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Old June 19th, 2004   #1 (permalink)
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My Geforce 6800 Ultra OC screenshots.

Similar to my old GeforceFX 5900 ultra screenshots thread, I'll be posting screenshots from various PC games, emulators, and 3d demos.

First up. Nalu!!! Amazing demo. Nvidia really knows how to push their own hardware.

The demo was run at 1024x768, 4xFSAA/8xAF. Pretty smooth.
Attached Images
File Type: jpg Mermaid 2004-06-19 00-10-52-01.jpg (104.3 KB, 237 views)
File Type: jpg Mermaid 2004-06-19 00-11-15-03.jpg (98.7 KB, 190 views)
File Type: jpg Mermaid 2004-06-19 00-12-35-39.jpg (109.0 KB, 164 views)
File Type: jpg Mermaid 2004-06-19 00-14-28-59.jpg (104.3 KB, 108 views)
File Type: jpg Mermaid 2004-06-19 00-16-19-18.jpg (94.0 KB, 84 views)
File Type: jpg Mermaid 2004-06-19 00-16-28-53.jpg (94.0 KB, 110 views)
File Type: jpg Mermaid 2004-06-19 00-16-49-90.jpg (155.4 KB, 313 views)
File Type: jpg Mermaid 2004-06-19 00-17-49-42.jpg (126.5 KB, 91 views)
File Type: jpg Mermaid 2004-06-19 00-18-04-00.jpg (113.1 KB, 285 views)
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Old June 19th, 2004   #2 (permalink)
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Cool

*drools*
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Old June 19th, 2004   #3 (permalink)
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to be honest, im not impressed. maybe i have to see it in motion to see the hair and such. but purely graphical....nah im not feeling it.
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Old June 19th, 2004   #4 (permalink)
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Bet theres gonna be a tweaked version of that demo to run on ATI cards in a while
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Old June 19th, 2004   #5 (permalink)
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Hmm... doubtful, considering it's designed for PS3.0 not 2.0b, but I suppose someone will try.
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Old June 19th, 2004   #6 (permalink)
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how about some emulator (Chankast) screens
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Old June 19th, 2004   #7 (permalink)
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Tried the nude hack yet fivefeet8 ?
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Old June 19th, 2004   #8 (permalink)
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where do you live fivefeet8? im still waiting for the leadtek ultra one to come out and it's killing me =(.
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Old June 19th, 2004   #9 (permalink)
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I'd like to see some screenshots of apps that really do need such hardware power, I second hushy's opinion.
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Old June 19th, 2004   #10 (permalink)
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nVidia optimized demo...

And why would you need to OC it? Do you have any Far Cry screens or Chankast?

Unreal Engine 3 is coming!
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Old June 19th, 2004   #11 (permalink)
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Quote:
Originally Posted by Kazaki
Unreal Engine 3 is coming!
...in 2006.
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Old June 19th, 2004   #12 (permalink)
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Quote:
Originally Posted by Kazaki
And why would you need to OC it?
for more performance, duh...you gotta be on the leading edge of technology why do you have a 9800 pro, 3.2 ghz processor and Audigy 2?
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Old June 19th, 2004   #13 (permalink)
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Quote:
Originally Posted by hushypushy
for more performance, duh...you gotta be on the leading edge of technology why do you have a 9800 pro, 3.2 ghz processor and Audigy 2?
Because I got pissed at my GF4MX440, 700 mHz Celeron, and built in audio.

Oh, and the Audigy 2 works really well with 2 1 dollar speakers.

What will come first? Unreal Engine 3 or Windows Longhorn? GO! *looks at timer*
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Old June 19th, 2004   #14 (permalink)
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Quote:
Originally Posted by Raziel
Tried the nude hack yet fivefeet8 ?
No. But I've seen it and it doesn't look right. You can see some screenshots of Nude Nalu Beta. On this thread at nvnews.net:
Here.-not for the timid or under 18.

Quote:
Originally Posted by DaHumAn
where do you live fivefeet8? im still waiting for the leadtek ultra one to come out and it's killing me =(.
I'm in California. I preordered it online. The first shipments of 6800's were sent this past Tuesday to all preorders. The next shipment looks to be near the end of June.

Quote:
Originally Posted by Kazaki
nVidia optimized demo...
And why would you need to OC it? Do you have any Far Cry screens or Chankast?
It comes overclocked by default at 425/1.1. I just overclocked it higher to 445/1.2. The screens are coming. For the most part, the 6800 ulta is pretty CPU limited on my system. It's gonna need a Athlon64 3800+ or higher to really show it's stuff.

About Nalu, you have to see it in motion to appreciate it. All the lights and soft shadows on her are all dynamic. They change and move depending on where the light is coming from. Also, I doubt they will be able to run the Nv40 demos on R420 video cards. The demos use a lot of SM3 effects. But if they did somehow do it, they'd need to rewrite or modify the shaders and vertex data to SM2.

Here is another demo. The Ship demo. 1024x768, 4xAA/8xaf:
Attached Images
File Type: jpg PirateShip 2004-06-19 10-35-17-12.jpg (95.5 KB, 184 views)
File Type: jpg PirateShip 2004-06-19 10-35-54-06.jpg (111.5 KB, 177 views)
File Type: jpg PirateShip 2004-06-19 10-36-53-00.jpg (137.8 KB, 132 views)
File Type: jpg PirateShip 2004-06-19 10-37-30-79.jpg (97.0 KB, 205 views)
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Last edited by fivefeet8; June 19th, 2004 at 21:34.
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Old June 19th, 2004   #15 (permalink)
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Now onto some Psx emulation screenshots. I tried to push the card as hard as I could with psx emulated games. But.. well.. you'll see.

Nothing slowed this card down. Most of these games are done at 1600x1200. A few were at even higher(2084x1536). All done with all options in the plugins maxxed out. 2xSal, enabled the shader effects, very high x and y in petes ogl2, 8xS FSAA in petes d3d. Even framebuffer effects were fast at those insane resolutions.

The shots had to be jpeg compressed a lot to remain within the file size constraints on the boards. They look a lot better than what you see here.
Attached Images
File Type: jpg PSD3D001.jpg (159.6 KB, 257 views)
File Type: jpg PSD3D004.jpg (172.0 KB, 295 views)
File Type: jpg PSD3D005.jpg (192.2 KB, 436 views)
File Type: jpg PSD3D006.jpg (148.8 KB, 142 views)
File Type: jpg PSD3D007.jpg (157.3 KB, 157 views)
File Type: jpg PSD3D009.jpg (164.7 KB, 245 views)
File Type: jpg PSD3D014.jpg (166.7 KB, 210 views)
File Type: jpg PSD3D015.jpg (171.5 KB, 108 views)
File Type: jpg PSD3D010.jpg (173.1 KB, 131 views)
File Type: jpg PSD3D011.jpg (178.8 KB, 231 views)
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Last edited by fivefeet8; June 19th, 2004 at 22:02.
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Old June 19th, 2004   #16 (permalink)
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The rest of the Psx emulation shots. The FF9 shots are at 2048x1536 resolution. :xomunch: I downsized them all to 1600x1200 because of the image resolution constraints. Everything ran Full Speed with no slowdowns.
Attached Images
File Type: jpg PSOGL2_011.jpg (168.5 KB, 165 views)
File Type: jpg PSOGL2_016.jpg (185.4 KB, 213 views)
File Type: jpg PSOGL2_020.jpg (167.8 KB, 308 views)
File Type: jpg PSOGL2_021.jpg (185.7 KB, 223 views)
File Type: jpg PSOGL2_022.jpg (158.8 KB, 127 views)
File Type: jpg PSOGL2_026.jpg (159.1 KB, 248 views)
File Type: jpg PSOGL2_034.jpg (178.0 KB, 88 views)
File Type: jpg PSOGL2_035.jpg (181.1 KB, 136 views)
File Type: jpg PSOGL2_036.jpg (152.4 KB, 68 views)
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Last edited by fivefeet8; June 19th, 2004 at 22:03.
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Old June 19th, 2004   #17 (permalink)
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Some UT2k4 screenshots. These were done at 1024x768(to fit within board contraints on size), 8xSFSAA!!!!!, 8xAF.
Attached Images
File Type: jpg UT2004 2004-06-19 10-42-39-25.jpg (182.8 KB, 190 views)
File Type: jpg UT2004 2004-06-19 10-46-32-23.jpg (195.6 KB, 167 views)
File Type: jpg UT2004 2004-06-19 10-47-01-82.jpg (177.6 KB, 125 views)
File Type: jpg UT2004 2004-06-19 10-48-09-54.jpg (176.9 KB, 147 views)
File Type: jpg UT2004 2004-06-19 10-52-14-06.jpg (194.2 KB, 163 views)
File Type: jpg UT2004 2004-06-19 10-54-38-23.jpg (163.3 KB, 77 views)
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2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD||

3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT||
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Old June 19th, 2004   #18 (permalink)