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#81 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 261
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Is there ANY reason why we should not be using the MMU version? It seems to offer everything the normal one does but with the added benifit of playing more games, like 18 Wheeler or Ferrari F355, etc.
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Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers Want to use the best N64 video plugins? Download the latest Glide64 1.2 right here: Link and for help or comments, use the forums here: Link |
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#82 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Athens,Greece
Posts: 580
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Its slower.On some games just a bit (5% or so) but on some others (ikaruga, Rez) that use the sq remap feature can get 40-60% slower.Also its even less tested than the normal build -- i dont know if the mmu code adds any other bugs ;p
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#83 (permalink) | |
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Registered User
Join Date: Apr 2005
Location: In another world
Posts: 38
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Quote:
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#84 (permalink) | |
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Survivor
![]() ![]() ![]() Join Date: Aug 2006
Location: Raccoon City
Posts: 272
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Can sb answer to my Q please ? Quote:
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Northwood Intel P4 2.8 GHZ; 500MB RAM; MSI nVidia GeForce 5500FX |
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#86 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
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Quote:
Greetz
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#93 (permalink) |
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Registered User
![]() Join Date: Aug 2007
Location: Underworld
Posts: 50
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In Resident Evil Code: Veronica has remained a problem with " a head of a tiger " unfortunately.
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MSI P35 Neo2-FR; E6750@3.2; 4GB Kingston HyperX (DDR2@960) 5-5-5-15; eVGA e-GeForce 8800GTS 640MB DDRIII (320bit); System disk Western Digital WD1500HLFS (VelociRaptor); Windows 7 Enterprise x64 |
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#94 (permalink) |
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Registered User
Join Date: Nov 2007
Location: greek
Posts: 8
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Dark Mits dont show any message. emulator work fine but with boot cd for copy games i have problem. if first boot cd is load and i next load any game (like dead or alive) emulator dont response and not boot in game! sorry for my bad english..im from greece :s Last edited by activen; November 6th, 2007 at 16:21.. |
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#97 (permalink) | |
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Survivor
![]() ![]() ![]() Join Date: Aug 2006
Location: Raccoon City
Posts: 272
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I went to great lengths but I couldn't manage to make a bootable image with FASTBOOT. I'll try and see what happens this time.. later .... Edit: As I guessed.. here's the problem.. I did everything according to readme steps: Quote:
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Northwood Intel P4 2.8 GHZ; 500MB RAM; MSI nVidia GeForce 5500FX Last edited by S.T.@.R.S; November 6th, 2007 at 23:56.. |
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#99 (permalink) |
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Registered User
![]() Join Date: Aug 2007
Location: Underworld
Posts: 50
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Smart! Thanks for your work!
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MSI P35 Neo2-FR; E6750@3.2; 4GB Kingston HyperX (DDR2@960) 5-5-5-15; eVGA e-GeForce 8800GTS 640MB DDRIII (320bit); System disk Western Digital WD1500HLFS (VelociRaptor); Windows 7 Enterprise x64 |
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#100 (permalink) | |
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Registered User
Join Date: Jul 2007
Location: Germany
Posts: 47
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Quote:
hmm, if i run fastboot from my emu directorie i got a error message, if i paste the fastboot folder on the desktop it works o_O Last edited by XantiX; November 7th, 2007 at 02:22.. |
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