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#181 (permalink) | |
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Registered User
Join Date: Nov 2007
Location: italy
Posts: 5
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Quote:
However, great emulator, this new release hit the spot yet again! |
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#182 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 261
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Quote:
Ultimate Gamepad configure for Anything
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Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers Want to use the best N64 video plugins? Download the latest Glide64 1.2 right here: Link and for help or comments, use the forums here: Link |
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#183 (permalink) |
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Gaming Sensei
![]() ![]() Join Date: Mar 2007
Location: Bournemouth
Posts: 201
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As Legend100 said; X-Padder isn't needed anymore, not with the new plugin ![]() ![]() ![]()
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-=Current Rig=- CPU: Intel Core2 E7200-Wolfdale @ 3.6Ghz GPU: XFX Radeon 4870 xXx 1GB@ 830/830/4400Mhz RAM: 2x2GB OCZ Platinum C8500 @ 1000Mhz / 5-5-5-16 2N MOB: Asus P5K-PRO P35 775. O/S: Microsoft Windows 7 Ultimate x64 Last edited by sabin1981; December 1st, 2007 at 21:23.. |
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#185 (permalink) |
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Registered User
Join Date: Apr 2007
Location: Bulgaria
Posts: 43
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sabin1981, My expirience with DOA2 and DOA2LE show, that everything works just fine until you enter a fight. All cutscenes run at 60 fps, the moment the fight starts FPS drop dramatically, then increase to about 40-45fps, and stay at this level until the fight ends, then it goes back to 60fps. Weird.
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#186 (permalink) |
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Registered User
![]() Join Date: Apr 2002
Location: Somewhere cool
Posts: 82
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Yup. The joystick support was well done but as stated in a different thread, 1. there's no support for the Z-Axis so I can't fully map the second digital pad to my right analog stick (I'm using a dualshock 2 controller). 2. Dead zone is needed. Not so bad in Sonic Adventure but VERY noticable in chu chu rockit as the cursor wanders about when I'm not touching the control stick. 3. Also, the last thing this emu needs in order to match chankast control-wise is rumble/force feedback support. Keep up the work work PsyMan
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My Computer Specs: Mother Board: Asus® P5E3 Deluxe Wifi-AP, Socket 775, Intel® X38 Chipset w/ PCI Express x16 (ATX) Processor: Intel® Core™2 Quad Q6600, 2.40-GHz (Overclocked to 3.26Ghz) Video: Asus® Radeon EAH4870X2/HTDI/2G - Radeon™ HD4870 VPU w/2Gb DDR5 & PCI Express 2.0 RAM: 4Gb (PC-3 14400 DDR3 Dual Channel Platinum Edition) @ 1300Mhz Last edited by Djnforce9; November 30th, 2007 at 05:28.. |
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#187 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 261
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Quote:
__________________
Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers Want to use the best N64 video plugins? Download the latest Glide64 1.2 right here: Link and for help or comments, use the forums here: Link |
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#188 (permalink) |
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Registered User
Join Date: Apr 2007
Location: Bulgaria
Posts: 43
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I've already tried several: SpeedLink, EasyTouch, RockFire, Saitek and Logitech pads. Al work fine, and map the second analog. Your problem comes from the drivers (I've noticed it in Saitek's and Logitec's drivers) on some apps they have trouble with the right analog. The PC Version of Winning Eleven: Pro Evolution Socker 2007 is one such game. Saitek and logitec drivers have problem with the right analog. To fix this just install your pad as Generic USB Joystick. |
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#189 (permalink) | |
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Gaming Sensei
![]() ![]() Join Date: Mar 2007
Location: Bournemouth
Posts: 201
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Quote:
Very odd, but not (by any means) unwelcome
__________________
-=Current Rig=- CPU: Intel Core2 E7200-Wolfdale @ 3.6Ghz GPU: XFX Radeon 4870 xXx 1GB@ 830/830/4400Mhz RAM: 2x2GB OCZ Platinum C8500 @ 1000Mhz / 5-5-5-16 2N MOB: Asus P5K-PRO P35 775. O/S: Microsoft Windows 7 Ultimate x64 Last edited by sabin1981; December 1st, 2007 at 21:23.. Reason: Typos. |
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#195 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Nov 2006
Location: Caracas
Posts: 332
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This emu -rocks- since beta 1. Quick question for those who play REZ: is there a way to finish the game? It hangs in a white screen with audio playing, after you kill the Area 5 boss in his last shape (same if you lose against it).
Last edited by niuus; December 5th, 2007 at 18:39.. |
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#196 (permalink) |
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Registered User
Join Date: Dec 2007
Location: Far Away
Posts: 9
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I had version 1.0 on my computer and chose to update to 1.6 on my laptop, it looks much cooler ! The pad function is great, no more xpadder ! But i have a problem : skies of arcadia (and some other games) where working on 1.0, but now when i launch the game, after the dreamcast logo, the screen becomes black, and then nothing :s I'm on windows vista, gefore 8600GT 156mb, 2giga ram, dual core 1.8ghz, so my computer works well but i think it comes from the game ? Any solution please ? (if the post is in the wrong section, move it ^^) Thanks a lot ^^
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#197 (permalink) |
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Bin newbie/n00bie
![]() ![]() Join Date: Jun 2007
Location: 39°38'21''N, 20°50'52''E
Posts: 112
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Can you hear any type of music or sound during the black screen? Also, Skies of Arcadia (as well as Grandia 2) will not load with some sound plugins (I think Elsemi's or Chankast's, I need to recheck).
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#198 (permalink) | |
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Registered User
Join Date: Dec 2007
Location: Far Away
Posts: 9
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Quote:
In fact all my games are working well now, crazy taxi 2 was bugging last time, but it's perfect now ! Thanks anyway ^^ |
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#199 (permalink) | |
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Bearer of The Light
![]() Join Date: Nov 2007
Location: Argentina
Posts: 53
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Quote:
The game indeed hangs at the 5th boss (pretty mood breaking considering the previous moments of that area...) Dunno what causes it. As you said, the music still plays in the background. Guess that's one of the last big issues NullDC has and goes along with the infamous invisible bullets of Ikaruga's chapter 2 (which probably everyone is waiting to get fixed given the "epic" status of Ikaruga... and the chance of playing it at obscenely high resolutions), the leon head thing from RE: Code Veronica and, now, the horrible slowdowns and heavy transparency issues with Psyvariar 2 (dunno what happened as it worked like a charm with the previous beta, except it lacked the black borders) Anyway, drkIIRaziel work is just amazing. NullDC feels and is solid, stable and, what's even better, runs most stuff at full speed and without heavy issues or requiring a thermonuclear computer with 10 cores.
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NO REFUGE, papá... NO REFUGE. Last edited by AlphaProspector; December 8th, 2007 at 13:08.. Reason: typo cleaning |
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#200 (permalink) | |||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Athens,Greece
Posts: 580
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Quote:
Quote:
That is allready fixed on internal betas. ( see nullDC WIP Report thread ) Quote:
Actualy there are many many features that have to be emulated.Dont forget that wince games barely boot (and the ones that do run _horribly_ slow).There is also naomi/naom2 ;p |
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