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#1 (permalink) |
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Registered User
Join Date: Apr 2007
Location: some where
Posts: 43
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New version 4.6 of Xpadder is out
Xpadder simulates keypresses and mouse movements using a gamepad
Grab it @ The Official Xpadder Homepage: Use your gamepad as a keyboard and mouse Improved settings layout, windows and interface Improved startup speed (nearly 3x faster than v4.5) Improved support for trigger axis reading Improved XInput reading speed Improved dialog window handling and memory usage Improved dialog text formatting and handling (can now be copied and scrolled) Improved sub-window handling Improved settings option naming and added default values Improved trackbar visual uniformity and access Added individual mouse, mode, deadzone, and diagonal settings Added profile order auto-opening for identical controllers Added NumPad and mouse inversions to auto-assign list Added global deadzone defaults in settings window Added tab ordering based on controller instance id Added "Scan For XInput" startup option Added version check error message Fixed a bug where triggers were read as 50% down with some drivers Fixed a bug where CreateEffect error ignored controller Fixed a bug where changing the background colour with no controller connected caused error Fixed a bug where changing the background colour after controller disconnection left an outline Fixed a bug where profile trigger deadzone slider showed 100% instead of 99% Fixed a bug where button release forced a button display without doing necessary checks Fixed a bug where controller file open failure processed auto-open profile Fixed a bug where missing profiles were not removed from profile recents menu Fixed all sub-window element tabbing orders |
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