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#1 (permalink) | |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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Unreal Tournament
well, i whipped out this old game to try the voodoo wrapper (dgvoodoo). it was looking pretty cool, until i tried the "experimental" OpenGL mode. i kept cranking up the AA/AF until i got to 8xS AA and 8xAF...and wow i was pretty impressed, especially considering the readme says this:
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#2 (permalink) |
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Living Paradigm
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: Toronto
Posts: 10,224
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*cough* nice 6th photo there
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My Deviant Art |
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#3 (permalink) |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,577
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Wow.. How far we've from "graphically" from those days. I still have UT somewhere. But looking at those screenshots, I put it back into the storage box. No sense since I'm playing UT2k4 anyways.
Ahh. My voodoo 5 glide days seem to be coming to an end. I'll keep my Voodoo 5 5500 pci for memory. It's currently in storage. UT ran so smooth on it.
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#4 (permalink) | |
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de-vowel'd
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2003
Location: Холандија
Posts: 1,499
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As far as I can see, this is without the high-res textures from the 2nd CD, and with the crappy OpenGL renderer that came in the box.
Try replacing the OpenGL files in your \UT\System\ folder with these enhanced ones from this website. It has many bugfixes (ie: texture corruptions and not-working gamma issue) and is heavily optimized compared to the experimental one. If you want the game graphically on it's best, install the hires textures from the 2nd CD, and make sure the S3TC option under the OpenGL renderer options in the Unrealtournament.ini (use a text-editor) or Advanced Preferences (type preferences in the console) is turned on. These compressed textures replace quite some standard ones with much higher resolution ones, like certain wall/floor/ceiling textures, Rock textures (CTF-LavaGiant's mountain = :P~), and many others (also check the earth-texture on CTF-Face). Quote:
![]() EDIT: hushypushy informed me that the site is down at time of writing. Last update was in Late November, v2.8, which seems to have issues for some people. For reference, I'm permanently attaching the one that has always worked best for me: v2.6.
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Signed, --"Not young enough to know everything."
Last edited by Grv; April 29th, 2008 at 15:01. |
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#5 (permalink) | |
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An American Paradox
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Call Me Butter Cuz' I'm On A Roll!
Posts: 6,822
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and as FF8 stated, the game is so graphically outdated i can't bring myself to play it. I'm not a graphics wh0re, but i'de rather plat ut2k4 because it has more visual appeal and practically the same premise
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#6 (permalink) | |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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#7 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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alright, here are some more shots. i put in the enhanced OGL renderer and the special textures. the walls look a bit nicer, and so does the water flowing...i've only tested it on this one map, more to come though (maybe not here but at least for my own testing
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#8 (permalink) |
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Anti-Brand Loyalist
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Its too dark to tell...
Posts: 3,237
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ahh, good ol' ut,
i still prefer to play the original ut than the new ut2k4 in single player mode. but in multiplayer, ut2k4 takes that cake.
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#9 (permalink) |
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Locked and Loaded
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: I AM CANADIAN!
Posts: 12,024
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I really need to play this
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#10 (permalink) | |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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#11 (permalink) | |
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de-vowel'd
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2003
Location: Холандија
Posts: 1,499
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May I suggest you try out CTF-Face, CTF-LavaGiant, and CTF-Coret with those new textures? I think they make extensive use of those textures, IIRC. (not entirely sure, since I never used them for competitive play due to related mismatch bugs)And am I mistaken, or do you also have Detail Textures on?
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Signed, --"Not young enough to know everything."
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#12 (permalink) |
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Registered User
Join Date: Aug 2004
Location: Sweden
Posts: 14
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I don't see what's so great about UT2k4...
I mean, it's the exact same as 2k3 exept for different game modes... big deal =/ Yay vehicles! You can put that in a mod anyway..
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#13 (permalink) | ||
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Living Paradigm
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: Toronto
Posts: 10,224
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My Deviant Art |
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#14 (permalink) | |
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An American Paradox
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Call Me Butter Cuz' I'm On A Roll!
Posts: 6,822
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your another one of those close minded people who try and think of what something could have been to suit your personal taste rather than what it is. You can put ANYTHING in a mod so there is nothing they could do to not have people say that it's "just a mod". BTW...nice shots hushy |
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#15 (permalink) | ||
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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#16 (permalink) | ||
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Living Paradigm
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: Toronto
Posts: 10,224
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__________________
My Deviant Art |
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#17 (permalink) | ||
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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