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#1 (permalink) |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 637
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Pcsx and pete's gpu plugins
So pcsx says it supports all pete's and lewpy's gpu plugins.Out of these only two are important for me.Pete's soft and Pete's d3d (coz they are supported by my computer).
Pete's soft plugin works fine with pcsx.I was just wondering whether pete's d3d plugins work in the games or not? It shows all the menus perfectly but as soon as the game starts it gives black screens only but the 2d stuff like health indicator or direction arrow is visible and game seems to be running. So is it my computer or you guys face the same problem? I have tried many games and it doesnt seem to be working in any game. *Note* Dont ask me to use epsxe for playing games,coz its just a query about new upcoming emulator nothing to do with how good a game runs with epsxe.
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E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM |
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#5 (permalink) | |
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Revenger of Vengeance
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2001
Location: Nowhere
Posts: 11,250
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Quote:
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Sanity is overrated. |
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#6 (permalink) |
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The Pretty One
![]() ![]() ![]() ![]() ![]() Join Date: May 2001
Location: Collegedale, TN
Posts: 1,247
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Haha, the first time I read that I read it as DragonballZ meets NGEmu! Then I read it properly as Neon Genesis Evangelion which I thought was awesome, while I still think DBZ sucks. But that's off topic so I'll go away now.
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"Me? I'm a pop idol." "And you will shed tears of scarlet!" |
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#7 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 4,727
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try ePSXe
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Main Rig: Pentium Dual-Core E2160 @ 2.3GHz -- 7600GT @ 650/800MHz -- 1GB DDR2-667 4-4-4-12 -- Windows XP Pro SP2 Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 Last edited by Shadow Lady; November 29th, 2001 at 15:48. |
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#8 (permalink) | |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 637
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Re: Hmmm
Quote:
i tried some other games and almost all of them seem to have some sort of problem with pete's d3d plugin.
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E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM |
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#10 (permalink) |
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FREAK
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Germany
Posts: 874
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I've checked the D3D plugins with pcsx 1.0, too, and you are right:
something strange is going on (I did quick check with epsxe, fpse and psemu pro, and all worked fine). Even stranger: the ogl plugin seems to work in pcsx. No idea yet what is causing the D3D issue. Maybe a wrong init or a strange window style or maybe pcsx is doing some weird multi-threating (but usually d3d is very forgiving with threads). Well, if I have some time the next days I'll take a closer look |
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#11 (permalink) |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 637
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Hi pete,
I dont know whether its your new gpu version i.e. 1.58 or new pcsx version i.e 1.1 but that problem looks to be solved now. Thanks anyway.
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E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM |
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