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Old May 18th, 2008   #201 (permalink)
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Anyway I'll go ontopic , I'm using svn 368 with gsdx 1.7 SSE3 with DX10 and I'm getting 47 - 50 fps in Budokai 3 only when I play normal duel, in dragon universe duel I'm getting 35 - 38 fps in duel mode and 40 - 43 fps in free flight...
Naruto Ultimate Ninja 3 is running great (can't use the megapad plugin in it though...) 55 - 60 fps ingame =]

Screenies:

Budokai 3: http://img100.imageshack.us/img100/8...udokai3or4.jpg
Naruto Ultimate Ninja 3: http://img100.imageshack.us/img100/3...eninja3kn3.jpg

is this bettah 3x3cUt0r? =O =3

EDIT: Mortal Kombat Armagedon running slow in battle -_-... 30 fps max... and I updated to svn 369 and no difference in all the games.. guess I'll have to w8 more
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Last edited by TigerCourage; May 18th, 2008 at 12:40..
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Old May 18th, 2008   #202 (permalink)
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I'm going to try Tales of the Abyss with the latest SVN.
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Old May 18th, 2008   #203 (permalink)
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Thanks for informing us,but this is totally useless,so only post your results here ok?
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Old May 18th, 2008   #204 (permalink)
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Tried Shadow of the colossus with rev 369. Compiled it with denormals are zero enabled and disabled. Works great in both cases, finished first colossus without problems. Then tried it with hacks (first two) - no probs too. Played with VUskip - seems to give some fps boost without any flickering.
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Old May 18th, 2008   #205 (permalink)
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xyanide resurection goes to gameplay now. Save state tends to crash the game.
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Old May 18th, 2008   #206 (permalink)
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Gadget Racers stops displaying on "cop2 BC2T called". This is right before the intro movie is played. SVN version 327 and up do this.
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Old May 18th, 2008   #207 (permalink)
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Resident evil Outbreak File #2

In the last svn (369) the light is broken. (second image)


Sorry for my english :_
Attached Images
File Type: jpg re outbreak2 svn368.JPG (80.5 KB, 120 views)
File Type: jpg re outbreak2 svn369.JPG (84.1 KB, 136 views)
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Old May 18th, 2008   #208 (permalink)
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Pcsx2 don't crash anymore while running Fight Night round 3 with SVN 369!
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Old May 18th, 2008   #209 (permalink)
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Ladies and gentlemen, WE HAVE A NEW RECORD!

TEKKEN 5

(latest SVN VU skip + EE/IOP hack, latest Gsdx svn dx10 native, Peops spu2)

50FPS!!! in Tekken 5
Story mode, Heihachi vs. Kazuya battle has the least demanding backdrop!
<---- VU Skip (the new one from recent SVNs makes VU skip playable!)
ALSO, Devil Within mod is now playable, without frame skipping at a constant 60fps, but when there are a lot of enemies fps drops to 50.
<---- Limit
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Old May 18th, 2008   #210 (permalink)
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You can change the Internal res to eliminate the black lines.
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Old May 18th, 2008   #211 (permalink)
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Quote:
Originally Posted by 3x3cUt0r View Post
You can change the Internal res to eliminate the black lines.
For the 100,000,000th time
Tekken 5 doesn't work with anything else than native res with DX10.
But it worked just as fluently with 1270x1270 on DX9, without the lines.
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Old May 18th, 2008   #212 (permalink)
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some results in svn 365

Final Fantasy X = all the time 60 fps (limited)

Disgaea 2 = same as Final Fantasy X

Persona 3 = allmost all the time 60 fps, but in the classrooms it drops to 48-55 fps
and battles are 50-60(havent tried it so much yet)

Grandia 3 = umm i have just tried it for some minutes but inside houses and so on the fps is like 60 and in the village its 45-60 fps about..in battles i dont know(i havent come so far )

Tales of the Abyss = the grafics dosent work correctly.. in battles characters missing and when your walking some people are not shown at all. but the fps is usually between
35-60 fps.. battles are allways 55-60 fps.( i hope the grafics are fixed so i can test it more)

Plugins
Final Fantasy X.
Zerogs 0.9.7.1
Zerospu 0.4.4

Disgaea 2.
GSdx 0.1.8.SSE3
peops spu2 1.9.0

Persona 3
same as in ffx

Grandia 3.
same as FFx

Tales of the Abyss
Same as FFx

I will test soon :

Final Fantasy 12
Star Ocean Till the end of time( 3 )
Shin megami Tensei: Digital Devil Saga 1
and maybe if i have the interest so Chaos Legion
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Old May 18th, 2008   #213 (permalink)
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Quote:
Originally Posted by DDRRE View Post
For the 100,000,000th time
Tekken 5 doesn't work with anything else than native res with DX10.
But it worked just as fluently with 1270x1270 on DX9, without the lines.
then why do you use DX10?


use DX9 with 1270x1270 to take your pics so people don't think that the emulator has problems running it.
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Old May 19th, 2008   #214 (permalink)
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Didn't test ingame/nothing games for a long time . Tried two of them now, with PCSX2 SVN 369 and GSdx SVN 759.
Black. Still shows nothing. Only Black screen, just like the name of the game says . But FPS is really high!
Call Of Duty 3. Still shows only the first screen where we have to press X (but nothing happens anyway). The game doesn't freeze, the button flashes but no reaction on pressing it. BTW enabling Denormals are zero breaks even this one screen
PS. Tested also FFXII SLUS_209.63. FMVs are fine . Works fine with denormals on and off.

Quote:
Originally Posted by cottonvibes View Post
then why do you use DX10?


use DX9 with 1270x1270 to take your pics so people don't think that the emulator has problems running it.
Maybe DX10 gives better framerate
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Last edited by Dragonheart.by; May 19th, 2008 at 00:08.. Reason: Automerged Doublepost
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Old May 19th, 2008   #215 (permalink)
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In SVN 369, The sky in Suikoden 3 still suffers from sps, same with their shadows. But it seems a tiny bit better than before, but still really noticeable.
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Old May 19th, 2008   #216 (permalink)
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Hi, i have testing Kingdom Hearts 1, and have one problem, Sora stay blinking sometimes and the scenario too.
I have to disable the speedhacks to pass when sora fights with your shadow in beginning.
The bug reporter will help to locate in source this problems?, if yes, i'l try to use...
Use 368 version and 369...
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Old May 19th, 2008   #217 (permalink)
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Quote:
Originally Posted by NINJAMGS View Post
Hi, i have testing Kingdom Hearts 1, and have one problem, Sora stay blinking sometimes and the scenario too.
I have to disable the speedhacks to pass when sora fights with your shadow in beginning.
The bug reporter will help to locate in source this problems?, if yes, i'l try to use...
Use 368 version and 369...
the problem is you are using speed hacks, if you bothered to read the sentense at the top of the speedhacks options it says "this will cause instability". They arent meant to work ok all the time, if they cause problems, turn them off and leave them off.
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Old May 19th, 2008   #218 (permalink)
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NBA 2K8 with 369

Hi, I have tested nba 2k8 with 369 and, at difference of previous version, now are present graphical error (instead of players there are square and crazy figure). The people around the court there isn't, there is only the public of the palace. With gsdx dx10 there isn't also the public of the palace. HELLP!!!! Excuse for my english!!!
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Old May 19th, 2008   #219 (permalink)
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Don't use 369.Problem solved.If you request help again in this thread you will be banned
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Old May 19th, 2008   #220 (permalink)
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Tested Dynasty Warriors 5 - Empires with PCSX SVN 369 and now terrain is drawn perfectly and game runs slighty smoother in situations where there is a lot enemies on screen.
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