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#61 (permalink) |
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On the Side Programmer
![]() ![]() ![]() Join Date: Nov 2007
Location: In the Neighbor's Trash Can (USA)
Posts: 494
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I just had a random occurance. svn364 decided to play Tony Hawk's Underground. Can't get it to do it again though. Hmmmm. Got it to do it again. I think I have figured it out. Load a game, it can even be Tony Hawk's Underground with GSDX 1.7. Close PCSX2. DON'T LET IT CRASH!. Load PCSX2 back up. Change the graphic plugin to GSDX 1.8 (or the beta svn). You get into the menu
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Primary: Core 2 Duo E4300 OC 2.0 ghz, 3 gb DDR II ram, Extinct OC XFX 7900GS 580/745 Now Have OC BFG 9800GT Secondary: Mod P4 HT 3.18ghz, 1.5gb ram, AGP HIS Radeon X1650 Pro IceQ II / 512MB Need To Post a Bug? Use This Program PCSX2 Bug Reporter My Web if anyone cares Last edited by gamersat678; May 13th, 2008 at 21:50.. |
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#62 (permalink) | |
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PCSX2 & O/C Addict
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: My Computer
Posts: 2,840
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Quote:
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Intel® Core™2 Duo E8400 @ 4.0GHz «-» Gigabyte P35-DS4 «-» CellShock 2x1GB @ DDR2-1200 5-5-4-10 «-» JetWay 8800GT 512 MB @ 705/1750/1015 MHz «-» Thermaltake ToughPower 750W «-» Sony Multiscan G400 19" CRT «-» OCZ Vendetta 2 «-» Creative SoundBlaster Audigy «-» Logitech X-530 5.1 «-» Sennheiser HD 212 Pro «-» Logitech MX™518 Gaming-Grade «-» Razer Mantis Speed «-» Windows XP Pro SP3 «-» Windows Server 2k8 XSOS 3.0 BETA
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#63 (permalink) |
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On the Side Programmer
![]() ![]() ![]() Join Date: Nov 2007
Location: In the Neighbor's Trash Can (USA)
Posts: 494
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Bionicle collision detection broke in svn364 works in svn365.
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Primary: Core 2 Duo E4300 OC 2.0 ghz, 3 gb DDR II ram, Extinct OC XFX 7900GS 580/745 Now Have OC BFG 9800GT Secondary: Mod P4 HT 3.18ghz, 1.5gb ram, AGP HIS Radeon X1650 Pro IceQ II / 512MB Need To Post a Bug? Use This Program PCSX2 Bug Reporter My Web if anyone cares |
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#65 (permalink) | |
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,908
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in earlier svns, it would get stuck there if i used speed hacks. what svn version are you using? after that spot, it tries reading from the memory card. so maybe it has something to do with a corrupt memory card file. ---------------------- edit: okay this is really weird. sonic heros works on PCSX2 9.4 for me as well. and on the compatibility list, it says Menus for 9.4. and i remember trying it with 9.4, and it didn't work past menus. i guess somehow my memorycard became formated in a way that allows the game to play? thats the only explanation i can think of. cuz i believe it used to freeze when its looked at the memorycard. but for me it works now... so my memory card must have something that a normal one dosn't :O
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Quote:
check out my blog ![]() Last edited by cottonvibes; May 14th, 2008 at 04:56.. |
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#66 (permalink) | |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Sucking your penis
Posts: 2,717
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Quote:
I booted to the bios in 364 to copy some saves and now the memory card appears empty but in various games like ffxii and disgaea I get errors that the memory card is not readable |
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#69 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: Melbourne, Australia
Posts: 559
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Quote:
God if my memorycard saves of Disgaea got corrupted or lost I`d just about kill myself. I must have spent several weeks worth of play on that game by this point through pcsx2. Excellent excellent game.
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Old habits die hard - System Shock PC Specs: 2.4 ghz Quad Core, 3gb ram, nvidia 8800GTS 640mb gfx card. |
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#70 (permalink) |
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Registered User
![]() Join Date: May 2006
Location: Israel
Posts: 63
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Err...... SVN 364 was indeed faster, but: AND THAT'S A BIG BUT! There actually were stability changes. Most of you probably launched the game, saw the fps, played for a minute or two and moved on. 364 crashes after a while. Defined: the graphics and the game freezes (no control), but the sound keeps rolling (music). Happened on Tekken 5 and Tekken 4 after random playing times. All more than 5 minutes.
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ASUS Maximus Formula, E8400 @ 3.6GHz, 4GB DDR2 1066 CL5, Inno3D 8800GT 512 OC, Auzentech X-Fi Prelude 7.1, Vista x64 SP1 |
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#71 (permalink) | |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,822
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Quote:
Tekken 5 doesnt show anything past the loading minigame, so its hardly random. Also Rama has played Persona 3 for a good few hours with it n said its great.
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#72 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Germany
Posts: 1,187
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I've been playing persona3 for 3 hours continously. No freezes, controls work, just the usual issues with battles and graphics. So the change 364 had doesnt generally break games. Also the Tekken games are buggy to begin with ![]() Edit: lol, ref beat me to it ^^ |
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#73 (permalink) | ||
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,908
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most-likely DDRRE is referring to the battle-hang that happens in persona 3. sometimes when you attack an enemy, the game just hangs there and the music continues to play. theres no way to regain control after that point, and you have to restart PCSX2. thats been a long-known problem, and I checked and it still happens in svn364. Quote:
if it is, then i'll upload it somewhere and post it for you guys so you can get Sonic Heros to work.
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Quote:
check out my blog ![]() Last edited by cottonvibes; May 14th, 2008 at 15:45.. Reason: Automerged Doublepost |
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#74 (permalink) |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,822
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that hang is dependant on your spu2 plugin i think. zerospu2 0.4.5 should be ok. also the latest svn should be for zerospu2
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#75 (permalink) | ||
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,908
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Quote:
![]() i don't think its the sound plugin's fault because music in the background continues to play.
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Quote:
check out my blog ![]() |
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#76 (permalink) |
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Registered User
![]() Join Date: May 2008
Location: Finland
Posts: 80
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the newest version of the svn(365?) is pretty good in my opinion... i tried FF 10 and i run all the time like in game 60 fps(limited) cut scenes 60fps menus 60 fps battles 60 fps but do you guys have the sama prob..that if you go for exemple in into the house ,then there is a black screen and i takes about 5-15 sec to open the next picture(inside the house)it´s the same allways when it switches picture.. damn this is hard to explain and i very bad at english ![]() but all the other games i haved played with the svn365 works pretty good.. almost perfect.. i hope the 0.9.5 release will be perfect version
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Abit IP-35E Intel Core 2 duo E6550 @ 2,80 Ghz Geforce Asus 512 Mb 8800 GTS Buffalo 2Gb DDRII 667 Mhz Power Tagan 430W Windows xp sp3 home edition "Remember remember the fifth of November Gunpowder, treason and plot. I see no reason why gunpowder, treason Should ever be forgot" - V from V for Vendetta The world is a disease that cannot be cured The truth is a voice that cannot be heard |
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#78 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Apr 2007
Location: Italy
Posts: 300
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Ahh well, here are the results of some testing I made. These are the results with svn 364. 42 games tested, 21 improved, 0 broken Game Increase Ar tonelico 0,00% Atelier Iris 0,00% Atelier iris 2 0,00% Culdcept 0,00% Disgaea 0,00% Disgeae 2 0,00% FFX 16,00% FFX-2 21,67% FFXII 10,34% Grandia Xtreme 20,00% Grim Grimoire 0,00% La Pucelle Tactics 0,00% Makai Kingdom 0,00% Phantom Brave 0,00% ROTK XI 0,00% Shining Tears 5,41% Stella Deus 8,70% Ys the ark of napishtim 8,70% Breath of fire DQ 59,26% Dark Cloud 0,00% Drakengard 2 19,57% Front Mission 4 0,00% Hokuto no Ken 0,00% Inuyasha Feudal Combat 21,82% Odin Sphere 0,00% Wild Arms 4 5,56% Wild Arms 5 5,56% Atelier Iris 3 0,00% Drakengard 10,26% Ring of red 5,38% Rogue Galaxy 17,14% ROTK VIII 0,00% ROTK IX 0,00% ROTK XI 0,00% Shijou Saikyou no Deshi Kenichi 64,71% Shining Force Exa 32,84% Shining Force Neo 46,00% Sol Nomad 0,00% Tales of the Abyss 21,43% Wild Arms 3 64,00% Wizardry TotFS 0,00% Zone of Enders 2 20,00% Shin Megami tensei Persona 3 106,45% errr I know they're not in alphabetical order.... |
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#79 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Poland
Posts: 8
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Bully: 364: hangs right after the first engine - rendered scene at the gate (not the pre-rendered car intro), but the scene itself seems faster than in 365. 365: goes past this point and is playable, but the frame couter is somehow wrong: shows 40-50 fps, but it looks like half of that in reality. Q9450@3,3 Ghz, 8800gts, winxp64, GDSX 0.1.8 SSSE3 Last edited by Elwood89; May 14th, 2008 at 19:45.. |
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#80 (permalink) | ||
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,908
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Quote:
they sometimes give you bogus FPS.
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Quote:
check out my blog ![]() |
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