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#1 (permalink) |
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My thoughts remain hidden
![]() ![]() Join Date: Nov 2006
Location: UK
Posts: 192
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Ideas for a Final Year Project game
I am currently in my final year of a BSc Computer Science degree and would like to create a game as my FYP. However, im just not sure about what to make. Does anyone have any ideas of useful or original game ideas I could probably implement that could get a good mark? The coding will be C# using XNA Game Studio 3.1.
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#3 (permalink) |
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Heating up ma SPRITE!
![]() ![]() ![]() Join Date: Mar 2009
Location: Under your bed! Ngemu.wikidgamer.com Reputations: +11
Posts: 403
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Naw, honestly I would avoid breaching copyrights as this FYP can be placed in a resume/CV... I would take this opportunity to make something completely original so that you can use it as credentials later on too... What you make depends on how much time and how ambitious you are... I guess you could always make a generic version of Zelda... but I would put a lot of time into it... Personally, I would create something similar to the Subtarrania game for the Sega Genesis/Master System... The game is really cool and the style is not very common... The bits of advice though: implement multiple difficulty settings so that all users can enjoy the game - and have a built in cheats system for people like me who like to experiment with strange settings... |
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#5 (permalink) | |
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Resident Baka
![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: No where Now here
Posts: 875
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Out of interest any vauge idea of the type of game you have to make, length and how serious, im meaning on the manlyness front, it has to be.
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Quote:
Last edited by zidine00; September 28th, 2009 at 20:50.. |
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#6 (permalink) |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Corrupt Rapist run South Africa
Posts: 11,358
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I would go for either a Racing game or a 2D Sidescrolling Platformer but with fancy effects.
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#7 (permalink) | |
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My thoughts remain hidden
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Location: UK
Posts: 192
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Quote:
SCHUMI_4EVER - Those were what I was thinking too, a remade version of Subterrania fits a 2D flashy game nicely.
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Khameleon WINS..... FLAWLESS VICTORY FATALITY |
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#8 (permalink) | |
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Heating up ma SPRITE!
![]() ![]() ![]() Join Date: Mar 2009
Location: Under your bed! Ngemu.wikidgamer.com Reputations: +11
Posts: 403
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Quote:
In respect to the above comment... I am not sure if you are allowed outside sources, but I wouldn't mind putting together an advanced story line for you, I'm an experienced writer in my spare time ![]() This doesn't necessarily have to be a remade Subterrania if you choose another game to to compare by.... PM me if you are interested :P Last edited by Mdkcheatz; September 29th, 2009 at 16:39.. Reason: Automerged Doublepost |
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#9 (permalink) |
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Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,552
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Let me return the question: Where do your passions lie? If you're an FPS fan I don't give you much chance doing an RPG nicely, but perhaps you have some nice idea about strategy. Give it some thought
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#11 (permalink) |
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My thoughts remain hidden
![]() ![]() Join Date: Nov 2006
Location: UK
Posts: 192
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My passions do lie in a retro style of game, similar to a side scrolling beat em up, however, the time it will take to produce the sprites, backgrounds, music of a game similar to, say Final Fight/Streets of Rage, will probably be beyond my time scale as I have no idea about spriting ![]() I am also doing a 3D Game creation module this year which will enhance my 3D creation skills (rather than 2D which uses different components) which is why I now think a 3D approach would be best for me. A FPS has been a common creation lately at our University so I Cant do it as it isnt an original idea.
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