worth. Keep cranking out the revisions.(Now compiling a x12 hack build)
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Need To Post a Bug? Use This Program PCSX2 Bug Reporter
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Old December 21st, 2008   #1283 (permalink)
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Somewhere between rev 447 to 471(the last one that I've tested) there's some info that appear in the console every 2-3 second even without doing anything,just open pcsx2.
Code:
PCSX2 Playground (beta) save ver: 7a300010
EE pc offset: 0x2a8, PSX pc offset: 0x208
x86Init:
        CPU vender name =  GenuineIntel
        FamilyID        =  1
        x86Family =                Intel(R) Pentium(R) 4 CPU 2.80GHz
        CPU speed =  2.836 Ghz
        x86PType  =  Standard OEM
        x86Flags  =  bfebfbff 0000441d
        x86EFlags =  00000000
Features:
        Detected MMX
        Detected SSE
        Detected SSE2
        Detected SSE3
        Not Detected SSE4.1
        F1 - save state
        (Shift +) F2 - cycle states
        F3 - load state
        F10 - dump performance counters
        F11 - save GS state
        F12 - dump hardware registers
+Sampling Profiler Results-
|EERec: 0 VURec: 0 IOPRec: 0  Total 0
|ntdll.dll: 96.3455 kernel32.dll: 1.99336 USER32.dll: 0.996678 nview.dll: 0.664452
+>
+Sampling Profiler Results-
|EERec: 0 VURec: 0 IOPRec: 0  Total 0
|ntdll.dll: 97.6744 kernel32.dll: 0.996678 nview.dll: 0.664452 USER32.dll: 0.332226 uxtheme.dll: 0.3
32226
+>
+Sampling Profiler Results-
|EERec: 0 VURec: 0 IOPRec: 0  Total 0
|ntdll.dll: 98.0066 USER32.dll: 0.996678 kernel32.dll: 0.664452 nview.dll: 0.332226
+>
+Sampling Profiler Results-
|EERec: 0 VURec: 0 IOPRec: 0  Total 0
|ntdll.dll: 98.0066 USER32.dll: 0.664452 nview.dll: 0.664452 396_PPr471_pcsx2-vm.exe: 0.664452
+>
What's this,is something new for finding bugs more easier or???
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Old December 23rd, 2008   #1284 (permalink)
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its a profiler.

it tells you the % of cpu time different parts of the emu take up.

its disabled by default in later PP builds, and can be enabled by misc->enable profiler.
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