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Old November 4th, 2007   #1 (permalink)
And the science gets done
 
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nullDC v1.0.0 Beta 1.5+ screenshots!

Throw your screenies for version 1.0.0 beta 1.5 here. Can't get enough of 'em
Try using this formatting (fill the *.....* spaces with appropriate info)
Note: put each different game in a separate post.

*Name of the game* (*specify PAL or NTSC*)
*nullDC version used*

nullDC configuration used (default if config unchanged):
*fill here*

Computer specs:
*Your processor model*
*Your graphic card's model*

Status: *Playable? Do glitches appear?*
Speed : *fullspeed? slow?*

Notes:
*add notes of interest here*
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Last edited by Hard core Rikki; November 7th, 2007 at 18:21.. Reason: Added some stuff & restructured ;)
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Old November 5th, 2007   #2 (permalink)
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Psychic Force 2012 (NTSC-U)
nullDC 1.0.0 beta 1.5

nullDC configuration:
Default nullDC configuration. nullAICA Buffer Size: 2048

Computer specs:
Athlon 64 3800+ X2 @ 2.0Ghz
3072 MB RAM
Geforce 8800 GTX Stock Speed

Status: Playable

Speed: Fullspeed

There are some transparency issues, you can see through models in some parts and shadows/firebals in the intro look messed up. Sound work with no hitch over at me.
Attached Images
File Type: jpg psychicforce2012-1.jpg (48.3 KB, 179 views)
File Type: jpg psychicforce2012-2.jpg (63.5 KB, 90 views)
File Type: jpg psychicforce2012-3.jpg (61.3 KB, 140 views)
File Type: jpg psychicforce2012-4.jpg (86.1 KB, 121 views)
File Type: jpg psychicforce2012-5.jpg (50.0 KB, 80 views)
File Type: jpg psychicforce2012-6.jpg (58.8 KB, 61 views)
File Type: jpg psychicforce2012-7.jpg (66.4 KB, 227 views)
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Both Heaven and Hell can't contain Me!!

Last edited by drkIIRaziel; November 7th, 2007 at 01:28..
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Old November 5th, 2007   #3 (permalink)
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Puyo Puyo DA! (NTSC-J)
nullDC 1.0.0 beta 1.5

nullDC configuration:
Default nullDC configuration. nullAICA Buffer Size: 2048

Computer specs:
Athlon 64 3800+ X2 @ 2.0Ghz
3072 MB RAM
Geforce 8800 GTX Stock Speed

Status: Playable

Speed: Fullspeed

The game seems to work perfectly.
Attached Images
File Type: jpg puyopuyoda-1.jpg (22.3 KB, 43 views)
File Type: jpg puyopuyoda-2.jpg (78.4 KB, 32 views)
File Type: jpg puyopuyoda-3.jpg (73.2 KB, 40 views)
File Type: jpg puyopuyoda-4.jpg (64.5 KB, 60 views)
File Type: jpg puyopuyoda-5.jpg (85.6 KB, 74 views)
File Type: jpg puyopuyoda-6.jpg (91.2 KB, 31 views)
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Both Heaven and Hell can't contain Me!!

Last edited by drkIIRaziel; November 7th, 2007 at 01:29..
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Old November 5th, 2007   #4 (permalink)
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Rez (NTSC-U)

Computer specs:
Athlon 64 3800+ X2 @ 2.0Ghz
3072 MB RAM
Geforce 8800 GTX Stock Speed

nullDC configuration:
Default nullDC configuration. nullAICA Buffer Size: 2048

Status: Playable

Speed: Fullspeed

There are some very small transparency problems with enemy ships. Everything else worked like a charm, including sound.
Attached Images
File Type: jpg rez-1.jpg (69.5 KB, 58 views)
File Type: jpg rez-2.jpg (49.8 KB, 44 views)
File Type: jpg rez-3.jpg (57.8 KB, 62 views)
File Type: jpg rez-4.jpg (49.7 KB, 82 views)
File Type: jpg rez-5.jpg (80.3 KB, 127 views)
File Type: jpg rez-6.jpg (66.8 KB, 81 views)
File Type: jpg rez-7.jpg (77.0 KB, 89 views)
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Both Heaven and Hell can't contain Me!!

Last edited by Alphagod; November 5th, 2007 at 00:52..
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Old November 5th, 2007   #5 (permalink)
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King of Fighters Dream Match 99 (NTSC-U)

Computer specs:
Athlon 64 3800+ X2 @ 2.0Ghz
3072 MB RAM
Geforce 8800 GTX Stock Speed

nullDC configuration:
Default nullDC configuration. nullAICA Buffer Size: 2048

Status: Playable

Speed: Fullspeed

No problems here.
Attached Images
File Type: jpg kof99-1.jpg (34.9 KB, 52 views)
File Type: jpg kof99-2.jpg (95.6 KB, 75 views)
File Type: jpg kof99-3.jpg (80.4 KB, 176 views)
File Type: jpg kof99-4.jpg (83.2 KB, 100 views)
File Type: jpg kof99-5.jpg (88.2 KB, 107 views)
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Both Heaven and Hell can't contain Me!!

Last edited by Alphagod; November 5th, 2007 at 00:55..
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Old November 5th, 2007   #6 (permalink)
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King of Fighters Evolution (NTSC-U)

Computer specs:
Athlon 64 3800+ X2 @ 2.0Ghz
3072 MB RAM
Geforce 8800 GTX Stock Speed

nullDC configuration:
Default nullDC configuration. nullAICA Buffer Size: 2048

Status: Playable

Speed: Fullspeed

No problems.
Attached Images
File Type: jpg kofevo-1.jpg (55.3 KB, 41 views)
File Type: jpg kofevo-2.jpg (84.1 KB, 96 views)
File Type: jpg kofevo-3.jpg (76.6 KB, 62 views)
File Type: jpg kofevo-4.jpg (83.2 KB, 64 views)
File Type: jpg kofevo-5.jpg (85.7 KB, 65 views)
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Old November 5th, 2007   #7 (permalink)
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Marvel vs Capcom 2 (NTSC-U)

Computer specs:
Athlon 64 3800+ X2 @ 2.0Ghz
3072 MB RAM
Geforce 8800 GTX Stock Speed

nullDC configuration:
Default nullDC configuration, Cable Type VGA(0). nullAICA Buffer Size: 2048

Status: Playable

Speed: Fullspeed

Despite being a NTSC title the game defaults to PAL using the default cable type and is somewhat slow. The ingame menu is screwed.
Attached Images
File Type: jpg mvc2-1.jpg (94.2 KB, 147 views)
File Type: jpg mvc2-2.jpg (71.7 KB, 67 views)
File Type: jpg mvc2-3.jpg (74.9 KB, 180 views)
File Type: jpg mvc2-4.jpg (64.9 KB, 87 views)
File Type: jpg mvc2-5.jpg (58.2 KB, 98 views)
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Old November 5th, 2007   #8 (permalink)
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Marvel vs Capcom 2 in-game menu works fine if you switch off the PowerVR sorting.
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Old November 5th, 2007   #9 (permalink)
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Thumbs up

Dead or Alive 2: LE (NTSC-J)

Computer Specs:
Athlon 64 X2 4000+ Brisbane @ Stock (2.1Ghz)
GeForce 6800GT 256MB
2GB DDR2-533
WinXP Pro SP2 32-Bit

NullDC Version: v1.0.0 Beta 1.5

nullDC Configuration Used:
Everything default except for sound, which I switched to Chankast's AICA (see notes).

Status: Playable (see notes)
Speed : Full Speed

Notes: NullAICA caused frequent crashes, making it impossible to complete even one full round (although sparring seemed to work fine). Using Chankast's AICA doesn't make it crashless, but the crashes are far less frequent and promote the game to playable. Sound will occasionally cut out during cutscenes, but usually turns back on once gameplay resumes. NullAICA sounds better than Chankast's AICA in this game, but better sound isn't very useful when it crashes constantly. Shadows work, but they look a little glitchy sometimes.
Attached Images
File Type: jpg DOA2LEShot09.jpg (148.8 KB, 166 views)
File Type: jpg DOA2LEShot08.jpg (148.6 KB, 135 views)
File Type: jpg DOA2LEShot06.jpg (116.4 KB, 134 views)
File Type: jpg DOA2LEShot05.jpg (126.8 KB, 152 views)
File Type: jpg DOA2LEShot04.jpg (110.6 KB, 104 views)
File Type: jpg DOA2LEShot03.jpg (124.0 KB, 160 views)
File Type: jpg DOA2LEShot02.jpg (134.2 KB, 109 views)
File Type: jpg DOA2LEShot01.jpg (124.4 KB, 141 views)
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Last edited by RAY16; November 7th, 2007 at 10:07..
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Old November 5th, 2007   #10 (permalink)
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Resident Evil 3 - Nemesis (NTSC-U)

Computer specs:
P4 3000 HT; 1024 DDR (PC3200/dual channel); FX 5700; Windows XP SP2 Professional


nullDC configuration:
Default nullDC configuration, nullAICA Buffer Size: 1024

Status: Playable (Problem with a background)

Speed: Fullspeed

-----------------------------------------------------------------
Tried both with chankaPvr and with other adjustments nullPv all same (the problem with a background remains).
Attached Images
File Type: jpg screenshot_10.jpg (60.8 KB, 103 views)
File Type: jpg screenshot_11.jpg (60.4 KB, 95 views)
File Type: jpg screenshot_14.jpg (37.7 KB, 51 views)
File Type: jpg screenshot_15.jpg (47.7 KB, 54 views)
File Type: jpg screenshot_16.jpg (36.3 KB, 50 views)
File Type: jpg screenshot_4.jpg (48.5 KB, 51 views)
File Type: jpg screenshot_5.jpg (47.9 KB, 45 views)
File Type: jpg screenshot_6.jpg (52.5 KB, 42 views)
File Type: jpg screenshot_17.jpg (34.3 KB, 77 views)
File Type: jpg screenshot_19.jpg (44.0 KB, 61 views)
File Type: jpg 20.jpg (61.1 KB, 40 views)
File Type: jpg 21.jpg (50.0 KB, 31 views)
File Type: jpg screenshot.jpg (67.0 KB, 146 views)
File Type: jpg screen.jpg (46.9 KB, 83 views)
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Last edited by wasilisk78; January 25th, 2008 at 03:58..
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Old November 5th, 2007   #11 (permalink)
szy
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Soul Calibur (PAL - NTSC)

Computer specs:
Compal FL90
c2d T7300, 2gb ddr2, gf 8600gt 256mb

nullDC configuration:
Default nullDC configuration

Status: Playable, Fullspeed
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Old November 5th, 2007   #12 (permalink)
szy
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Dead or Alive 2 LE (NTSC-J)

Computer specs:
Compal FL90
c2d T7300, 2gb ddr2, gf 8600gt 256mb

nullDC configuration:
Default nullDC configuration, sound: Chankast's AICA

Status: Playable, Fullspeed
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Old November 6th, 2007   #13 (permalink)
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Nightmare Creatures II (NTSC-U)

Computer specs:
P4 3000 HT; 1024 DDR (PC3200/dual channel); FX 5700; Windows XP SP2 Professional

nullDC configuration:
Default nullDC configuration, Cable Type VGA(0). nullAICA Buffer Size: 1024

Status: Nothing

Speed: ............................

-------------------------------------------------------------
With chankaPvr reaches up to Logo SEGA.
Probably too most will be and with Resident Evil 2

.
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Old November 6th, 2007   #14 (permalink)
H@x0rZ ST0le mY g1g@HuRTz
 
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Resident Evil: Code Veronica [NTSC-U]

System Specs:
Intel Core 2 Extreme X6800 @ 2.93GHz
2GB Corsair TwinX DDR2 6400 C4
NVIDIA GeForce 8800GTX @ 575/1800MHz (ForceWare v169.01)
Creative Sound Blaster X-Fi Xtreme Music
Windows Vista Ultimate (32bit)

Status: Playable
In Game: Full Speed

Notes: I haven't noticed any visable glitches so far, the Status screen and VMU Check at the begining are being displayed properly, and best of all, the frame rate is fixed! w00t!
Attached Images
File Type: jpg recv01.jpg (86.2 KB, 40 views)
File Type: jpg recv02.jpg (259.3 KB, 81 views)
File Type: jpg recv03.jpg (260.2 KB, 69 views)
File Type: jpg recv04.jpg (139.5 KB, 163 views)
File Type: jpg recv05.jpg (195.8 KB, 86 views)
File Type: jpg recv06.jpg (166.0 KB, 123 views)
File Type: jpg recv07.jpg (227.5 KB, 86 views)
File Type: jpg recv08.jpg (163.1 KB, 103 views)
File Type: jpg recv09.jpg (250.0 KB, 140 views)
File Type: jpg recv10.jpg (210.2 KB, 99 views)
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Old November 6th, 2007   #15 (permalink)
szy
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Ikaruga (NTSC-J)

Computer specs:
Compal FL90
c2d T7300, 2gb ddr2, gf 8600gt 256mb

nullDC configuration:
Default nullDC configuration

Status: Playable, Fullspeed
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Old November 6th, 2007   #16 (permalink)
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Rival Schools 2: Project Justice (PAL)

Specs: See Sig
Settings: Default

Status: Playable
Speed: Fullspeed



Very minor graphic glitches here and there and great sound.

Szy - on Ikaruga the bullets on the second stage are still invisible and try Volumes on PowerVR for better shadows with Soul Calibur.

Bangai-O (PAL)

Status: Playable
Speed: Fullspeed

Default settings.



The arrow for navigating the menus is invisible, other than that flawless with great sound. You gotta love Treasures' brand of Engrish.

Radiljy (NTSC-J)

Status: Playable
Speed: Fullspeed

Default Settings



No complaints here, perfection! Lovely Cel-shading too!
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Last edited by Cheapshot; November 6th, 2007 at 15:09.. Reason: Automerged Doublepost
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Old November 6th, 2007   #17 (permalink)
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F355 Challenge [NTSC-U]

Machine: Athlon64 2,4GHz, nvidia 7600GS
NullDC: default settings, VGA cable

Status: Playable, but the OSD and menu graphics disappear after a race was started
Attached Images
File Type: jpg F355_01.jpg (85.8 KB, 28 views)
File Type: jpg F355_02.jpg (91.1 KB, 35 views)
File Type: jpg F355_03.jpg (94.3 KB, 62 views)
File Type: jpg F355_04.jpg (78.5 KB, 60 views)
File Type: jpg F355_05.jpg (83.6 KB, 26 views)
File Type: jpg F355_06.jpg (87.4 KB, 45 views)
File Type: jpg F355_07.jpg (71.4 KB, 41 views)
File Type: jpg F355_08.jpg (66.5 KB, 23 views)
File Type: jpg F355_09.jpg (67.1 KB, 39 views)
File Type: jpg F355_10.jpg (65.7 KB, 32 views)
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Last edited by chris-007; November 6th, 2007 at 19:09..
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Old November 6th, 2007   #18 (permalink)
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Virtua Fighter 3 Team Battle [NTSC]

Machine: Athlon64 2,4GHz, nvidia 7600GS
NullDC: default settings, VGA cable

Status: Playable, small "see through" graphics glitches
Attached Images
File Type: jpg VF3_01.jpg (78.7 KB, 73 views)
File Type: jpg VF3_02.jpg (96.7 KB, 36 views)
File Type: jpg VF3_03.jpg (85.8 KB, 38 views)
File Type: jpg VF3_04.jpg (110.4 KB, 39 views)
File Type: jpg VF3_05.jpg (101.1 KB, 34 views)
File Type: jpg VF3_06.jpg (65.5 KB, 17 views)
File Type: jpg VF3_07.jpg (72.9 KB, 30 views)
File Type: jpg VF3_08.jpg (130.2 KB, 24 views)
File Type: jpg VF3_09.jpg (90.1 KB, 61 views)
File Type: jpg VF3_10.jpg (94.4 KB, 51 views)
File Type: jpg VF3_11.jpg (83.5 KB, 28 views)
File Type: jpg VF3_12.jpg (98.0 KB, 44 views)
File Type: jpg VF3_13.jpg (97.5 KB, 45 views)
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Old November 6th, 2007   #19 (permalink)
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Test Drive Le Mans [PAL]

Machine: Athlon64 2,4GHz, nvidia 7600GS
NullDC: default settings, VGA cable

Status: Unplayable: Hangs after the infogrames logo, same with interpreter.
Attached Images
File Type: jpg TDLM_01.jpg (39.0 KB, 17 views)
File Type: jpg TDLM_02.jpg (27.7 KB, 33 views)
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Old November 6th, 2007   #20 (permalink)
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Posts: 50
Biohazard Code: Veronica Complete (NTSC-J)

Computer specs:
P4 3000 HT; 1024 DDR (PC3200/dual channel); FX 5700; Windows XP SP2 Professional


nullDC configuration:
Default nullDC configuration, Cable Type VGA(0). nullAICA Buffer Size: 1024

Status: Playable

Speed: Fullspeed

---------------------------------
Speed (in comparison with the previous version) ideal.
Small sound bugs. There is a problem with rain sounding in the game beginning (the sound interrupts).
Has remained a problem with " a head of a tiger ".
Attached Images
File Type: jpg 1.jpg (52.3 KB, 27 views)
File Type: jpg 2.jpg (70.0 KB, 27 views)
File Type: jpg 3.jpg (63.6 KB, 30 views)
File Type: jpg 4.jpg (45.6 KB, 36 views)
File Type: jpg 5.jpg (48.2 KB, 27 views)
File Type: jpg 6.jpg (37.5 KB, 45 views)
File Type: jpg 8.jpg (32.5 KB, 33 views)
File Type: jpg 9.jpg (40.3 KB, 20 views)
File Type: jpg 10.jpg (39.7 KB, 18 views)
File Type: jpg 11.jpg (37.3 KB, 25 views)
File Type: jpg 12.jpg (39.7 KB, 63 views)
File Type: jpg 13.jpg (30.1 KB, 18 views)
File Type: jpg 14.jpg (28.2 KB, 28 views)
File Type: jpg 15.jpg (25.6 KB, 20 views)
File Type: jpg 16.jpg (59.0 KB, 28 views)
File Type: jpg 17.jpg (45.3 KB, 27 views)
File Type: jpg 18.jpg (60.0 KB, 35 views)
File Type: jpg 20.jpg (54.9 KB, 26 views)
File Type: jpg 22.jpg (56.8 KB, 38 views)
File Type: jpg 23.jpg (36.9 KB, 47 views)
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Last edited by wasilisk78; February 22nd, 2008 at 00:26..
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