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#1 (permalink) |
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Registered User
![]() ![]() Join Date: Oct 2002
Location: Leuven Belgium, orig. Tucson AZ.
Posts: 123
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I found my culprit! It wasn't a bad ISO dump; it wasn't a scratched CD; it wasn't the graphics plugins or the CDR plugins; it wasn't PCSX; and it _isn't_ my computer.
Arrr, it be the HLE BIOS that's the landlubber who's crashing me games. Just thought I'd put it out there. |
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#2 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,317
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Use the original bios(I think the HLE BIOS should work too)...and under "configuration" in "CPU" activate the interpreter Cpu this should fix your problem.
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#3 (permalink) |
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Registered User
![]() ![]() Join Date: Oct 2002
Location: Leuven Belgium, orig. Tucson AZ.
Posts: 123
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Using a PSX BIOS fixes the problem without the interpreter CPU - but this would negate the whole point of using PCSX for me. And, unfortunately, when using the HLE BIOS, the glitch is indifferent to whether the interpreter CPU is on or not.
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Indefatigable defender of... aw hell who cares anymore. |
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