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Old July 27th, 2007   #1 (permalink)
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Graphics Problem

Dell Dimension E310 Desktop
Intel(R) 82915G Express Chipset Family
SigmaTel High Definition Audio
Windows XP Service Pack 2

PowerVR (Graphics Plugin):
Chankast's Video
GD-ROM Plugin:
Image Reader
AICA (Sound) Plugin:
nullAICA
Maple Input/Saves Plugin:
nullDC Controller [WinHook]
Ext. Device (Modem/BBA) Plugin:
nullExtDev


Okay so here's the problem I'm having. I try to load up Marvel vs. Capcom 2. It starts up but, the graphics are so bad that you can't see anything. Instead of the normal Dreamcrast startup screen, I get gray. Gray surrounding a darker shade of gray. So after that, it takes me to some screen with no text so I just go all the way to what looks like a disc. So then the game starts up. What is suppost to be the Sega logo screen, a screen with a blue bar above a black bar. And I never get any further than that. I've tried using the default graphics plugin but, the emulator just crashed. I try selecting Zwrite, Alpha Test Z-Write, DynaRec, etc., same problems.
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Old July 27th, 2007   #2 (permalink)
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its the intel integrated graphics that is the problem you could try installing newer drivers but I doubt it will help. you can go here for more info for your graphics
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Old August 20th, 2007   #3 (permalink)
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I also have integrated graphics ( intel 950gma )and i used program 3D ANALAYZER with nullDC.You only haveto select in 3d analayzer emulate hw TnL caps then select in nullDC default pvr plugin and start the game.Sorry for my bad english.
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Old August 25th, 2007   #4 (permalink)
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Televizor- thank you this helps a lot. Also, the images sometimes are stretched away from where they should be diagonally. I was told it has something to do with intels lack of...depth processing? i think thats the phrase... Is there a way to emulate depth processing? Thanks.
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Old September 2nd, 2007   #5 (permalink)
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I posted that fix 3 years ago back when ppl was trying to use intel gpus with chankast, glad to see it still works with nulldc. ppl with laptops please read on. - EmuTalk.net

Believe it or not I found the little bugger program looking to make my (now dead) fx5900se work with halo. I could get the sucker to display pixel shader 2.0 effects on halo. it made my 5900se think it was a 9800 pro, oh the memories. halo 5900se pny vs ati 9500pro? - Guru3D.com Forums



I really hope intel get some support from microsoft to develop direct x9 drivers since some of their newer gpus have ps 3.0 support, help from game companies might help too.
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Old September 3rd, 2007   #6 (permalink)
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What about the stretching of the images? Any fix for that?
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Old September 3rd, 2007   #7 (permalink)
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is it the whole image? post a pic if you can.
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Old September 3rd, 2007   #8 (permalink)
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If those stretching colors were gone it would be perfect.
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Old September 3rd, 2007   #9 (permalink)
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Its a bug on the game itself that the dc hardware ingores, nothing can be done for it atm
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Old September 4th, 2007   #10 (permalink)
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well thats a relief. thanks!
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