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#1 (permalink) |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,221
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nullDC v1.0.0 Beta 1.5+ screenshots!
Throw your screenies for version 1.0.0 beta 1.5 here. Can't get enough of 'em ![]() Try using this formatting (fill the *.....* spaces with appropriate info) Note: put each different game in a separate post. *Name of the game* (*specify PAL or NTSC*) *nullDC version used* nullDC configuration used (default if config unchanged): *fill here* Computer specs: *Your processor model* *Your graphic card's model* Status: *Playable? Do glitches appear?* Speed : *fullspeed? slow?* Notes: *add notes of interest here*
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![]() deviantART | Blog | Webcomics | VBA-M | PCSX2 | @ES | Shendo | GeneralEmu | XTemu Get the NGemu toolbar http://ngemu.ourtoolbar.com Last edited by Hard core Rikki; November 7th, 2007 at 18:21.. Reason: Added some stuff & restructured ;) |
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#2 (permalink) |
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Registered User
![]() Join Date: Oct 2004
Location: Romania
Posts: 80
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Psychic Force 2012 (NTSC-U) nullDC 1.0.0 beta 1.5 nullDC configuration: Default nullDC configuration. nullAICA Buffer Size: 2048 Computer specs: Athlon 64 3800+ X2 @ 2.0Ghz 3072 MB RAM Geforce 8800 GTX Stock Speed Status: Playable Speed: Fullspeed There are some transparency issues, you can see through models in some parts and shadows/firebals in the intro look messed up. Sound work with no hitch over at me.
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Both Heaven and Hell can't contain Me!!
Last edited by drkIIRaziel; November 7th, 2007 at 01:28.. |
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#3 (permalink) |
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Registered User
![]() Join Date: Oct 2004
Location: Romania
Posts: 80
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Puyo Puyo DA! (NTSC-J) nullDC 1.0.0 beta 1.5 nullDC configuration: Default nullDC configuration. nullAICA Buffer Size: 2048 Computer specs: Athlon 64 3800+ X2 @ 2.0Ghz 3072 MB RAM Geforce 8800 GTX Stock Speed Status: Playable Speed: Fullspeed The game seems to work perfectly.
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Both Heaven and Hell can't contain Me!!
Last edited by drkIIRaziel; November 7th, 2007 at 01:29.. |
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#4 (permalink) |
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Registered User
![]() Join Date: Oct 2004
Location: Romania
Posts: 80
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Rez (NTSC-U) Computer specs: Athlon 64 3800+ X2 @ 2.0Ghz 3072 MB RAM Geforce 8800 GTX Stock Speed nullDC configuration: Default nullDC configuration. nullAICA Buffer Size: 2048 Status: Playable Speed: Fullspeed There are some very small transparency problems with enemy ships. Everything else worked like a charm, including sound.
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Both Heaven and Hell can't contain Me!!
Last edited by Alphagod; November 5th, 2007 at 00:52.. |
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#5 (permalink) |
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Registered User
![]() Join Date: Oct 2004
Location: Romania
Posts: 80
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King of Fighters Dream Match 99 (NTSC-U) Computer specs: Athlon 64 3800+ X2 @ 2.0Ghz 3072 MB RAM Geforce 8800 GTX Stock Speed nullDC configuration: Default nullDC configuration. nullAICA Buffer Size: 2048 Status: Playable Speed: Fullspeed No problems here.
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Both Heaven and Hell can't contain Me!!
Last edited by Alphagod; November 5th, 2007 at 00:55.. |
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#6 (permalink) |
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Registered User
![]() Join Date: Oct 2004
Location: Romania
Posts: 80
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King of Fighters Evolution (NTSC-U) Computer specs: Athlon 64 3800+ X2 @ 2.0Ghz 3072 MB RAM Geforce 8800 GTX Stock Speed nullDC configuration: Default nullDC configuration. nullAICA Buffer Size: 2048 Status: Playable Speed: Fullspeed No problems.
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Both Heaven and Hell can't contain Me!!
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#7 (permalink) |
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Registered User
![]() Join Date: Oct 2004
Location: Romania
Posts: 80
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Marvel vs Capcom 2 (NTSC-U) Computer specs: Athlon 64 3800+ X2 @ 2.0Ghz 3072 MB RAM Geforce 8800 GTX Stock Speed nullDC configuration: Default nullDC configuration, Cable Type VGA(0). nullAICA Buffer Size: 2048 Status: Playable Speed: Fullspeed Despite being a NTSC title the game defaults to PAL using the default cable type and is somewhat slow. The ingame menu is screwed.
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Both Heaven and Hell can't contain Me!!
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#8 (permalink) |
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Emulation Connoisseur
![]() ![]() Join Date: May 2004
Location: Earth
Posts: 179
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Marvel vs Capcom 2 in-game menu works fine if you switch off the PowerVR sorting.
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Intel C2D E4500 @ 3.6GHz Asus P5N-E SLI Point of View 8800GT OC 4GB Corsair XMS2 PC2-6400C5 DDR2 SDRAM Windows Vista x64 Ultimate SP1 |
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#9 (permalink) |
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Potatomaster
Join Date: Apr 2007
Location: Phoenix, AZ
Posts: 12
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Dead or Alive 2: LE (NTSC-J) Computer Specs: Athlon 64 X2 4000+ Brisbane @ Stock (2.1Ghz) GeForce 6800GT 256MB 2GB DDR2-533 WinXP Pro SP2 32-Bit NullDC Version: v1.0.0 Beta 1.5 nullDC Configuration Used: Everything default except for sound, which I switched to Chankast's AICA (see notes). Status: Playable (see notes) Speed : Full Speed Notes: NullAICA caused frequent crashes, making it impossible to complete even one full round (although sparring seemed to work fine). Using Chankast's AICA doesn't make it crashless, but the crashes are far less frequent and promote the game to playable. Sound will occasionally cut out during cutscenes, but usually turns back on once gameplay resumes. NullAICA sounds better than Chankast's AICA in this game, but better sound isn't very useful when it crashes constantly. Shadows work, but they look a little glitchy sometimes.
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![]() | RAY16's Simple Homepage | Random Textual Nonsense | Deus Ex HDTP | | Gigabyte GA-MA790X-UD4P | Athlon 64 X2 6000+ | 4GB (2x2GB) DDR2-800 | Radeon HD4870 512MB | Vista Business Edition (x64) | Last edited by RAY16; November 7th, 2007 at 10:07.. |
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#10 (permalink) |
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Registered User
![]() Join Date: Aug 2007
Location: Underworld
Posts: 50
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Resident Evil 3 - Nemesis (NTSC-U) Computer specs: P4 3000 HT; 1024 DDR (PC3200/dual channel); FX 5700; Windows XP SP2 Professional nullDC configuration: Default nullDC configuration, nullAICA Buffer Size: 1024 Status: Playable (Problem with a background) Speed: Fullspeed ----------------------------------------------------------------- Tried both with chankaPvr and with other adjustments nullPv all same (the problem with a background remains).
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MSI P35 Neo2-FR; E6750@3.2; 4GB Kingston HyperX (DDR2@960) 5-5-5-15; eVGA e-GeForce 8800GTS 640MB DDRIII (320bit); System disk Western Digital WD1500HLFS (VelociRaptor); Windows 7 Enterprise x64 Last edited by wasilisk78; January 25th, 2008 at 03:58.. |
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#13 (permalink) |
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Registered User
![]() Join Date: Aug 2007
Location: Underworld
Posts: 50
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Nightmare Creatures II (NTSC-U) Computer specs: P4 3000 HT; 1024 DDR (PC3200/dual channel); FX 5700; Windows XP SP2 Professional nullDC configuration: Default nullDC configuration, Cable Type VGA(0). nullAICA Buffer Size: 1024 Status: Nothing Speed: ............................ ------------------------------------------------------------- With chankaPvr reaches up to Logo SEGA. Probably too most will be and with Resident Evil 2 ![]() .
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MSI P35 Neo2-FR; E6750@3.2; 4GB Kingston HyperX (DDR2@960) 5-5-5-15; eVGA e-GeForce 8800GTS 640MB DDRIII (320bit); System disk Western Digital WD1500HLFS (VelociRaptor); Windows 7 Enterprise x64 |
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#14 (permalink) |
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H@x0rZ ST0le mY g1g@HuRTz
![]() ![]() Join Date: Dec 2006
Location: United Kingdom
Posts: 195
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Resident Evil: Code Veronica [NTSC-U] System Specs: Intel Core 2 Extreme X6800 @ 2.93GHz 2GB Corsair TwinX DDR2 6400 C4 NVIDIA GeForce 8800GTX @ 575/1800MHz (ForceWare v169.01) Creative Sound Blaster X-Fi Xtreme Music Windows Vista Ultimate (32bit) Status: Playable In Game: Full Speed Notes: I haven't noticed any visable glitches so far, the Status screen and VMU Check at the begining are being displayed properly, and best of all, the frame rate is fixed! w00t! |
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#16 (permalink) |
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Registered User
![]() ![]() Join Date: Jan 2006
Location: UK
Posts: 123
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Rival Schools 2: Project Justice (PAL) Specs: See Sig Settings: Default Status: Playable Speed: Fullspeed ![]() ![]() ![]() Very minor graphic glitches here and there and great sound. Szy - on Ikaruga the bullets on the second stage are still invisible and try Volumes on PowerVR for better shadows with Soul Calibur. Bangai-O (PAL) Status: Playable Speed: Fullspeed Default settings. ![]() ![]() ![]() The arrow for navigating the menus is invisible, other than that flawless with great sound. You gotta love Treasures' brand of Engrish. ![]() Radiljy (NTSC-J) Status: Playable Speed: Fullspeed Default Settings ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() No complaints here, perfection! Lovely Cel-shading too!
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Athlon 64 X2 5200+ @ 2.73 GHZ/ Geforce 8800 GTS 320 mb (600/1900)/ 4GB DDR2 ram Last edited by Cheapshot; November 6th, 2007 at 15:09.. Reason: Automerged Doublepost |
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#17 (permalink) |
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Registered User
![]() Join Date: Jan 2005
Location: alpha centauri
Posts: 91
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F355 Challenge [NTSC-U] Machine: Athlon64 2,4GHz, nvidia 7600GS NullDC: default settings, VGA cable Status: Playable, but the OSD and menu graphics disappear after a race was started
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AMD Athlon64 (Newcastle) 2,0GHz | ASUS K8N | 1GB Samsung DDR400-333 | Leadtek WinFast A6600 GT TDH Last edited by chris-007; November 6th, 2007 at 19:09.. |
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#18 (permalink) |
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Registered User
![]() Join Date: Jan 2005
Location: alpha centauri
Posts: 91
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Virtua Fighter 3 Team Battle [NTSC] Machine: Athlon64 2,4GHz, nvidia 7600GS NullDC: default settings, VGA cable Status: Playable, small "see through" graphics glitches
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AMD Athlon64 (Newcastle) 2,0GHz | ASUS K8N | 1GB Samsung DDR400-333 | Leadtek WinFast A6600 GT TDH |
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#19 (permalink) |
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Registered User
![]() Join Date: Jan 2005
Location: alpha centauri
Posts: 91
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Test Drive Le Mans [PAL] Machine: Athlon64 2,4GHz, nvidia 7600GS NullDC: default settings, VGA cable Status: Unplayable: Hangs after the infogrames logo, same with interpreter.
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AMD Athlon64 (Newcastle) 2,0GHz | ASUS K8N | 1GB Samsung DDR400-333 | Leadtek WinFast A6600 GT TDH |
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#20 (permalink) |
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Registered User
![]() Join Date: Aug 2007
Location: Underworld
Posts: 50
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Biohazard Code: Veronica Complete (NTSC-J) Computer specs: P4 3000 HT; 1024 DDR (PC3200/dual channel); FX 5700; Windows XP SP2 Professional nullDC configuration: Default nullDC configuration, Cable Type VGA(0). nullAICA Buffer Size: 1024 Status: Playable Speed: Fullspeed --------------------------------- Speed (in comparison with the previous version) ideal. Small sound bugs. There is a problem with rain sounding in the game beginning (the sound interrupts). Has remained a problem with " a head of a tiger ".
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MSI P35 Neo2-FR; E6750@3.2; 4GB Kingston HyperX (DDR2@960) 5-5-5-15; eVGA e-GeForce 8800GTS 640MB DDRIII (320bit); System disk Western Digital WD1500HLFS (VelociRaptor); Windows 7 Enterprise x64 Last edited by wasilisk78; February 22nd, 2008 at 00:26.. |
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